Jun 06, 2008, 05:54 PM // 17:54
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#1
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Czech Republic
Guild: Made of Stars [STAR]
Profession: Mo/
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monk pvp armour
HEy guys,
I would like to know what insignias for pvp monk character, currently I use
head - 10 vs psych
armor-10 vs ele
gloves 10 vs psych
pants . 10 vs ele
boots - 10 vs psych
or would i rather make hp armour?
because of meelers with elemental dmg weapons...
but this combination is almost even, like 50/50 between ele and meele def...
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Jun 06, 2008, 06:00 PM // 18:00
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#2
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Desert Nomad
Join Date: Apr 2007
Location: england (currently located on the south coast)
Profession: R/
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best to have multiple wep sets depending on the situation shields against ele and phy...rather then wasting every insig on them..energy/hp are generally better IMO...then just have 4 wep sets depending on situation / who you are against...
<<<thats just what I do in HB/RA/TA/AB/HA/GvG ^^
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Jun 06, 2008, 06:02 PM // 18:02
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#3
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Emo Goth Italics
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+Health is more beneficial.
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Jun 06, 2008, 06:03 PM // 18:03
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#4
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Desert Nomad
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for Insignia's Definatly Survivor. it's the most versatile Insignia available and since you can no longer switch armor during PvP combat than you gotta stick with 1.
what you should do as Payne mentioned is to have different sets of weapons.
most good monks carry a max shield with +10 armor(vs all kinds of dmg) and +30 hp. so you can pick whichever shield will serve you best for your current battle.
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Jun 06, 2008, 06:14 PM // 18:14
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#5
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Pre-Searing Cadet
Join Date: Nov 2007
Guild: SoT
Profession: Mo/
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For RA/TA (for most gimmick monks like WoH Balanced, HC etc)
head - +5hp
Torso - +10armor while under ench
Hands - +5hp
Legs - +10armor while under ench
Boots - +5hp
For GvG - +hp always
For HA - variable.
And of course Shield. If u pick right shield vs incoming damage, its hardly improve your surviveability.
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Jun 06, 2008, 06:21 PM // 18:21
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#6
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Lion's Arch Merchant
Join Date: Apr 2007
Location: Czech Republic
Guild: Made of Stars [STAR]
Profession: Mo/
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hm guys but i still think that its better to have insignia vs damage type, but i am not pro but thxfor opinions i look forward next opinions from others
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Jun 06, 2008, 07:13 PM // 19:13
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#7
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Survivor Insignia
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Jun 06, 2008, 07:39 PM // 19:39
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#8
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Krytan Explorer
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You only need +10 vs psych on your head, as that's the only place you can be hit by psychic attacks.
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Jun 06, 2008, 10:03 PM // 22:03
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#9
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Lion's Arch Merchant
Join Date: Apr 2006
Profession: W/A
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lol, listen to the people saying survivor, because thats not just their opinion, it is the truth
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Jun 06, 2008, 11:19 PM // 23:19
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#10
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Krytan Explorer
Join Date: Oct 2006
Guild: The Order of Chaos Reborn [ToC]
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My healing monk has this setup:
Survivor Healing Head of Superior Vigor
Disciple's Chest of Recovery (the anti-Daze/Deep Wound one)
Survivor Hands of Minor Healing Prayers
Survivor Pants of Minor Protection Prayers
Survivor Shoes of Vitae
With a +30 sword and +30 shield, I end up with 625 health, a very respectable number. Also notice the Disciple's insignia on my chest, the most likely to get hit place by a weapon. A warrior starts wailing on me, I gain 15 armor if he puts on a condition.
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Jun 06, 2008, 11:38 PM // 23:38
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#11
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Survivor with Minor Healing
Survivor with Minor Prot
Survivor with Minor DF
Survivor with the rune that reduces crippling
Survivor with Vitae
Shield Set with +10 vs. Slashing (Lightning, Piercing, Fire, Blunt...etc. I sit on slashing normally) +30 HP and +5e weapon with +30
40/20/20% prot staff
+15/-1 set
40/40 set
Switch shields as necessary. Staff for Aegis and Guardian. 40/40 for WoH and possibly Patient Spirit if you're desperate for the heals. 15/-1 set for when you're low on energy for emergency casts.
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Jun 07, 2008, 12:18 AM // 00:18
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#12
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Tyla
+Health is more beneficial.
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That wins thread.
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Jun 07, 2008, 12:47 AM // 00:47
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#13
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Quote:
Originally Posted by Snow Bunny
Survivor with Minor Healing
Survivor with Minor Prot
Survivor with Minor DF
Survivor with the rune that reduces crippling
Survivor with Vitae
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I heard sup vigors are good?
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Jun 07, 2008, 01:35 AM // 01:35
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#14
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by IMMORTAlMITCH
I heard sup vigors are good?
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I was posting at work, and not really thinking, so yes.
Switch out the vitae for the sup vigor.
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Jun 07, 2008, 03:01 AM // 03:01
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#15
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Academy Page
Join Date: May 2006
Location: United States
Guild: Rebel Rising [rawr]
Profession: Mo/
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On RC prot monk I wear all Disciple's with minor prot, minor divine, 2 vites, and a sup vigor. For weapons I usually sit on my 20/40/+20% enchant staff since half my bar benefits from +enchanting. If I have to go to shield I most often use a +5 armor sword with +30hp/+10vsX shield. ^^
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Jun 07, 2008, 09:11 AM // 09:11
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#16
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
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Survivor is always good. The +15 while under condition insignas might be good aswell with this meta.
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