Nov 13, 2006, 08:31 AM // 08:31
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#101
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Critical Defenses, this pick is mostly trash though.
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Nov 13, 2006, 08:59 AM // 08:59
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#102
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Divine spirit, it's largely trash but in a situation where you're unlikely to get decent monk e-management (I know we allready have SoD) it can get you out of a tight spot.
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Nov 13, 2006, 11:07 AM // 11:07
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#103
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Wilds Pathfinder
Join Date: May 2006
Location: Aussie Trolling Crew - Diplomatic Embassy
Guild: I Have Three Pennies [Pnny] - forever in my heart <3
Profession: R/
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I really don't know, lava font (purely for damage)?
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Nov 14, 2006, 04:09 AM // 04:09
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#104
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Lava Font it is.
Drafted cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
4th pack second pick:
"Retreat!"
Vampiric Touch
Signet of Shadows
Mantra of Lightning
Backfire
Dark Apostasy
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Nov 14, 2006, 05:13 AM // 05:13
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#105
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Backfire is we already have soul leech
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Nov 14, 2006, 05:55 AM // 05:55
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#106
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Take Backfire. Having 10 seconds of shutdown in an arena with no hex removal is nice, better than anything else on there.
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Nov 14, 2006, 06:00 AM // 06:00
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#107
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Taking for granted that there won't be any opposition to that pick...
Drafted cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
5th pack second pick:
Dark Prison
Impale
Vampiric Bite
Dark Apostasy
Glyph of Energy
__________________
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Nov 14, 2006, 06:20 AM // 06:20
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#108
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Dark Prison would be my choice.
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Nov 14, 2006, 07:05 AM // 07:05
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#109
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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dark prison, since it's kind of like death's charge and is the most playable in the bunch. Teleporting warriors are always fun.
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Nov 14, 2006, 07:07 AM // 07:07
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#110
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Jungle Guide
Join Date: Sep 2005
Profession: Mo/Me
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Dark Prison
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Nov 14, 2006, 09:45 AM // 09:45
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#111
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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dark prison. though i kinda want to go for glyph or vamp bite :P
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Nov 14, 2006, 10:01 AM // 10:01
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#112
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Drafted cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Pack #6:
Blinding Powder
Fire Storm
Balanced Stance
Frozen Burst
Plague Signet
__________________
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Nov 14, 2006, 10:13 AM // 10:13
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#113
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I'm back?
Join Date: Sep 2005
Location: Here.
Guild: Delta Formation [DF]
Profession: W/E
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Frozen Burst is very tempting, but Plague Signet is probably stronger. Condition removal is incredibly valuable in this kind of play, because there are so few skills that fit the role. Throwing conditions back onto the enemy team is doubly useful, since there's a good chance they won't have gotten any removal.
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Nov 14, 2006, 10:22 AM // 10:22
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#114
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Quote:
Originally Posted by Wasteland Squidget
Frozen Burst is very tempting, but Plague Signet is probably stronger. Condition removal is incredibly valuable in this kind of play, because there are so few skills that fit the role. Throwing conditions back onto the enemy team is doubly useful, since there's a good chance they won't have gotten any removal.
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True, but that's the fourth Elite we're taking now...
__________________
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Nov 14, 2006, 11:34 AM // 11:34
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#115
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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I'd take firestorm! If we're lucky hamstring comes up and we can run two warriors.
I'd actually hate draft frozen burst (why do we need it? we already have two snares) but it's best no one else gets it either. Plus, abominable snowman is win.
Firestorm is almost playable though. The Bodyguard does well with it.
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Nov 14, 2006, 07:37 PM // 19:37
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#116
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Firestorm is definitely my first pick of the bunch. No need for another elite skill, and firestorm is a poor-man's MS which is killer when vod comes around
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Nov 14, 2006, 09:43 PM // 21:43
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#117
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Wilds Pathfinder
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Firestorm sounds good, largely because lava font is already there.
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Nov 15, 2006, 02:41 AM // 02:41
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#118
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Drafted cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Fire Storm
Pack #7 second pick:
Enduring Toxin
Verata's Aura
Arcane Thievery
Spell Breaker
__________________
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Nov 15, 2006, 03:52 AM // 03:52
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#119
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Grindin'
Join Date: Dec 2005
Location: MO
Profession: E/Mo
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thievery, because we already have another skill in the domination line and the rest of those picks are pretty bad.
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Nov 15, 2006, 04:54 AM // 04:54
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#120
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(屮ಠ益ಠ)屮
Join Date: Aug 2005
Location: Hong Kong
Guild: Guildless
Profession: Mo/
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Drafted cards:
Crippling Shot
Orison of Healing
Signet of Devotion
Executioner's Strike
Distracting Blow
Bull's Charge
Divine Intervention
Troll Unguent
Soul Leech
Lava Font
Backfire
Dark Prison
Fire Storm
Arcane Thievery
8# Pack:
Called Shot
Rebirth
Mirrored Stance
Balthazar's Spirit
So somebody's definitely going Elementalist, and somebody's definitely going Assassin...
I'll just say "Omg Called Shot!".
__________________
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