Mar 26, 2008, 10:27 PM // 22:27
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#21
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by Sun Fired Blank
Actually, I play actively during American and European hours. Over the last several days, I've had very severe lag problems, and I haven't played as much, but I try and fit a decent streak in every day. I'm willing to chalk my experience up to strange draws.
We've screwed with this, as of late:
Marksmanship: 12+1+2
Expertise: 9+1
Wilderness Survival: 9+1
Weapon Set 1: Poisonous Recurve Bow of Fortitude ("Strength and Honor")
Weapon Set 2: Poisonous Shortbow of Fortitude ("Strength and Honor")
Weapon Set 3: Poisonous Longbow of Fortitude ("Strength and Honor")
Weapon Set 4: Martial Weapon of Defense ("Brawn over Brains"), Shield of Fortitude ("Riddle of Steel")
[skill]Prepared Shot[/skill][skill]Savage Shot[/skill][skill]Distracting Shot[/skill][skill]Natural Stride[/skill][skill]Apply Poison[/skill][skill]Mending Touch[/skill][skill]Debilitating Shot[/skill][skill]Resurrection Signet[/skill]
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Prepared Shot should only be used with Concussion Shot, imo. I ran Prepshot all the time before Magebane, but now I just don't get why you would try to pull it off...The extra energy is nice, but around 2 second attack speeds=d shot food, and the ability to use more Savages in less time is inconsequential considering that it doesn't disable at all, and most skills are 1/4 casting time. WoD, Spotless, Patient, CoP, Enfeeble, Foul...SoM at higher FC (Not to mention gud1s don't just dive in).
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Mar 26, 2008, 10:42 PM // 22:42
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#22
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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I ran this ranger too with 16marks. Too bad ur preparation is likely to be interrupted most of the time vs strong teams thus making prep shot unreliable as a source of energy management.
We cant afford to have no purge signet cuz we usually run ZB monk with holy veil as the only hex removal on his bar. And if u meet strong hexway aka 2x antimelee + migraine u are pretty much screwed without veil and purge if u ask me. U can share ur tricks with us ofc.
As for the ranger bar... FF is on every nec bar so rangers dont have to bring mend touch anymore = extra skill slot.
This bar comes to my mind.
[card]melandru's shot[/card][card]concussion shot[/card][card]distracting shot[/card][card]savage shot[/card][card]natural stride[/card][card]apply poison[/card][card]purge signet[/card][card]resurrection signet[/card]
Even if u dont meet HC ms is still viable (remedy on assassins, veil, prot spirit, dervishes...). If u daze a monk with conc shot he will prolly get FFed fast but dazed necro is win too.
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Mar 27, 2008, 05:29 AM // 05:29
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#23
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Quote:
Originally Posted by Sun Fired Blank
Actually, I play actively during American and European hours. Over the last several days, I've had very severe lag problems, and I haven't played as much, but I try and fit a decent streak in every day. I'm willing to chalk my experience up to strange draws.
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my team usualy never goes further than 20 wins and we ALWAYS meet at least a few hex teams...dual or single hex teams, that is.
magebane's is still priceless - blocks on sins cuz of critical defenses, guardian on monks, escape rangers etc. and the great disable-spell-on-interrupt feature.
Last edited by urania; Mar 27, 2008 at 05:36 AM // 05:36..
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Mar 28, 2008, 12:58 AM // 00:58
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#24
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by Teh Jace
I ran this ranger too with 16marks. Too bad ur preparation is likely to be interrupted most of the time vs strong teams thus making prep shot unreliable as a source of energy management.
We cant afford to have no purge signet cuz we usually run ZB monk with holy veil as the only hex removal on his bar. And if u meet strong hexway aka 2x antimelee + migraine u are pretty much screwed without veil and purge if u ask me. U can share ur tricks with us ofc.
As for the ranger bar... FF is on every nec bar so rangers dont have to bring mend touch anymore = extra skill slot.
This bar comes to my mind.
[card]melandru's shot[/card][card]concussion shot[/card][card]distracting shot[/card][card]savage shot[/card][card]natural stride[/card][card]apply poison[/card][card]purge signet[/card][card]resurrection signet[/card]
Even if u dont meet HC ms is still viable (remedy on assassins, veil, prot spirit, dervishes...). If u daze a monk with conc shot he will prolly get FFed fast but dazed necro is win too.
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Melandru's Shot is too conditional for me and Daze right now isn't that useful. Even if FF draws it, it won't affect a necro too much. If the necro gets very lucky with a 40/40 or you let your eye off of him, it could end up backfiring.
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Mar 28, 2008, 01:54 AM // 01:54
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#25
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Wilds Pathfinder
Join Date: Sep 2007
Profession: W/E
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Well, bringing daze and more cons is suicide vs C-way....
Any of you come up with any build that is decent vs all of the gayness in TA now? :/
I've tried 2 necs(WoD and Depravity) and 1 MB ranger, seems decent vs most of the stuffs, but the build itself is gay
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Mar 28, 2008, 05:01 AM // 05:01
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#26
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Banned
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Quote:
Originally Posted by Sun Fired Blank
I'm hardly one of those people that runs a D-Shot monk in TA. Quite frankly, I think you're stupid if you seriously run D-Shot on your monk, and you're stupidly obnoxious if you run it for comedic value)
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No Mas, ever the trend setter
foul feast is crazy, we all know why so i wont write an essay. WoD...make it 20 sec recharge? or as suggested 1 sec cast perhaps? But yeah...foul feast..10en maybe? Me/N are nothing new, fc plague sending is strong for sure but its just blind spam. Glad to see mesmers and necros back in the meta though.
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Mar 28, 2008, 06:56 PM // 18:56
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#27
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Don't flame karla-cake well...it is true nevertheless.
anyhow, nerfing the shattering assault chain somehow (making least 1 attack blockable) and killing hc would have taken care of most of the broken things.
Last edited by urania; Mar 29, 2008 at 07:41 AM // 07:41..
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Mar 28, 2008, 09:10 PM // 21:10
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#28
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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I don't see the SA assa chain getting nerfed anytime soon, but apparently Mina says that HC will get nerfed. Here are my predictions of what will happen...
Signet of Humility will be used even more. However, Rangers will be more useful. As such, that might be enough to counter Hum Sig. Warriors might do something
else besides backline people 24/7...
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Apr 01, 2008, 09:36 AM // 09:36
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#29
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Krytan Explorer
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For what its worth, Patient Spirit now heals 25% less when under HC. Vigorous Spirit is not effected by this though. There is also rumors that the Spotless spells were fixed, but PvPing kind of sucks as a stick figure, so I probably won't find out for 22 hrs, but maybe someone else will post it first.
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Apr 01, 2008, 10:51 AM // 10:51
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#30
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Desert Nomad
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- Patient Spirit is now affected by Healer's Covenant and Healer's Boon.
- Spotless Mind and Spotless Soul no longer remove an additional hex or condition when they end.
Someone who knows how to use Wiki might want to put that up?
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Apr 01, 2008, 11:19 AM // 11:19
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#31
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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Quote:
Originally Posted by Sab
- Patient Spirit is now affected by Healer's Covenant and Healer's Boon.
- Spotless Mind and Spotless Soul no longer remove an additional hex or condition when they end.
Someone who knows how to use Wiki might want to put that up?
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finally... took ages though.
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Apr 02, 2008, 11:46 AM // 11:46
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#32
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ǝuoʞoɯ
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so, how's the meta my dear QQers? afterall, the oh so bad HC has been "fixed".
ninja edit; not provoking, want actual information. :>
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
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Apr 02, 2008, 12:10 PM // 12:10
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#33
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Lion's Arch Merchant
Join Date: Feb 2008
Location: Le Czech Republic
Guild: Ar Vin Pvp [AMp]
Profession: Mo/Me
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it was announced day before...
and moko is just provoking so thats why that dumb answer.
Quote:
Originally Posted by moko
so, how's the meta my dear QQers? afterall, the oh so bad HC has been "fixed".
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Zaishen keys are still being sold for 3k
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Apr 02, 2008, 12:13 PM // 12:13
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#34
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Jungle Guide
Join Date: Nov 2006
Guild: NiTe
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Soz the Jace, I just deleted my post after I indeed saw that it was posted the 31st of March.
And ok understood, I will refrain from further remarks, my S(arcasm)Q is not so high.
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Apr 02, 2008, 12:13 PM // 12:13
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#35
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Desert Nomad
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Quote:
Originally Posted by Patrick Smit
ARe u sure Spotless and HC have been fixed? It was posted 1st of April
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YA IM RLY SURE
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Apr 02, 2008, 03:37 PM // 15:37
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#36
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Perfectly Elocuted
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Quote:
Originally Posted by Sab
- Patient Spirit is now affected by Healer's Covenant and Healer's Boon.
- Spotless Mind and Spotless Soul no longer remove an additional hex or condition when they end.
Someone who knows how to use Wiki might want to put that up?
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So does that pretty much end their effectiveness?
__________________
" Capital letters were always the best way of dealing with things you didn't have a good answer to."
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Apr 02, 2008, 04:20 PM // 16:20
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#37
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Academy Page
Join Date: Oct 2006
Guild: Kings Lords & Heroes [Soul]
Profession: R/Mo
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It doesn't.
It did reduce their effectiveness a little. So HC's will now drop even easier to large chunks of dmg and they will even die to pressure eventually.
I think it's a proper fix. Did not completely destroy the build, but made it step back in line a bit so it's not superior to WoH and ZB anymore. I'm curious what will happen to smiteway.
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Apr 03, 2008, 01:14 AM // 01:14
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#38
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Desert Nomad
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now they gotta nerf shadowstepping instagib sins right?
and also smiteway, sway, r-spike, etc...
guess what? new gimmicks will see light soon enough, this whole balance issue is neverending. what will end it is a overhaul to the whole title concept and the mix up between PvE and PvP
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Apr 03, 2008, 03:53 AM // 03:53
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#39
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Krytan Explorer
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Quote:
Originally Posted by SnipiousMax
So does that pretty much end their effectiveness?
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The fixes to the Spotless spells will make more of an impact than the patient spirit fix in the TA environment. However, its reversed for HA and GvG when you consider how Patient Spirit now works with HB.
As for the HC monk, its still viable if you put it in the right team, however, its easy to out damage without support now.
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Apr 03, 2008, 05:59 AM // 05:59
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#40
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
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Quote:
Originally Posted by zling
now they gotta nerf shadowstepping instagib sins right?
and also smiteway, sway, r-spike, etc...
guess what? new gimmicks will see light soon enough, this whole balance issue is neverending. what will end it is a overhaul to the whole title concept and the mix up between PvE and PvP
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Let's not balance the game then, it's useless. But seriously, why did they nerf the n/a template, it was a gimmick like another one!
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