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Old Jul 15, 2008, 03:25 AM // 03:25   #1
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Default Ups, dark aura needs nerf maybeeeeeeee?

upsssssssssssssssssss guys look what i found

[cultist's fervor] -> [dark aura] -> [shadow walk] -> [blinding powder]

ups ups ups !?!?!?!!

although, with this, you cant stay alive with mark of protection and healing hands.... hmzzz

Last edited by Chaos Rofl Copter; Jul 15, 2008 at 05:28 PM // 17:28..
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Old Jul 15, 2008, 03:34 AM // 03:34   #2
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Am I the only one missing something?

Okay. You mean [Cultist's Fervor]->[Dark Aura]->[Shadow Walk]->[Blinding Powder] mayhaps?

Last edited by Kyomi Tachibana; Jul 15, 2008 at 03:36 AM // 03:36..
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Old Jul 15, 2008, 03:39 AM // 03:39   #3
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lol ouch 12345
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Old Jul 15, 2008, 03:40 AM // 03:40   #4
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I dont see the connection.
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Old Jul 15, 2008, 03:48 AM // 03:48   #5
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Blinding Powder will work like enchantments before; it casts but doesn't finish and doesn't recharge. so you just spam it all over.

known it for months, german community board already found out. not a big deal IMO. they won't stay alive for long anyways, lol.

silly chaos nubscake.
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Old Jul 15, 2008, 04:42 AM // 04:42   #6
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Could someone explain? I'm not seeing the point.
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Old Jul 15, 2008, 05:20 AM // 05:20   #7
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Quote:
Originally Posted by Axel Zinfandel
Could someone explain? I'm not seeing the point.
[cultists fervor] is missing however it works like this....you cast shadow walk then mash blinding powder triggering cultists and the skill never actually activates but the health is sacrificed. The result is huuuuge damage....the last one had like 600+dps right?
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Old Jul 15, 2008, 05:29 AM // 05:29   #8
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Meh I tried running soomething like that in HA once, but then it used wallow's bite and some other health sac thing. We were rollen in < 5 minutes. Health sac in melee range sucks end of story .
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Old Jul 15, 2008, 06:17 AM // 06:17   #9
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Quote:
Originally Posted by bungusmaximus
Health sac in melee range sucks end of story .
This has now been QFT.
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Old Jul 15, 2008, 06:21 AM // 06:21   #10
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Quote:
Originally Posted by RavagerOfDreams
[cultists fervor] is missing however it works like this....you cast shadow walk then mash blinding powder triggering cultists and the skill never actually activates but the health is sacrificed. The result is huuuuge damage....the last one had like 600+dps right?
Didn't they fix that a while ago, though?

Even if it still works, who would possibly want to sac that much health at melee range just to get a kill? I guarantee you'd probably die in the process.
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Old Jul 15, 2008, 06:25 AM // 06:25   #11
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Quote:
Originally Posted by Axel Zinfandel
Didn't they fix that a while ago, though?

Even if it still works, who would possibly want to sac that much health at melee range just to get a kill? I guarantee you'd probably die in the process.
i believe they used [mark of protection] and any frontline was dead before they could ever hit the necro. Like I said before the DPS was ridiculous >.>
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Old Jul 15, 2008, 06:39 AM // 06:39   #12
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someone found it earlier than you did
http://www.pvxwiki.com/wiki/Build:Team_-_Dark_Bombers
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Old Jul 15, 2008, 07:35 AM // 07:35   #13
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Quote:
Originally Posted by RavagerOfDreams
i believe they used [mark of protection] and any frontline was dead before they could ever hit the necro. Like I said before the DPS was ridiculous >.>
I know what the original build entailed.
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Old Jul 15, 2008, 08:22 AM // 08:22   #14
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Just lol at "nerf dark aura".
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Old Jul 15, 2008, 10:17 AM // 10:17   #15
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So I heard writing 'ups' 50 times makes your thread more credible.
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Old Jul 15, 2008, 12:27 PM // 12:27   #16
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Quote:
Originally Posted by fenix
So I heard writing 'ups' 50 times makes your thread more credible.
So I heard this was the worst post in the thread.
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Old Jul 15, 2008, 04:05 PM // 16:05   #17
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Quote:
Originally Posted by moko
silly chaos nubscake.
die moko (nazi)

Quote:
Originally Posted by NND
someone found it earlier than you did
http://www.pvxwiki.com/wiki/Build:Team_-_Dark_Bombers
ups >.>
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Old Jul 15, 2008, 06:17 PM // 18:17   #18
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omg this is balanced you nubs just take [lingering curse] duh.

/sarcasm
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Old Jul 16, 2008, 03:07 AM // 03:07   #19
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lol i tried it. too hard to live
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Old Jul 16, 2008, 03:32 AM // 03:32   #20
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It's amazing to behold.
Whereas real life discoveries are usually made once each,
GW has a habit of doing the same (build)discovery over and over again, and each inventor thinks he came up with the idea.

I guess this is also where 'I don't ping my build, I have supersecret build' comes from, one of the most entertaining replies in the game.
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