After the HA testing around this time last year they really broke HA... they ended of making HA worst than it was before. Not only is the maps not noob freindly now (which makes it harder for the newbies to start HA) but it is also annoying for the exp players.
I say bring back burial mounds with 6v6 but make the winning conditions different from last one standing.... fighting in that map in the old days really gave a epic scale to HA as it felt more like a all out war.
Bring back scarred earth and for the last team standing give them 1 fame for each 1v1 battle occurring simultaneously. So if the map has 1v1 + 1v1 + 1v1 then give the winning team 3 fame. It is well deserved for the time and effort given for that map.
Broken Tower should be brought back and changed to holding.
Trade out the idiotic forgotten shrine (honestly I want slap the person that thought this map would be fun.... if i wanted to AB then I would go AB and not HA) for Sacred Temples.
HA before was way more fun than the BS HA right now. Its like 3 maps then skip to halls... seriously wtf... what happened to 8 consec before halls map? What happened to the days of actually getting to halls meant something special... its like even noob sway will hall skip then out of dumb luck win halls.
Last edited by llsektorll; Apr 02, 2008 at 10:58 PM // 22:58..
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