Jul 29, 2008, 02:20 AM // 02:20
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#101
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Profession: Mo/Me
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Quote:
Originally Posted by Dronte
Its also funny that ppl keep advising to use sig of humility and other 3 sec cast spells on their w/e, looks like someone always forget the fact of INTERRUPTS. Any decent ranger shots out the important spells in a moment.
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see, i heard that there were these things, and what you do is stand behind them, and the arrowz dont workz anymorez uc ? (to ppl that are a bit slow in the head, these big things are WALLS)
but also, QFT
Quote:
Originally Posted by Dronte
Anyways, I dont have a real problem with rspike. The only thing that is still imbalanced is vital weapon imo
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i changed this to give a more reasonable argument......
\/ \/ \/
Quote:
Originally Posted by Killed u man
4) Me and about 3 other people in this thread are the only ones not smart enough to take some hexes that don't make arrows get blocked, but make them miss. . I give proof and examples, the "pro-ritspikers" give: "OMG R-SPIKE IS SO OP IM GONNA QQ ABOUT IT"
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Nuff' Said.
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Jul 29, 2008, 03:55 AM // 03:55
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#102
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Forge Runner
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[hex breaker]
[distracting shot]
telling people to beat an op gimmick with an op gimmick is not balancing a , it's merely showing u lack insight and refuse to contribute to a more balanced out game. Something which HA is far from atm...
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Jul 29, 2008, 04:30 AM // 04:30
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#103
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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Quote:
Originally Posted by The Way Out
RSpike isn't overpowered, its free fame when we face them. Watch the caller, keep their Winds and EoE down, and snare their back line. We fold RSpike effectively. Plus, I don't mind the challenge of watching them spike a couple of us. I think people want things easy. RSpike has trouble holding halls. I don't find any team build in halls being overpowered. However, I do find a couple profession skills overpowered. Nerfing anything ig now would suck.
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obviously [favorable winds]...
this is the advice i think people should listen to, despite it isnt OMG NERF (and i do think the build should be nerfed a little because anything with a 3 monk backline with 2 utility chars should not be able to pull off a clean spike).
Looking for proactive ways to shut down a team with what you already have is what we need more advice on doing, like watching for rigor for preprot, watching enchant removal for preprot, diversion on brutal weap takes ~200 damage off (granted renewal glyph screws this). Right now nothing is going to get changed, so get over it and find a skill or two that will hinder the rspike (shields up, aegis, DA. suffering(!), meekness(!!) and dont say you dont know how to stack hexes).
Last edited by Trylo; Jul 29, 2008 at 04:46 AM // 04:46..
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Jul 29, 2008, 04:44 AM // 04:44
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#104
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Profession: Mo/Me
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Quote:
Originally Posted by Killed u man
[hex breaker]
[distracting shot]
telling people to beat an op gimmick with an op gimmick is not balancing a , it's merely showing u lack insight and refuse to contribute to a more balanced out game. Something which HA is far from atm...
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the other op gimmick being??
and you have a lack of insight when you cant take some other skills to make r-spike less powerfull untill the devs do, also,
if your hexers use there main hex 1st, there bad, if facing anything that you know has hex breaker, you use
Cover ->> main ->> cover ->> second ->> cover, switch target.
the 1st cover blocks out hex breaker, the 2nd cover stops the removal of the main hex ( SS or blured ect) and the last cover moves the 2 main back so there harder to remove. and also, blind is good, and walls are too, if your team cant use walls then, well, get a new team tbh.
to recap,
Walls > arrows.
hex spam > hex breaker.
HA > borat
l2play.
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Jul 29, 2008, 04:49 AM // 04:49
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#105
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Jungle Guide
Join Date: Jan 2006
Guild: [Here] | CKOD
Profession: E/R
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@Monk Gsb
hey, youre a monk, mind sharing how you spot who is going to get hit? especially when teams dont rigor or rend and when our team decides to stay close together... is it me being a bad monk or my team not responding to rspike?
personally i think this spike would be terribly easy if your RC could just spirit bond the right ally (which i find is hard).
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Jul 29, 2008, 06:00 AM // 06:00
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#106
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Forge Runner
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Quote:
Originally Posted by Monk Gsb
the other op gimmick being??
and you have a lack of insight when you cant take some other skills to make r-spike less powerfull untill the devs do, also,
if your hexers use there main hex 1st, there bad, if facing anything that you know has hex breaker, you use
Cover ->> main ->> cover ->> second ->> cover, switch target.
the 1st cover blocks out hex breaker, the 2nd cover stops the removal of the main hex ( SS or blured ect) and the last cover moves the 2 main back so there harder to remove. and also, blind is good, and walls are too, if your team cant use walls then, well, get a new team tbh.
to recap,
Walls > arrows.
hex spam > hex breaker.
HA > borat
l2play.
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And yet I hold HoH daily, and you don't... o.0
L2Play, exactly...
You fail to win HoH, you're barely known (really WHO are you?) and you actually think you have reasoning in balancing?
Last mAT there were some Rspikes... People finally start to realize that when U can spike stuff down clean with 2 spikers, it could work in GvG... (If it simply wasn't so stale, and people cba, Rspike would be on nr1 in GvG... -4 Rangers with a 4-4 split, and then can spike stuff down on both sides, gl)
to recap:
No walls in HoH or majority of maps.
hex spam is the other gimmick I talked about. +3 Monk backline > Hexspam anyways. They can simply bring Divert Hexes (they have 3 Monks anyways) if it becomes to much of a problem)
You have no clue what you're talking about, and it is clear you don't have too much HA experience. (But k, I stayed nice and negated your arguements)
But please, if you DON'T have experience in HA, don't post. Rspike is a problem in the higher community of HA.
Whereas noobs have troubles with heroway, the best teams of HA find problems with beating a good Rspike. (I ran Rspike jsut for lolz few days ago, and I can simply confirm what I've been preaching on these forums. I watch Mesmer, 2 other rangers simply watch both DA's and/or Fire eles for dshots and it's auto win. You simply won't die... -We've faced a top HA Guild, and beat them in 15 minutes. Thats how long we stayed up by simply dshotting/savage shotting their offence untill we have a small window to spike something down.)
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Jul 29, 2008, 06:15 AM // 06:15
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#107
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: E/
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To the OP's suggetion to R spike change...
I don't think that will stop ranger spike at all... since the majority of the spikes are on hornbows. I know what you suggested will stop longbow spikes (i dun think ive been in or seen an r spike with flatbow)... they can just push into range with hornbows and start wrecking on your team.
And I think alot of the argument isn't about what borat is saying but because borat is saying it. I'm not a fan of borat or what he does in ha but pretty much everything he's saying is right.
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Jul 29, 2008, 09:24 AM // 09:24
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#108
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Frost Gate Guardian
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I remember the day when I played ranger spike and IWAY wasn't even the IWAY of the past and it was like the oldschool Napster.
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Jul 29, 2008, 09:31 AM // 09:31
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#109
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Monk Gsb, no one said that rspike isn't beatable. I personally beat most rspikes I face, but that's because most rspikes I face are horrible. The fact remains that in the hands of a capable team, rspike is exteremely hard to kill if you don't buildwars against it.
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Jul 29, 2008, 10:07 AM // 10:07
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#110
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Profession: Mo/Me
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Quote:
Originally Posted by shoogi
Monk Gsb, no one said that rspike isn't beatable. I personally beat most rspikes I face, but that's because most rspikes I face are horrible.
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well he's QQing like every team is the best ever and r5+ teams can rick roll r10's with it.
Quote:
Originally Posted by Trylo
hey, youre a monk, mind sharing how you spot who is going to get hit? especially when teams dont rigor or rend and when our team decides to stay close together... is it me being a bad monk or my team not responding to rspike?
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as i said in my other posts, big things called walls, then just keep the frontline sb'd 24/7, they cant hit anyone but front line, and unless they get a perfect rend you should see who its on, and if there is only 1 person in range of the spikers infuser only needs to target 1 guy.
Quote:
Originally Posted by Skyros
And I think alot of the argument isn't about what borat is saying but because borat is saying it.
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ahh u rumbled me,but yea, he's right it is op and 2/3 guilds can run it and hold for ages, but i just LOVE the irony that an r12 (rit)spiker is QQing over another spike.
It would be like vigor coming on here and QQing about shockwave spike in GvG ... insta flame.
Last edited by Monk Gsb; Jul 29, 2008 at 10:12 AM // 10:12..
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Jul 29, 2008, 10:16 AM // 10:16
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#111
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Grotto Attendant
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Quote:
Originally Posted by Killed u man
And yet I hold HoH daily, and you don't... o.0
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Here is a cake for you.
If you hold HoH daily then is rspike a problem for you? You have to be SO FCKIN pr0, and noone stops you and your ego, and you shouldnt care about others.
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Jul 29, 2008, 11:10 AM // 11:10
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#112
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Forge Runner
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Cake was delicious, thank you
@Monk Gsb:
I really only ritspiked <30% of my fame... I also CREATED ritspike. As in, being (one of) the first, to my knowledge, to succesfully hold HoH with it, and thus popularizing it with the general HA community.
I also ran N/A ritspike. Bloodspike. (I made the popular 6 Mo, 2 P bloodspike about a week after NF release) SoMW, which I myself also popularized. SoTS spike. (Which I, once again, also made myself and popularized)
Anyways, besides the fact that I made alot of the HA meta's in the past, something which less than .1% in HA can say, I probably, at the moment, am with the 100 people who still HA have been playing for the longest amount of time, that I've been activly CALLING for groups for over 3 years now, I am known to have good strategy in HoH, etc...
yes, besides all that I am "just" a ritspiker. I clearly have no clue what is OP and what not is OP. I only want ritspike to remain so I can own everyone with my own precious build.
----------------------------------------End offtopic and main sarcasm
Really, calling me a ritspike really shows how inexperienced you are in HA. I was popular LOOOONG before ritspike was even in my "could possibly work"-stage of the brain.
you really should read more, and post less:
I myself made a thread in order to either nerf, or tome ritspike down. I KNEW ritspike was OP, and I started running it less when it became meta, like [TV] with rspike.
The difference between me and other people in this thread is, besides the wall of difference in skill/insight/experience, is that I can admit the build I ran was OP.
It has also been brought to Izzy's attention, and with last mAT, I'm pretty sure it's in his underlying subconcious. I'm hoping for a nerf next month... (Hoping, I'm expecting it next year)
Untill then, I'll gues I'll have to run 5 copies of Glyph of Immolation + Steam, or hexway in order to stand a chance in HoH.
Or I can just run one of my many OP gimmicks which still cut through rspike like a knife through butter... This still doesn't change the fact that it's becoming a drag, and I've really seen enough dshot griefing to fill the rest fo my days...
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Jul 29, 2008, 11:58 AM // 11:58
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#113
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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@ Killed u man
Oh thank you for sharing you self proclaimed Guildwars god
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Jul 29, 2008, 12:24 PM // 12:24
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#114
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Academy Page
Join Date: May 2008
Guild: Ex Yugoslavia [ExYu]
Profession: R/
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@ Killed u man :
You said it yourself , you created OP spikes , you ran them , you got fame from them , and now you are pissed off that somebody else became smarter and created a better spike , if you created r-spike you wouldn't be posting here , you would farm your fame , but now you are losing in your own game , creating and playing OP builds ( if rspike is OP ). I said that people should create more builds , you , who created ritpike , bloodspike and know so much about GW , stop QQing and get to work on a new build , at least you with your lore on HoH can create a counter balance.
@ topic : The only thing that has to be changed is [Forked Arrow] , increase recharge to 10 seconds , just to slow it down , also the rit has to be toned down a little bit.
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Jul 29, 2008, 01:13 PM // 13:13
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#115
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Quote:
Originally Posted by Killed u man
i am the best player this game has ever known all bow to your master
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Yeah you are such a gifted GW player, in fact your GW skills are only rivaled by your thread derailing skills.
Nothing productive comes out of this thread anymore, I suggest /lock.
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Jul 29, 2008, 02:45 PM // 14:45
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#116
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Wilds Pathfinder
Join Date: Aug 2007
Location: In my peanut brain
Guild: Zomg Zombies [OMG]
Profession: Mo/E
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Quote:
Originally Posted by Monk Gsb
xD your actualy so fail its not even funny,
that mate, is called Sway / heroway / shitway,not r-spike.
r-spike does not use eoe, and r-spike (a guild group anyways) does not have troubble holding. pugs do, but mehh pugs are baed.
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lol... Winds (Favorable)
and most rspike teams are bringing EoE now, which is gay.
RSpike does have trouble holding, or at least in my experience, it does. I have never failed Halls against an RSpike, whether modded RSpike or otherwise.
I don't follow team build on wiki and don't know what your version of standard RSpike is... I just know what I face everyday. EoE is in almost every pitiful spike team I see now.
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Jul 29, 2008, 02:58 PM // 14:58
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#117
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Wilds Pathfinder
Join Date: Oct 2006
Location: England
Profession: Mo/Me
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erm, yea there are 2 types of r-spike i know of,
1 being glass arrows 3 rangers 1 rit 1 para 3 monks
the other being 4 rangers 1 necro 1 rit / another ranger 2 monks
eoe is used in pressure builds, not spike builds.
and there is only 1 spike team that brings eoe, and that is EoE bomb, aka 7 SH E/A with mass AoE and KD and 1 r/rit with spirts ( EoE frozen soil ect ect) and they each pick there own number and count down on vent or w/e and charge hitting 7 out of 8 of the other team, getting there hp below 90% as soon as 1 person dies it triggers an "eoe bomb" by dealing dmg to any one else who is below 90% hp lowering there hp by even more, when said person dies it triggers eoe again and this goes on.
if you ever see a ranger spike team use eoe, press enter and type,
learn, to, play.
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Jul 29, 2008, 02:59 PM // 14:59
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#118
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Grotto Attendant
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Why the hell would they use EoE when they spike 1 target? Rspike doesnt have pressure, so its totally pointless (unless they wanna get pwned by the other team)
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Jul 29, 2008, 03:10 PM // 15:10
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#119
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Desert Nomad
Join Date: Apr 2006
Location: Scotland
Profession: W/N
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Just a general comment, ever notice rangers seem to be the center of most problems?
Touchers/Ranger Spike/RaO (before RaO got the nerf bat)/Escape Scythes.
Just a definitive statement, just something to think about. It's mostly Bows or Expertise.
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Jul 29, 2008, 05:45 PM // 17:45
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#120
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Frost Gate Guardian
Join Date: Apr 2006
Location: Liverpool
Guild: Vm
Profession: Mo/Me
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<wants to know what prescription drugs Borat is on..
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