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Old Sep 03, 2008, 08:39 PM // 20:39   #21
Furnace Stoker
 
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Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by tmakinen
That was the biggest concern with the Immolate+Steam combo and the reason I switched to GoI because I can preload it as soon as there's a threat of telespike and keep it up as long as necessary. That way Steam is on par with Flash in terms of reaction time.
Immolate kinda sucks anyway

Quote:
Originally Posted by tmakinen
AB players don't seem to bother with sophisticated feints, you can usually see well in advance who's going to get a sin on his face, so minimal amount of anticipation will be enough, especially after the aftercast nerf to most stepping skills.
Usually.

GoI + Steam is juice melee shutdown. No one runs [[Frigid Armor] anyway.
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Old Sep 04, 2008, 07:05 AM // 07:05   #22
Jungle Guide
 
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Join Date: Dec 2005
Location: Scotland
Guild: Fuzzy Physics Institute
Profession: E/
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Oooh, oooh - I've run [Elemental Attunement][Aura of Restoration][Frigid Armor][Mark of Rodgort][Glowing Gaze][Teinai's Heat][Searing Heat][Maelstrom]

Bit of a glass cannon and works best with a healer in the team, but will cap any shrine solo if required. (Warrior one takes a bit of time though)
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