Apr 12, 2008, 12:38 AM // 00:38
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#21
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Kyp Jade
He who can split the most, wins
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Like I said, it comes down to a number of tactics, it's sort of a hybrid of relic run and shrine capping.
Quote:
Originally Posted by Shayne Hawke
How are you going to possibly reveal any untapped potential in not letting the public join in?
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I believe it has untapped potential as a team format. Obviously, letting random people join in does not accomplish this. The goal isn't to make the zone not dead either, the goal is to have a few rounds of fun.
Quote:
Originally Posted by DutchSmurf
Can you actually knock down those jade carriers?
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I don't think so.
Yes.
The jade carriers are basically Aspenwood siege turtles without the BFG.
Quote:
Originally Posted by Iotan
I do think there is a balance reason why Aspenwood is played and this one isn't.
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I've seen a number of theories. Obviously the prevailing reason right now is "nobody plays it because nobody plays it." Aspenwood is a good deal more intuitive to play at least, the action tends to be concentrated in a few places which makes it a bit more exciting.
Quote:
Originally Posted by la_cabra_de_vida
Well, lets post a date and time then?
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Think there's enough interest, I'm just contemplating how to keep the date/time under wraps. :P
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Apr 12, 2008, 06:10 AM // 06:10
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#22
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Lion's Arch Merchant
Join Date: Nov 2007
Location: Great Soviet California!
Guild: Deputy Glitter's Shoe Squad [ghey]
Profession: Me/
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Why does it need to be keep under wraps? Hell, more people the better right?
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Apr 12, 2008, 06:19 AM // 06:19
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#23
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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Quote:
Originally Posted by la_cabra_de_vida
Why does it need to be keep under wraps? Hell, more people the better right?
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I really don't think you've been paying attention to the entire concept here.
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Apr 12, 2008, 06:42 AM // 06:42
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#24
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by la_cabra_de_vida
Why does it need to be keep under wraps? Hell, more people the better right?
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Published time = Word spreads = Randoms show up to "participate" = Attempt to have purely premade teams on both sides fails = Event fails.
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Apr 12, 2008, 09:01 AM // 09:01
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#25
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Frost Gate Guardian
Join Date: Aug 2005
Profession: N/
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add jade quarry map to GvG as an option to scrimmage on that map with random team-side placement, be it kurzick or luxon since you want to go as far as calling it an event with premade teams. that way, people who still randomly check jade quarry for activity won't be too dissappointed. this shouldn't be too hard for arenanet to tweak, and could even throw in fort aspenwood as a consulation prize.
Jayce Of Underworld
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Apr 12, 2008, 06:30 PM // 18:30
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#26
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Banned
Join Date: Jan 2008
Guild: Team Apathy [aFk]
Profession: W/P
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Sure, why not.
IGN: An Awful Monk
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Apr 14, 2008, 02:33 AM // 02:33
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#27
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Quote:
Originally Posted by Riotgear
I believe it has untapped potential as a team format. Obviously, letting random people join in does not accomplish this. The goal isn't to make the zone not dead either, the goal is to have a few rounds of fun.
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I'll agree with you in that respect. I think that random people can come together as a team to help each other, but not when they player-base is so low that too many people that go in there have no clue what they're doing.
Edit: Are you providing the builds for each team to use in the arena?
Last edited by Shayne Hawke; Apr 14, 2008 at 11:17 AM // 11:17..
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Apr 14, 2008, 03:11 AM // 03:11
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#28
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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I can bring along a few guild members as well more than likely, I think this would be fun. Would this include time before the match to discuss builds and strategies etc
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Apr 14, 2008, 04:24 PM // 16:24
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#29
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has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
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Quote:
Originally Posted by Shayne Hawke
Edit: Are you providing the builds for each team to use in the arena?
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No. Teams can use whatever they want/decide to use.
Quote:
Originally Posted by Kyp Jade
Would this include time before the match to discuss builds and strategies etc
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Still trying to figure out exactly how to format the event. I do want planning breaks if possible, though I'd like more to at least get the initial rosters figured out in advance so preparations can be made.
Once I get the format all figured out, I'll be posting a new thread with details.
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Apr 15, 2008, 12:01 AM // 00:01
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#30
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Wilds Pathfinder
Join Date: Jul 2007
Guild: Relentless Aggressors [rA]
Profession: R/Mo
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This looks like a lot of fun... hope that it will happen.
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Apr 15, 2008, 07:11 PM // 19:11
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#31
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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It could be fun if I have no other possibilities for team-based play and RA isn't appealing at the moment. Otherwise, AB is much more fun and you get more faction, too.
There isn't enough interest to make Jade an organized event, imo. Just pug gvg if you want to go that far.
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Apr 16, 2008, 11:39 PM // 23:39
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#32
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Managed to play a game just a few minutes ago. Kurzicks lost bad on account of having two trappers and one pure runner. It ended 10-1.
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