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Old Sep 12, 2008, 04:58 AM // 04:58   #1
Lion's Arch Merchant
 
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Default Map rotation

I think its time for a map rotation change and would like to here what maps people think should be put in place.

My choice would be:
Underworld,Burial Mounds,Broken tower (3way koth),Unholy Temples,Forgotten shrines,Golden Gates,Sacred Temples.

I think this map rotation gives all players a feel of the hoh conditions early into rotation.
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Old Sep 12, 2008, 05:14 AM // 05:14   #2
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I only agree because it has Sacred temples
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Old Sep 12, 2008, 06:21 AM // 06:21   #3
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Forgotten Shrines out and Courtyard in and I agree.
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Old Sep 12, 2008, 06:48 AM // 06:48   #4
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Quote:
Originally Posted by Horace The Great
Forgotten Shrines out and Courtyard in and I agree.
Well, the reason I have Forgotten shrines in is because its the only capture points map in my rotation. IMO Forgotten shrines or antechamber is a must. Courtyard isn't needed with broken tower imo.
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Old Sep 12, 2008, 07:24 AM // 07:24   #5
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Quote:
Originally Posted by ¿Evan¿
Well, the reason I have Forgotten shrines in is because its the only capture points map in my rotation. IMO Forgotten shrines or antechamber is a must. Courtyard isn't needed with broken tower imo.
Wow I hate that map. Gogo wannabe tactics for tombs players.
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Old Sep 12, 2008, 05:33 PM // 17:33   #6
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The differences between 1v1 cap point and 3way cap points are huge. If you want a cap point in rotation, bring back broken tower as a cap point.
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Old Sep 12, 2008, 05:57 PM // 17:57   #7
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broken tower would actually be a pretty good CP map, like a really good one.
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Old Sep 12, 2008, 06:35 PM // 18:35   #8
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I would get rid of 3vs3 maps at all. Not enough teams playing tombs atm.
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Old Sep 12, 2008, 06:59 PM // 18:59   #9
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remove all cap points.
Cap points is a mechanic that only works in huge maps, such as AB and HB maps. It also completely doesn't work in 3 team matches.
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Old Sep 12, 2008, 07:15 PM // 19:15   #10
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Remove cap points only in HoH (or at least change it, to make it more friendly vs ganks)
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Old Sep 12, 2008, 07:15 PM // 19:15   #11
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Cap points would be much better if they made bigger maps so there were a few more cap points but yeh 8v8v8 doesn't work quite as well as it should due to not many people playing HA at once.
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Old Sep 12, 2008, 07:19 PM // 19:19   #12
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Quote:
Originally Posted by Dronte
Remove cap points only in HoH (or at least change it, to make it more friendly vs ganks)
Plus when two teams are fighting and the third team ganks the losing team (helps the team who have the altar capped) it makes it harder, all people need sometimes is a bit more common sense.
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