Mar 29, 2008, 02:59 PM // 14:59
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#21
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Frost Gate Guardian
Join Date: Oct 2005
Guild: Epic Failing Europeans [Euro]
Profession: R/Mo
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what rau said says it all prtty much
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Mar 29, 2008, 06:49 PM // 18:49
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#22
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by Rau
fixed.
lol12chars
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. .
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Mar 29, 2008, 09:26 PM // 21:26
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#23
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Furnace Stoker
Join Date: Aug 2005
Guild: [WWF]
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Quote:
Originally Posted by JR
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NICEEEEEEEEEEEEEEEEE
lol 12 char
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Mar 29, 2008, 09:28 PM // 21:28
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#24
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Forge Runner
Join Date: Dec 2005
Guild: Galactic President Superstar Mc [awsm]
Profession: E/
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Quote:
Originally Posted by JR
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That's one fine piece of art!
I lold.
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Mar 30, 2008, 12:36 AM // 00:36
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#25
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Desert Nomad
Join Date: May 2005
Location: Chicago, IL
Guild: Rebel Rising [rawr]
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I never laughed harder at a GW-related picture ever before...
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Mar 30, 2008, 01:36 AM // 01:36
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#26
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Elite Guru
Join Date: Sep 2005
Location: Manchester, England
Guild: SMS/Victrix
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Quote:
Originally Posted by JR
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that's pretty amazing.
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Apr 01, 2008, 09:03 AM // 09:03
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#27
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Wilds Pathfinder
Join Date: Oct 2006
Location: WTFPRIVACYDUDE
Guild: Endangered Feces [DoDo]
Profession: W/Mo
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Quote:
Originally Posted by weis
Because warriors (except hammer) do less damage while auto attacking than what is needed to trigger spirit bond so if target just has spirit bond on it has no effect.
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i herd crit hits r gd, so is 14WM
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Apr 01, 2008, 10:24 AM // 10:24
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#28
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by newbie_of_doom
i herd crit hits r gd, so is 14WM
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A crit with an Axe, with 14 weapon mastery and a Vampiric/Elemental/Zealous is still not quite high enough to trigger Spirit Bond, iirc.
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Apr 01, 2008, 01:55 PM // 13:55
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#29
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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14 Axe = 59 Crit
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Apr 01, 2008, 02:04 PM // 14:04
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#30
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Forge Runner
Join Date: Jun 2005
Profession: W/
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advalorem made a good point.
surely, it won't mitigate any of your DPS if you keep hitting. But then again, if you only swap targets to spike, any not completely retarded monk will catch them.
I'm not saying you have to go run half a marathon to your next target every 2 hits cause indeed, that'd damage your performance way more than having a predictable spike. But swapping targets for no apparent reason at all is ok as long as they're not miles apart.
Btw, JR, pro picture ^^
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Apr 01, 2008, 06:12 PM // 18:12
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#31
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Ascalonian Squire
Join Date: Apr 2007
Location: Paris
Guild: Team Rage [QuiT]
Profession: Mo/W
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Quote:
Originally Posted by advalorem
Of course, one has to bear in mind that a warrior that's running from one target to another is a warrior that's doing no damage.
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Unless he doesn't hit c-space all the time. I remember Chiizu hitting three different targets around him, while in frenzy, with no delay, and moving forward. What some warriors don't get is that your own positioning and movement matters in your ability to apply pressure.
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Apr 01, 2008, 06:16 PM // 18:16
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#32
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Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
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It's called drawing out a monks resources(energy). Be your own judge, but continuing to whack on protted targets just lets monks regen the e they've just spent to protect a target. Making monks prot more is always good.
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Apr 01, 2008, 06:45 PM // 18:45
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#33
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Krytan Explorer
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Quote:
Originally Posted by Ec]-[oMaN
It's called drawing out a monks resources(energy). Be your own judge, but continuing to whack on protted targets just lets monks regen the e they've just spent to protect a target. Making monks prot more is always good.
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The whole point was that Spirit Bond doesn't do anything to prot the target, unless you are a hammer warrior. So you can just keep hitting him a little longer until a more useful prot is casted. Making him waste even more energy.
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Apr 01, 2008, 09:24 PM // 21:24
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#34
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Frost Gate Guardian
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u can't say one situation will match another, when a war switches after SB is applied doesnt mean its cuz SB is applied, it cud easily mean the war jus wants to pressure a diff target... quick switchin has always been one of the best strats in gw to me. besides also matters alot on team build. if u got other constant pressure (second war/ranger/para) then switching on to another target with secondary pressure works well. AND dont forget switchin off a monk and then goin bck to spike it with a shatter while SB is still there works ~~
o and mystic > kaon.
edit: nd i totally agree on ppl not always playing their best. u cnt expect anyone to be able to play their best always. and there are always outside factors such as lag/graphics lag etc. so presuming someone sucks from what u see on observer doesn't really put u in a situation to judge someone. if u play with some1 a few times and they rly do suck, then dnt play with them and say they suck!
Last edited by Mystic-; Apr 01, 2008 at 09:27 PM // 21:27..
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Apr 01, 2008, 09:43 PM // 21:43
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#35
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Lion's Arch Merchant
Join Date: Aug 2005
Profession: W/E
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Wow been getting alot of rudeass pms.Some idiots pmed me saying switch targets when SB is applyed noob,just lol ups ur bad toward them.
AND guys were not training monks the whole damn game when they use SB we keep hitting they use another prot we switch targets.Jesus
P.S. Sorry for the rudeness I'm pretty pissed at the moment.
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Apr 07, 2008, 05:22 PM // 17:22
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#36
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Quote:
Originally Posted by Ec]-[oMaN
It's called drawing out a monks resources(energy). Be your own judge, but continuing to whack on protted targets just lets monks regen the e they've just spent to protect a target. Making monks prot more is always good.
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Yes, exactly. When you draw big prots, that monk just lost 10 energy, which means you are that much closer to a pressure kill. When you see a spirit bond go up, it's a good time to switch targets and unload, or at least switch to bulls/frenzy.
I'd only swing through spirit bond if the target is kd or snared tbh.
And yeah, I'm one of those bad warriors the OP is talking about.
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Apr 08, 2008, 08:25 PM // 20:25
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#37
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Black Beast of Aarrrrgghh
Join Date: May 2005
Location: The Netherlands
Guild: The Biggyverse [PLEB] // Servants of Fortuna [SoF]
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JR wins this thread. It's been ages since I laughed so hard about a pic.
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Apr 14, 2008, 03:12 PM // 15:12
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#38
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Lion's Arch Merchant
Join Date: Dec 2005
Guild: Lightning Strikes Twice [LST]
Profession: Me/
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and while a warrior individually might not be the best around it's also important how long the team has grown together.
If purely based on the skills of a single player there might be better players available but if the team is used to that one's play style the team will most likely be better with a "worse" warrior; a single player doesn't win a game, a team does.
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