May 22, 2006, 06:21 PM // 18:21
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#41
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Lion's Arch Merchant
Join Date: Apr 2006
Location: GvG go go!
Guild: Fail Less [noU]
Profession: R/Mo
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Quote:
Originally Posted by zulu123
I have seen a few people with Gladiator titles the last week. So its not ultra rare or ultra hard like you are claiming. I have that as my goal as well, but its not as trivial from RA as the people above are making it seem.
There are a lot more morons in RA who end up as your teammates, examples like the usual Leeroy Jenkins, fools who dont have lvl 20 characters, fools who ragequit after one death, idiots who dont bring resurrection signet, idiots who ignore the enemy monk, etc,etc. Boy I wish there was some kind of penalty for ragequitters!!
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yep, and those are the teams who, 9 times out of 10, the team that does do a 10 win streak has to casually beat with their lucky 'random' team usually balanced with a monk to boot. It's like have you ever faced a team in TA with a monk, blindbot ele, edenial, and warrior proceed to tell you they are from random after you cream them? I always find that amusing, it's no different from obtaining a pug in TA, you just happened to get lucky with a balanced team in RA, there is absolutely nothing impressive about that. And even getting there without a monk, well like you said, most of the people playing there are not the brightest, or using paladin templates, so beating that is not much of a feat.
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Jun 01, 2006, 08:14 PM // 20:14
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#42
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Followers Of Master Jack
Profession: R/Me
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I confess I've done most Glad Points through Random. I will say, Rage quitting is awful. Never do it. Warriors with Mending may not be rank 9, but they are still often good enough to beat opponents in random. No monk? So what, it is not too unlikely to face 10 other unbalanced teams. I always bring some sort of self heal when going into random anyway, and there are enough out there with the same idea. Too many monks and not enough damage? Fight the first battle, and if no one is winning, SOMEONE will quit. If it's someone on your team, you will proceed to lose, and you can be proud for not Rage quitting. You proceed to win, then you gain a new ally (they DO come, give it time), and proceed for the glad point. You never know, one or two may be smite, and the non-monk ends up a spiker. Lastly, luck happens just as often as bad luck. I was on a TERRIBLY mixed team, where I was mesmer, the rest were like warriors and rangers, and not even sure any of the others had rank. But 75% of our battles were against rage quitters or connection failure, resulting in less than four opponents. We got our glad point.
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Jun 01, 2006, 08:24 PM // 20:24
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#43
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Frost Gate Guardian
Join Date: Sep 2005
Guild: Followers Of Master Jack
Profession: R/Me
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Oh, and it's not fair to say that winning Gladiator Points through Random is lame. It was put in the game, ArenaNet included it in the reward system, and there really is some skill involved. A different kind of skill. I make different builds in Random than I would when coordinating teams, obviously, with anticipation of facing just about any situation... except perhaps a perfectly balanced team of 4 rank 9's. Then once I am teamed up, I learn to adapt quickly to the team, and learn different ways to play that particular build effectively (like more defensively without a monk, more offensively with a monk, utilizing traps from a fellow trapper, or like how I'd face a warrior 1v1 as an e-denial mesmer.) It is also a chance to inspire new build concepts, if somehow your bizarre combo of builds proves very effective, and you figure out why.
Last edited by galkraft; Jun 01, 2006 at 08:27 PM // 20:27..
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Jun 01, 2006, 08:59 PM // 20:59
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#44
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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@galkraft
Maybe whammos aren't rank 9, but the W/Rs with a level 7 pet and Tiger's Fury are, they're also the ones who ragequit when the other team has warrior-hate, or your team has no monk. P.S. I've seen a few mending using whammos that flash their deer...
Note: Rank is a joke.
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Jun 01, 2006, 09:06 PM // 21:06
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#45
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Wilds Pathfinder
Join Date: Aug 2005
Guild: BEN
Profession: R/N
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Quote:
Originally Posted by Van Goghs Ear
achieved on saturday, 58 more to go for deadly
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that's what I'm talkin bout willis ^
just got it >< one of my teammates said something so true in ra- after 8pm pacific is when to play.. seems better players are on
Last edited by Mustache Mayhem; Jun 02, 2006 at 05:29 AM // 05:29..
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Jun 03, 2006, 02:30 PM // 14:30
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#46
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Jungle Guide
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i have a gladiator title from just fooling around in ra testing stuff... imo its nothing to get excited about as its more of a roll of the dice of how well your team randomly fits together
and some of the teams ive got 10 straight with were quite horrible
and even in TA its not too difficult if you got guildies that know how to play well
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Jun 14, 2006, 05:44 AM // 05:44
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#48
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Ascalonian Squire
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Seems that while doing RA and getting like wins 7-10 you start getting matched up with other groups up near that amount or atleast the highest available team at the moment. Many times I have been in that range and after fighting 6 shit ass teams I run into a good one and they say they did the same. RA isn't really tough to get a point tho as long as you are a half-ass decent boon prot and your team isn't absolutely DEAD retarded, a step or two above dead retarded works.
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Jun 14, 2006, 02:32 PM // 14:32
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#49
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Threads like this are exactly why I dislike the fact that Gladiator points can be earned in RA. People focus on how easy they are to get, but getting them in RA is like famefarming with IWAY. You can win matches, but you'll never win lots of consecutive, and it doesn't take any skill. My guildies all got our fierce/mighty glad titles in TA only, and it feels like a slap in the face to see people who farmed their titles. TA takes planning, and skill, especially with the good groups going in now that there are titles.
I have noticed there aren't as many great teams now as there were when the glad title first was introduced, but there are still more than there used to be.
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Jun 14, 2006, 02:37 PM // 14:37
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#50
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Academy Page
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Since Anet is stupid enough to allow this title to farmed from the Zaishen Elite, I have decided to oblige them. I have made a brand new PvP trapper and have practiced with him in the Zaishen Challenge. I love how the "PvP" enemies are dumb enough to run into your traps each and every time.
I say everyone here create a trapper and farm the heck out of Zaishen Elite.
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Jun 14, 2006, 03:02 PM // 15:02
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#51
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by zulu123
Since Anet is stupid enough to allow this title to farmed from the Zaishen Elite, I have decided to oblige them. I have made a brand new PvP trapper and have practiced with him in the Zaishen Challenge. I love how the "PvP" enemies are dumb enough to run into your traps each and every time.
I say everyone here create a trapper and farm the heck out of Zaishen Elite.
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The fixed that.
@sno: I couldn't agree more. I have said many times that the only title that is worth a damn is the GvG title, because it actually has a skill requirment before you can even start earning points. The rest of the titles are pure meaningless grind.
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Jun 24, 2006, 05:13 PM // 17:13
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#52
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Desert Nomad
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Quote:
Originally Posted by Vargs
Dunno about the Zaishen Elite thing, but I got about 4 or 5 10+ consecutive win streaks on my level 13 monk in the shiverpeak arena a couple days ago, and didn't gain any progress towards gladiator.
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It's only for RA and TA...no other arenas.
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Jun 24, 2006, 05:57 PM // 17:57
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#53
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Ascalonian Squire
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Well, It took me one month only playing RA to get my gladiator title. When i first started to try it i had never seen one, but when i started getting close to it there were each time more gladiators around. Even some fierce gladiators.
It's actually not hard to get if u play monk (as long as u don't play boon-prot), i usually got around 6 consecutives per try, but it really depended on days. If i had sleeped well i could get two consecutive points.
Now i'm just tired of RA, probably in a month or two i'll be trying the fierce gladiator.
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Jun 24, 2006, 06:12 PM // 18:12
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#54
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Ascalonian Squire
Join Date: Jun 2006
Location: In my armor because its warm.
Guild: LuSH
Profession: W/D
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I used to fight all the time on one of my accounts and i got ALOT of 7s in a row but I only got 2 10s....
I might try to do that, one title would be great, it's easier to get that then getting a good team in hero's ascent lol
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Jun 24, 2006, 06:15 PM // 18:15
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#55
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mexico
Guild: Go for the eyes [jizz]
Profession: W/Mo
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Quote:
Originally Posted by sno
Threads like this are exactly why I dislike the fact that Gladiator points can be earned in RA. People focus on how easy they are to get, but getting them in RA is like famefarming with IWAY. You can win matches, but you'll never win lots of consecutive, and it doesn't take any skill. My guildies all got our fierce/mighty glad titles in TA only, and it feels like a slap in the face to see people who farmed their titles. TA takes planning, and skill, especially with the good groups going in now that there are titles.
I have noticed there aren't as many great teams now as there were when the glad title first was introduced, but there are still more than there used to be.
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I deeply desagree with this, it doest take any planning but takes individual skill instead, thats why the title is called "gladiator", and thats why I like it so much too. If you disagree with me, then disagree also to the NPC zaishen in the Randon Arenas ( talk to him ).
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Jun 24, 2006, 11:52 PM // 23:52
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#56
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Desert Nomad
Join Date: Mar 2006
Guild: The Benecia Renovatio [RenO]
Profession: Mo/
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Unfortunately, it takes absolutly no skill at all to win 10 in Random Arenas.
All you need is to face teams that are worse than yours. The odds of winning 10 straight go up even higher if you're luckily paired with a good boonprot, or two good players of any class...
Random Arenas is a joke. Winning 10 from randoms is a joke, I'm sure you could get 10 in a row being afk the entire time if you enter enough.
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Jun 27, 2006, 08:40 PM // 20:40
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#57
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Ascalonian Squire
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Well I still think its harder to get Gladiator's title than it is to get Rank 3 emote.
Yes, a lot of RA doesn’t depend on skill. Yes, a lot depends on just being lucky enough to get into a team which doesn’t rage quit or something like that.
But that is what makes it so hard. With the amount of noobs running around it seems to me that “randomly” getting into a good RA team is harder than getting into a standard issue IWAY team.
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Jun 27, 2006, 09:06 PM // 21:06
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#58
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Krytan Explorer
Join Date: Apr 2006
Guild: Team Quitter [QQ]
Profession: Mo/Me
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I hate posting on this type of forum cause it seems more like a bragging contest than anything else, but saying it takes no skill to win at random is often just ppl who consistantly fail and want to blame the system. If you lose, its always better to rationalize that the outcome was..."random." Well, I got my glad title playing mainly RA a week or so after factions came out cause I was guildless at the time. I found that about 70% of the times I entered (albiet as a monk), it would lead to an 8+ win streak. Most of the time you do end up on bad teams, but if you are deserving of a glad point, then you should be able to pull your team through it (yes I have won and have friends who have won points with ppl under lvl 20). For example, it is not uncommon for me to go through a 20-30 minute RA match, just keeping the group togethor till we got the job done. The automatic retort is "well you were playing a boon prot so thats unfair." Well...it seems like most of the ppl after a match complain about how easy and cheap a boon prot is to play so I see no reason that everyone can't do it then... As for RA versus TA, I wouldn't say RA is the red headed step child of TA. If you play with other ppl who are half decent, it is pretty easy to get a glad point (unless you run into HoT...yall are the best 4v4 guild out there now since Dtwo broke up). Just yesterday I ran a soul barbs mini spike and won 10 flawless. It seemed so pointless that we just left the game to go watch a friend in obs mode.
Edit: Yea sno, I just don't think it is some amazing feat compared to RA to get a glad point. Long streaks however 25-50 or beyond have always been impressive imo and are even more so since the competition has increased in 4v4 since the institution of the glad title.
Last edited by Drewfense; Jun 27, 2006 at 10:20 PM // 22:20..
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Jun 27, 2006, 09:13 PM // 21:13
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#59
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Look into the Eye.
Join Date: Oct 2005
Location: Detroit, Mi
Guild: Oh No Not These Guys [uhoh]
Profession: Mo/
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Quote:
Originally Posted by Drewfense
(unless you run into HoT...yall are the best 4v4 guild out there now since Dtwo broke up)
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Thanks for the compliment, but unfortunately HoT broke up recently as well.
While I understand where you're coming from with RA, try to look at it from a broader perspective. If you run a boon prot in RA, you're guaranteed to get a monk on your team, a huge deciding factor. As long as you don't get another healer, and have 3 people of any sort who do at least some damage (generally a w/mo,) theres a good chance you'll win 10 consecutive, simply because your team is "balanced". This is why it's so easy to "farm" gladiator points in RA, while it requires more skill to reach long streaks in TA.
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Jun 27, 2006, 09:18 PM // 21:18
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#60
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Forge Runner
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Glads is not really hard to get. It's more of a time commitment. Playing the 250 games is the hardest part, beating those 250 games is pretty easy.
Of course I like the new glads. Lotsa teams are coming in and playing in TA, and some of them are fairly to very good. TA is developing a very nice metagame now.
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