Apr 17, 2008, 02:01 AM // 02:01
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#201
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Wilds Pathfinder
Join Date: Sep 2007
Location: In a donut hole
Profession: Rt/A
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Quote:
Originally Posted by Striker75
Enfeeble
Stoning
Glowstone
Obsidion Flame
Energy Blast (Replaceable)
Glyph of Restoration (or Aura of Restoration)
Armor of Earth
Elemental Attunement {E}
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Bring a Speed boost.
I'd also replace Energy Blast with Eruption. Armor of Earth is Meh, but it's AB.
I'd replace Enfeeble with Enfeebling . AoE Weakness on the warrior shrine = lolz.
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Apr 17, 2008, 04:16 AM // 04:16
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#202
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Online Gamer
I usually run this build in ab
[skill]Avatar of Lyssa[/skill][skill]Wearying Strike[/skill][skill]Reap Impurities[/skill][skill]Victorious Sweep[/skill][skill]Signet of Malice[/skill][skill]Mystic Vigor[/skill][skill]Mystic Regeneration[/skill][skill]Vital Boon[/skill]
Scythe Mastery-12+1+1
Mystisism- 10+1
Earth Prayers 8+1
I use AoL for the +20 energy and extra damage
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No speed boost
+
No IAS (with Lyssa no less! shame on u)
=
auto-fail Derv?
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Apr 17, 2008, 08:58 AM // 08:58
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#203
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Frost Gate Guardian
Join Date: Mar 2008
Location: France
Profession: Me/
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both evishock wont go on same target ~~
there are 3 npc (not sure about that...) on caps, that makes enough targets for both of them
same strats apply to other players...
smited + splinter warriors deal insane damage (you can get criticals at ~140 on a 60AL), and as most of players there run with low life (~500hp), you just WTFPWN them with 6-7 hits
and btw against MM (there are a lot of those), splinter = win
just try it
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Apr 17, 2008, 09:09 AM // 09:09
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#204
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Yeah I used to only play a rit build (found there http://www.guildwarsguru.com/forum/s...2&postcount=87 )
with a monk and 2 melees, owns shit.
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Apr 17, 2008, 10:54 AM // 10:54
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#205
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Frost Gate Guardian
Join Date: Mar 2008
Location: France
Profession: Me/
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Quote:
Originally Posted by Turbobusa
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try with SoH + Judge it kicks more arses
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Apr 17, 2008, 12:40 PM // 12:40
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#206
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Forge Runner
Join Date: Jan 2006
Location: By the Luxon Scavenger
Guild: The Mentalists [THPK]
Profession: N/
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Thing is I was not playing all the time with a monk, as I couldn't get a proper team all the time. I liked to have some healing ability for those case.
But i'd definatly try that if I get a full team.
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Apr 17, 2008, 02:40 PM // 14:40
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#207
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Academy Page
Join Date: Nov 2007
Guild: Demented Lair Dwellers
Profession: Me/Mo
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A simple D-slash warrior I've been running recently:
[build prof=W/Mo name="D-slash AB warrior" box sword=12+1+1 str=12+1 prot=3 desc="Weapon #1: Vampiric sword for combat{br}Weapon #2: Elemental sword for warriors and non-combat"][sever artery][gash][Dragon Slash]["For great justice!"][Tiger Stance][Rush][Lion's Comfort][mending touch][/build]
I started out trying to use frenzy as an IAS, but there are generally too many people to pull that off, imo. Whenever I turn frenzy on, I instantly get showered in AoE spells, random warriors and whatnot. Flail is horrible for PvP, everyone just kites.
I even tried experimenting with ["I will avenge you!"] as an IAS, but surprisingly there was a lack of dead people! Seems like I need the corpses on my radar before they work... Otherwise it would have been perfect.
It can take on a bit of everything, if things start to get heated you can pull a D-slash - Lion's Comfort - D-slash - Lion's comfort, etc. combo for constant healing under "FGJ". Although, that severely limits your offensive potential.
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Apr 17, 2008, 07:28 PM // 19:28
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#208
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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yay for gwBBcode!
[build prof=W/Me axe=12+1+1 str=11+1 dom=6][eviscerate][body blow][bull's strike][power spike][sprint][lion's comfort][frenzy][lyssa's balance][/build]
all-purpose warrior build for almost any situation.
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Apr 20, 2008, 01:40 PM // 13:40
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#209
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: Pimpin Krickitz
Profession: W/
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Tell me what you all think.
I have been working on a few builds, not sure if they are new or not but I have yet to see them listed. so yeah tell me what you think.
Prepared Master
A/R
Prepared Shot {elite}
Keen Arrow
Sloth Hunter's Shot
Needling Shot
Feigned Neutrality
Disrupting Accuracy
Dash
Way of the Master
Runes:
Minor Critical Strikes
Superior Vigor
Bow:
Horn, Short of Recurved. 20/20,15^50, +30
Long Bow for Shrine attack.
Usage: Keep Way of the Master up at all times. Apply Disrupting Accuracy before entering battle. Start with Sloth Hunter's Shot then Keen Arrow. These two shots have been enough to drop target to 50%. At that point get off a Prepared Shot then finish off with Needling Shot. Heal with Feigned Neutrality when needed, use Dash as a speed boost.
Notes: This build has great energy control which offers the spamming of your shots for great pressure.
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Apr 20, 2008, 01:45 PM // 13:45
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#210
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Prepared Master
A/R
Prepared Shot {elite}
Keen Arrow
Sloth Hunter's Shot
Needling Shot
Feigned Neutrality
Disrupting Accuracy
Dash
Way of the Master
Runes:
Minor Critical Strikes
Superior Vigor
Bow:
Horn, Short of Recurved. 20/20,15^50, +30
Long Bow for Shrine attack.
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Now the question is, why would anyone want to use this over a Magebane or BHA ranger?
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Apr 20, 2008, 01:55 PM // 13:55
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#211
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: Pimpin Krickitz
Profession: W/
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Heres another
Blur Illusions Sig
Me/E
Signet of Illusions{elite}
Backfire
Conjure Phantasm
Images of Remorse
Phantom Pain
Blurred Vision
Glyph of Lesser Energy
Armor of Mist
Runes:
Major Illusions
Minor Fast Casting
Equipment:
+5 energy, Halves Casting Time, Illusion Cane.
+30, Halves Skill Recharge, illusions chakram.
Usage: Keep Signet of Illusions up at all times. Use Glyph before casting Backfire or whenever seems fit. Against caster targets, cap off with Backfire then Conjure Phantasm, Images of Remorse then Phantom Pain for degen pressure. Warriors, Rangers, Assassins and Durvs, instead of Backfire, cap off with Blurred Vision, then regular order of degen.
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Apr 20, 2008, 02:01 PM // 14:01
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#212
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Pre-Searing Cadet
Join Date: Apr 2008
Guild: Pimpin Krickitz
Profession: W/
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Quote:
Originally Posted by Shuuda
Now the question is, why would anyone want to use this over a Magebane or BHA ranger?
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You are right for asking that question. i just noticed with this build that it hits like a truck and bringing down my target fast if my first concern. The disrupts dont hurt either.
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Apr 20, 2008, 04:25 PM // 16:25
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#213
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Desert Nomad
Join Date: Feb 2006
Profession: W/
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Warrior/Monk
[Signet of [email protected]][holy [email protected]][Hammer [email protected]][Crushing [email protected]][Irresistible [email protected]][Tiger [email protected]][[email protected]][Healing [email protected]]
Its a bit energy intensive but in moderation it works.
You could swap out [Irresistible blow] for something else but I find that KDing someone who is blocking to be very handy.
Only one adrenaline skill, but it loses all you adrenaline, no loss there.
Really fun, different and its so hilarious when you a catch kiter with SoJ then rape them with your hammer ^^.
~A Leprechaun~
Last edited by A Leprechaun; Apr 20, 2008 at 04:35 PM // 16:35..
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Apr 20, 2008, 05:50 PM // 17:50
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#214
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Wilds Pathfinder
Join Date: May 2005
Guild: The Black Dye Cartel
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They should merge some of the posts in the thread with the "Worst builds you saw in Alliance Battles" thread.
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Apr 22, 2008, 08:08 AM // 08:08
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#215
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Dzan
They should merge some of the posts in the thread with the "Worst builds you saw in Alliance Battles" thread.
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THis cannot be denied right?
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Apr 22, 2008, 10:12 PM // 22:12
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#216
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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Quote:
Originally Posted by irtzu
You are right for asking that question. i just noticed with this build that it hits like a truck and bringing down my target fast if my first concern. The disrupts dont hurt either.
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If you want damage, go Turret or Thumper, but please don't run this. Interrupts on ALL bow rangers. There should be a hex branding every bow ranger in AB that doesn't use distracting shot.
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Apr 22, 2008, 11:06 PM // 23:06
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#217
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über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
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shock axe, AB variant:
[build prof=W/E axe=12+1+1 str=12+1 air=3][eviscerate][body blow][bull's strike][shock][sprint][lion's comfort][frenzy][distracting strike][/build]
AB is quite different from any other pvp format. as such, the popular shock axe needs to be specially adapted for maximum efficiency.
the open nature of AB means there will be a lot of time spent running from point to point. as such, the warrior's adrenaline system works very poorly in AB. the speedboost and key disruption skills MUST be energy-based.
lion's comfort is not so much a self heal than as an "adrenaline management" skill. the 3 strikes of adrenaline gained will not only charge up your attacks faster, it also resets the adrenaline timer to allow you to keep your adrenaline longer.
the running stance on a warrior is usually a frenzy-cancel skill. rush is obviously the best skill for that. in AB however, the ability to have an energy run stance is more important. the new sprint lasts 13 seconds and recharges 15, making it the superior choice. just make sure to use frenzy very carefully.
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Apr 23, 2008, 04:10 AM // 04:10
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#218
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
lion's comfort is not so much a self heal than as an "adrenaline management" skill. the 3 strikes of adrenaline gained will not only charge up your attacks faster, it also resets the adrenaline timer to allow you to keep your adrenaline longer.
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Gah. So that's why.
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Apr 23, 2008, 07:17 AM // 07:17
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#219
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Jungle Guide
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[build box prof=a/r name="lightning promise" dag=12+1+1 dead=10+1 cri=8+1 desc="Weapon Set #1: Ebon Daggers of Fortitude, +15% (vs. Hexed foes){br}Weapon Set #2: Vampiric Daggers of Fortitude, +15% (vs. Hexed foes){br}Weapon Set #3: Zealous Daggers of Fortitude, +15% (vs. Hexed foes){br}Weapon Set #4: Spear of Defense, Shield of Fortitude{br}{br}Health: 560{br}Energy: 35"][assassin's promise][black lotus strike][lotus strike][twisting fangs][black spider strike][blades of steel][dark prison][lightning reflexes][/build]
You are mighty, go forth and be strong!
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Apr 23, 2008, 01:55 PM // 13:55
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#220
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Sun Fired Blank
/snip
You are mighty, go forth and be strong!
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Decent, but lacks interruption, and I'm really sick of people not bringing a run skill to AB. Also, one Block and you're out for 45 seconds. lawl.
6/10. lol.
Last edited by Bobby2; Apr 23, 2008 at 02:01 PM // 14:01..
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