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Old Dec 18, 2007, 02:32 PM // 14:32   #41
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Quote:
Originally Posted by Zui
Without question, it was spirit spam.
QFT

This is pretty epic too: http://youtube.com/watch?v=pRDvS-mZWbc

Good times.
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Old Dec 19, 2007, 05:06 AM // 05:06   #42
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The most overpowered? It is hard to say since there have been many overpowered builds.

My favorite? Dual orders IWAY. That shit was pure rape.
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Old Dec 19, 2007, 09:41 PM // 21:41   #43
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Quote:
Originally Posted by RhanoctJocosa
QFT

This is pretty epic too: http://youtube.com/watch?v=pRDvS-mZWbc

Good times.

altough thats an gvg build in heroes ascent section
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Old Dec 30, 2007, 05:33 PM // 17:33   #44
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The most overpowered builds are ones that never lose to any other meta build while simultaneously being unable to kill another copy of itself. According to this way of looking at the question, I would have to say that it's very close to a tie between the original Ranger Spirit Spam and the much more recent Paragon and Thumper build. The number of times I played in matches consisting of these builds that frustratingly ended in a /roll of the die is not something I like to think about.
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Old Dec 30, 2007, 10:28 PM // 22:28   #45
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iway.........
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Old Dec 31, 2007, 01:51 PM // 13:51   #46
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Iway was easy to beat...
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Old Jan 01, 2008, 03:41 AM // 03:41   #47
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People have been posting Signet of Ghostly Might quite a bit. I don't think that counts, seeing as it's ability to target enemies was definitely not intended and it was fixed pretty quickly.
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Old Jan 01, 2008, 07:12 AM // 07:12   #48
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Definately Spirit Spam. 20+ fertile seasons? Natures renewal that removed enchantments on use? That build was unbeatable once it got to holding halls until some people left.
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Old Jan 02, 2008, 03:29 AM // 03:29   #49
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Quote:
Originally Posted by lishi
Actually the double order stuck wasnt the thing most powerfull of old ranger spike.

It was more the fact of a spike ever 5 second. (the double order was used only to spike ghost and warriors) and shield up sucked at the time
Run OoP on a necro and OotV on a me/n, 3 ranger. There you go, arrows go pew pew!


I guess armour swapping comes in here too, running dual sups so you can invest more in tactics, beast mastery and shit...
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Old Jan 07, 2008, 04:23 PM // 16:23   #50
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I would say EoE bomb when its run right
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Old Jan 08, 2008, 06:56 AM // 06:56   #51
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spirit spam indeed, edrain monks powered with quickening, natures dropped all enchants *and* hexes back then, combined with oathshot it made the build imune to a alot of things. incendary arrows/choking gas on 2 rangers kept monks shutdown and even if your hero died you could just keep their heros from capping pretty much forever. prolly one of the best synergy builds ever before it got nerfed to hell.
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Old Jan 08, 2008, 12:32 PM // 12:32   #52
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Spirit Spam / R-Spike / Heal Ball.
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Old Jan 09, 2008, 05:58 AM // 05:58   #53
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SMITE Ball ftw .. till you get to any mapy past the first few hahahah
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Old Jan 09, 2008, 05:28 PM // 17:28   #54
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paraholding....
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Old Jan 11, 2008, 07:05 AM // 07:05   #55
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the dual ranger and dual para and dual monk 6 v 6

some guild made 70+ consecs

before incoming and energizing finale nerf
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Old Jan 11, 2008, 07:28 PM // 19:28   #56
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Back in 6v6
2 Incoming Paragons(before the nerf)
2 N/rt's
2 R/W's

This held for hours...
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Old Jan 12, 2008, 10:01 PM // 22:01   #57
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Uh, I think the original EoE bomb was way more overpowered than spirit spammers....I mean; that was instant kill, ffs! From a distance that was double the aggro buble...
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Old Jan 12, 2008, 11:51 PM // 23:51   #58
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Quote:
Originally Posted by Chrono Re delle Ere
Uh, I think the original EoE bomb was way more overpowered than spirit spammers....I mean; that was instant kill, ffs! From a distance that was double the aggro buble...
EoE was pretty much always just an amusing gimmick that gibbed inexperienced groups. It was hardly overpowered, and was not the reason EoE was toned down.
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Old Jan 12, 2008, 11:56 PM // 23:56   #59
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Avatar of Grenth + Avatar of Melandru trains. O wait wrong area :P.

HA- iway. As it has the power to resurrect itself.
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Old Jan 13, 2008, 03:55 AM // 03:55   #60
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Quote:
Originally Posted by JR
EoE was pretty much always just an amusing gimmick that gibbed inexperienced groups. It was hardly overpowered, and was not the reason EoE was toned down.
What was the reason, its insane griefing potential?
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