Oct 02, 2008, 07:32 AM // 07:32
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#21
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Quote:
Originally Posted by Rhamia Darigaz
i like the new gvg except for the tie breaker. "aggressiveness" is not even a real word i think and so it shouldnt be allowed to have such an important and obscure role in figuring out who is better in a gvg game. plus sometimes my mom makes dinner early so i don't have time for a whole 28 minute game
my idea for a new tye-breaker would be somewhat complicated but very effective.
at 18 minutes, all the NPCs would walk to the flagstand. this would create more damage at the flagstand but no more monks at the flagstand, so the game will end more quickly. also everybody would do more dmg and have less health
at 20 minutes, if the game is still not over, the guild lords will even walk to the flagstand! when they get there, they would start to fight each other and all the NPCs would attack the enemy guild lords.
this idea would help speed up evenly matched games and couldn't be abused or create boring defensive styles of play, so imo it's pretty perfect.
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What the f**** are you talking about`? - The last thing there is exactly what the VoD was before oO And the part but no more monk at the flagstand you mean a bunch of stupid npcs should decide the match? That everyone just stands behind and wait law, seriosly hope u mean sarcasm here oO
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Oct 02, 2008, 12:52 PM // 12:52
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#22
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Dumb people are dumb.
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Oct 02, 2008, 04:42 PM // 16:42
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#23
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Jungle Guide
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
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I've been in one match that went to 28:00 minutes. Stop being horrible and kill the other team. I don't see why the tiebreaker needs a change.
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Oct 02, 2008, 05:45 PM // 17:45
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#24
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Wilds Pathfinder
Join Date: Jun 2008
Profession: W/
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Quote:
Originally Posted by Rhamia Darigaz
plus sometimes my mom makes dinner early so i don't have time for a whole 28 minute game
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Happens to the best of us.
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Oct 02, 2008, 09:09 PM // 21:09
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#25
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Frost Gate Guardian
Join Date: Mar 2006
Location: Rochester, NY
Guild: Kings Beyond the Wall [KING]
Profession: Mo/
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Quote:
Originally Posted by IMMORTAlMITCH
Dumb people are dumb.
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QFT For realz
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Oct 03, 2008, 12:15 AM // 00:15
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#26
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Ascalonian Squire
Join Date: May 2008
Guild: Vent Rage [vR]
Profession: Mo/
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sounds like a personal problem if you can't kill stuff
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Oct 03, 2008, 01:07 AM // 01:07
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#27
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by lustnlood
VoD has been around since the beginning of the game.
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Get your facts streight before you talk
Quote:
Originally Posted by lustnlood
why ANET would dare temper with our playing style,
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The heart of the issue. We used to do alright, but now don't, so we are going to blame someone other than ourselves.
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Oct 03, 2008, 10:28 AM // 10:28
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#28
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Ascalonian Squire
Join Date: Jun 2008
Profession: Rt/
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I agree too, the new system without vod is much more fun to play. Maybe Gl walking alone at the flag stand at 26min would not be a bad idea though.
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Oct 03, 2008, 09:31 PM // 21:31
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#29
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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I haven't thought long or hard about this but I think the tie breaker would be better if it took into account damage accross all players and npc's too not just the guild lord, and actually counted damage mitigation properly rather than counting it as damage but not dealing the damage to the target.
This would mean builds like kappa spike would fail at the tiebreaker if you weren't able to win the game with your gimmick beforehand, unless you somehow managed to do more damage than the other team, and there would be no need for crazy 26 minute lord rushes.
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Oct 04, 2008, 09:31 AM // 09:31
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#30
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Frost Gate Guardian
Join Date: Feb 2008
Location: In my 40/40.
Guild: Brave And Strong Guild [FGJ]
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So, why isn't tiebreaker just the Morale Screen in total? Shows who dominated the match pretty nicely.
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Oct 04, 2008, 11:00 PM // 23:00
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#31
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Forge Runner
Join Date: Jun 2005
Profession: W/
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it still needs some tweaks, but no VoD is still better than 18 minutes of wanking to let NPCs win the game for you ...
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Oct 04, 2008, 11:07 PM // 23:07
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#32
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Practically everyone here has said the same thing: NO MOAR VoD!
In Before Lock.
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