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Old Jul 07, 2008, 03:29 PM // 15:29   #1
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Default True Balance?

Hmmm...
I'll prepare for a possible flame-fest...but consider this as a refreshing change if you will:

Sealed deck play.

You go into HA..NO gimmick builds, just pre set skill bars chosen hourly for each proffession going in.
If your in HA...you will be well versed in the different proffessions, and what the potential of each really is.
NO GIMMICKS.
Balanced teams.
*sigh*
Wouldn't that be nice?
Leave all the gimmicks in RA, where they belong?
Just my opinion...flame away...
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Old Jul 07, 2008, 03:31 PM // 15:31   #2
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Id try the sealed deck thing
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Old Jul 07, 2008, 03:37 PM // 15:37   #3
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mayb for a weekend or so...

Could be fun tho :P

This would truly show the difference between good and bad players.
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Old Jul 07, 2008, 03:45 PM // 15:45   #4
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Sealed Deck is not a new idea, its been asked for every since Factions came out, mostly for GvG i must say. But nonetheless Sealed Deck would be awesome, and i might actually start to care about HA :P
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Old Jul 07, 2008, 03:47 PM // 15:47   #5
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this idea could be nice as an optional district in all PvP arenas perhaps.
if you want to play it like that go to that specific district, if not stick with any other distrcit which offers regular play.

also for this idea to really work you need to offer various builds for every profession.
like, for Warrior:
Shock Axe
Conjure Crip Slash
Magehaunter's
perhaps 1-2 more builds
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Old Jul 07, 2008, 03:47 PM // 15:47   #6
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Quote:
Originally Posted by Trub
You go into HA..NO gimmick builds, just pre set skill bars chosen hourly for each proffession going in.
The only problem is balancing these bars against each other, so that one isn't truly dominant. Otherwise you'll end up with many multiples of the same class over and over.

If you mean randomized skill bars per profession chosen every hour, that just exacerbates the problem. Find the most powerful two or three profs that hour and go.

I'd like to see sealed implemented, but this idea needs more cooking.
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Old Jul 07, 2008, 04:02 PM // 16:02   #7
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Some sort of sealed decck is an awesome idea. Has to change over time of course .. but every hour? How about every day or every week?
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Old Jul 07, 2008, 04:02 PM // 16:02   #8
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Quote:
FoxBat wrote:
I'd like to see sealed implemented, but this idea needs more cooking.
I agree!
But I really don't want this moved to *gag* Sardelac.
ANY ideas as to get this ball rolling is appreciated, and if we can snag a Dev or two to consider this.....
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Old Jul 07, 2008, 05:27 PM // 17:27   #9
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The idea isn't bad itself.

But myself I do not like that. First of all PvP is also making build. Like the gimmick or no. I wouldn't like to face all the same kind of build all the time. Even if they change every day or so. I like to makup new build with my guild and try them in HA to see how it goes.

And anyway, I'd be ready to bet my shoes that after a week people will start complaining at imbalence of somebuild or what not. Just moving the problem.

And about problem, people just hate all the builds, that's the real problem. Too much spike? The build is gay, too much this, the build is gay. I can count on one hand the builds that arent hated by people running in HA. So if you'd like to solve the problem, cure the community.

And I'm not saying some skills doens't deserve balance, because there is.
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Old Jul 07, 2008, 06:34 PM // 18:34   #10
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It'd be a good idea, but Anet would be the one making the builds, and they're not very good at that
/signed is implemented properly

also: prolly should be in sardelac
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Old Jul 07, 2008, 06:36 PM // 18:36   #11
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Personally I think that GvG would be a better setting too but yeah this would be fun in HA too.
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Old Jul 07, 2008, 07:24 PM // 19:24   #12
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Quote:
Originally Posted by Tearz1993
Personally I think that GvG would be a better setting too but yeah this would be fun in HA too.
No,

In GvG you loose rating when you didnt win.
In Ha you dont loose anyhthing when uve lost.
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Old Jul 07, 2008, 08:27 PM // 20:27   #13
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Maybe instead of changing HA, implement a whole new Arena for 6v6, cos no matter what Anet wont change HA at all, too many PvE players farming there.

a Sealed Deck 6v6 Arena
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Old Jul 07, 2008, 08:39 PM // 20:39   #14
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Quote:
Originally Posted by zling
also for this idea to really work you need to offer various builds for every profession.
like, for Warrior:
Shock Axe
Conjure Crip Slash
Magehaunter's
perhaps 1-2 more builds
I second this idea. For example monks could really use both HB and RC. You'd need at least 2-3 sub-options on each profession IMO - unless you're a ranger then all you get is Dshot
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Old Jul 07, 2008, 10:10 PM // 22:10   #15
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You might as well just make it so that every class gets the same HP, same armor, same energy regen, and same skills.

There... there's your balance.

The point of pvp isn't pure balance. It's coming in bringing what you think you'll need to counter your opponents and win. It's about your ability to make a build that works for you.

Gimmick? Any team that isn't 3 wars, 2 monks, 1 mes, 2 eles seems to be called a gimmick in GW.

All GvG and halls is, is "balanced teams" crying about team builds that aren't "balanced teams".

It's like saying, "We can't win this game the way we want to win it, and the way we think people should win it, so we're going to ask that these things be changed so that we can win it our way."
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Old Jul 07, 2008, 10:47 PM // 22:47   #16
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I don't fully get the idea, but my best gues would be this:


You pretty much go in blindly, and let the game decide bar + profession for you?

Seems pretty crappy, because it's only a matter of time before a team gets Dual Foes + nice holding + Nice running power.

Then they can hold for hours, because they got most "lucky".

I have a better idea:

Nerf some skills, so we actual have some balanced:

Atm:

Rspike > ALL

SF > ALL but rspike

Shitbalanced (The spike people often mistaken for balanced, such as with E/A) > ALL but rspike and SF

Etc...

No point in introducing something new, when the solution is rather obvious. All we need is a skill balancer who:

-> Updates bi-weekly
-> Actually KNOWS what he is doing
-> Doesn't prefer button bash over balanced play.
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Old Jul 07, 2008, 11:41 PM // 23:41   #17
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I would love it as a weekend event but not forever. I don't like the idea of never being able to make up a team build and trying it or having to run preselected bars that give you no freedom at all. And builds changing every few hours is a bit much. No consistency in HA at all, which I guess could be good and bad.
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Old Jul 07, 2008, 11:51 PM // 23:51   #18
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Quote:
Originally Posted by supa tim
No,

In GvG you loose rating when you didnt win.
In Ha you dont loose anyhthing when uve lost.
I meant the playstyles, mostly the ability to split so gimmicks are harder to hold. And I also didn't mean replace GvG... I don't think that replacing either HA or GvG with this would be a good idea, but instead creating a whole new area. Sorry for not being clear enough.
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Old Jul 08, 2008, 12:27 AM // 00:27   #19
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Quote:
Originally Posted by Tearz1993
I meant the playstyles, mostly the ability to split so gimmicks are harder to hold. And I also didn't mean replace GvG... I don't think that replacing either HA or GvG with this would be a good idea, but instead creating a whole new area. Sorry for not being clear enough.
I would love to c this as well, but unfortunately GW isnt big enough anymore to do this...
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Old Jul 08, 2008, 02:13 AM // 02:13   #20
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One really good skill balance per month would do it.
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