Mar 29, 2008, 06:08 PM // 18:08
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#21
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ArenaNet
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Hey, all,
We called Isaiah about this, and he is looking into this situation right now, and is aware of both the XTH and the map rotation problems. We apologize for the mix-up and hope for a quick resolution.
__________________
Gaile Gray
Support Liaison
ArenaNet
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Mar 29, 2008, 06:11 PM // 18:11
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#22
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Inadequately Equipped [GeAr]
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Quote:
Originally Posted by Gaile Gray
Hey, all,
We called Isaiah about this, and he is looking into this situation right now, and is aware of both the XTH and the map rotation problems. We apologize for the mix-up and hope for a quick resolution.
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No offense, but your quick resolution has come at least 4 rounds too late.
Last edited by InfernalSuffering; Mar 29, 2008 at 06:14 PM // 18:14..
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Mar 29, 2008, 06:15 PM // 18:15
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#23
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Wilds Pathfinder
Join Date: May 2006
Guild: Super Kaon Action Team [Ban]
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Next map's isle of dead.
Ohi, haven't seen a Gaile Gray post in like 6 months
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Mar 29, 2008, 06:16 PM // 18:16
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#24
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Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
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Well at least no sin split.
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Mar 29, 2008, 06:16 PM // 18:16
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#25
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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I wouldnt be suprised if we prep for isle of the dead and get chucked onto frozen with no warning.
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Mar 29, 2008, 06:20 PM // 18:20
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#26
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Krytan Explorer
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I really wonder how you can fix this in a fair way. I think best would just be to either change maps after the Swiss rounds, or don't change at all and limit the damage.
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Mar 29, 2008, 06:22 PM // 18:22
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#27
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Academy Page
Join Date: Aug 2005
Guild: The Goon Squad
Profession: Me/
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Can't say I'm surprised at this mix-up. I'm curious if it reflects the care and attention that will go into this game's sequel
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Mar 29, 2008, 06:23 PM // 18:23
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#28
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Wilds Pathfinder
Join Date: May 2006
Guild: Super Kaon Action Team [Ban]
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At least this map rotation's better than the one on the list . Only thing it misses is frozen isle.
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Mar 29, 2008, 06:25 PM // 18:25
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#29
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ǝuoʞoɯ
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Hahahahahahaha Frozen
i'm sorry but these changes are hilarious, Andrew, could you say something proper about this and like, re-play the mAT?
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Mar 29, 2008, 06:25 PM // 18:25
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#30
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Wilds Pathfinder
Join Date: May 2006
Guild: Super Kaon Action Team [Ban]
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Its frozen now, i love the map but this is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded.
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Mar 29, 2008, 06:35 PM // 18:35
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#31
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Lion's Arch Merchant
Join Date: May 2006
Guild: Los Chavos Del [Ocho]
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lol wtf, i was seeing observe and wtf!!!!
then i check my predictions and:
LOL DF 1st, NoT 2nd gogogogo NoT, Bvd 3rd in fact thats the only guild playing this monthly in my predictions LOL
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Mar 29, 2008, 06:39 PM // 18:39
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#32
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Krytan Explorer
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Quote:
Originally Posted by Kaon
Its frozen now, i love the map but this is RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing retarded.
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We could have known Anet's way of fixing would include sending people into an unexpected map again. After all, who cares if it is the best solution?
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Mar 29, 2008, 06:40 PM // 18:40
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#33
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Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
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Wow just wow we just lost because the map rotation changed to frozen gg anet.
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Mar 29, 2008, 06:44 PM // 18:44
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#34
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Jungle Guide
Join Date: Sep 2006
Guild: Super Kaon Action Team [SuKa]
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Let's all blame the map rotation and maybe Anet is going to give us a cookie.
Last edited by The Arching Healer; Mar 29, 2008 at 06:48 PM // 18:48..
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Mar 29, 2008, 06:49 PM // 18:49
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#35
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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I'm not a person who'd normally say this.
But this.
Is.
Officially.
The worst.
mAT.
EVER!
Why the HELL would you suddenly change back to the normal rotation out of the blue? Honestly. Oh and a player getting a ban during the mAT is nice as well.
Gg.
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Mar 29, 2008, 06:56 PM // 18:56
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#36
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Lion's Arch Merchant
Join Date: May 2006
Guild: Los Chavos Del [Ocho]
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nice map rotation, dR running hexway vs happy running balance with paragon on frozen S:
some guild running me/e fast cast air spike vs apr balance with paragon on frozen :S
lol at map rotation
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Mar 29, 2008, 07:01 PM // 19:01
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#37
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Lion's Arch Merchant
Join Date: Aug 2005
Guild: Inadequately Equipped [GeAr]
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with random maps selection during ATs this wouldnt have been a problem
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Mar 29, 2008, 07:06 PM // 19:06
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#38
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ArenaNet
Join Date: Aug 2006
Location: Washington
Guild: Zealots of Shiverpeak [ZoS]
Profession: Mo/
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[Dev Update] Issues with ATS and Xunlai Tournament House – 29 March
The monthly tournament in the Automated Tournament System, taking place this weekend, had an error with the map rotation. We had three choices: (1) Restart the tournament, depriving players and guilds of their hard-earned victories; (2) leave it running with the incorrect maps; (3) correct the map rotation mid-tournament, so that the majority of the tournament takes place on the intended maps. We elected to go with the third choice, and we have amended the rotation so that all maps moving forward will be as indicated in the tournament messaging. We apologize for this issue, and wish everyone the best of luck in the coming rounds.
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Mar 29, 2008, 07:07 PM // 19:07
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#39
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Re:tired
Join Date: Nov 2005
Profession: W/
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Shit happens. I'm pretty sure nobody at Anet is any happier about this than you all are.
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Mar 29, 2008, 07:10 PM // 19:10
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#40
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Krytan Explorer
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Quote:
Originally Posted by Andrew Patrick
[Dev Update] Issues with ATS and Xunlai Tournament House – 29 March
The monthly tournament in the Automated Tournament System, taking place this weekend, had an error with the map rotation. We had three choices: (1) Restart the tournament, depriving players and guilds of their hard-earned victories; (2) leave it running with the incorrect maps; (3) correct the map rotation mid-tournament, so that the majority of the tournament takes place on the intended maps. We elected to go with the third choice, and we have amended the rotation so that all maps moving forward will be as indicated in the tournament messaging. We apologize for this issue, and wish everyone the best of luck in the coming rounds.
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Option 3 would have been perfectly fine if it:
a) was announced to the players
b) was done after the Swiss rounds.
What we got now was a shortsighted solution that made it only worse. Anet really needs to look at the way they are doing their tournaments. Errors like this are just unacceptable if you want to be taken serious.
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