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Old Oct 09, 2008, 10:37 PM // 22:37   #1
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Default Update - Thursday October 9

Nerfed BBway
Nerfed some other builds

Indirectly buffed rspike again.

"I like rangers"
-Izzy, failure at game balance
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Old Oct 09, 2008, 11:24 PM // 23:24   #2
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finally, BBway is gone. i was getting sick of that shit. even with aura, brace yourself and an earth ele it was still annoying as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO to not get ass raped while you sit on the floor for 4 seconds...
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Old Oct 09, 2008, 11:48 PM // 23:48   #3
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Since when was Burning Arrow or Melandru's Shot used in R-spike?
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Old Oct 10, 2008, 07:02 AM // 07:02   #4
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For all the imbalances in this game, Izzy has a MUCH MUCH better grip on game balance in this game than in any other MMO type game out there. So dont complain that rangers just so happen to be #2 on the food chain just under the warriors
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Old Oct 10, 2008, 03:23 PM // 15:23   #5
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BB sins have not died in anyway, they only need the 3 sec knockdown. And the for greater judgement nerf hurts warriors more than it hurts the BB sins. As always izzy is to weak to nerf stuff good.
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Old Oct 10, 2008, 04:40 PM // 16:40   #6
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Quote:
Originally Posted by Crom Bocca View Post
And the for greater judgement nerf hurts warriors more than it hurts the BB sins. As always izzy is to weak to nerf stuff good.
no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?

Warriors didn't get hit at all, BB sins got annihilated.
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Old Oct 10, 2008, 05:26 PM // 17:26   #7
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Originally Posted by LifesRestorer View Post
no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?

Warriors didn't get hit at all, BB sins got annihilated.
which next to the Hidden Caltrops change is about the only thing he got right.
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Old Oct 10, 2008, 05:32 PM // 17:32   #8
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Quote:
Originally Posted by Killed u man View Post
Nerfed BBway
Thought so too but got friendly corrected by someone who knows the build better then you ...
So no they didn't destroy it ...
Like Crom Bocca said ... 3 sec KD is enough
and For Great Justice is minor to this build ... just takes you longer to charge up now, once it rolls it rolls.

Quote:
Originally Posted by Killed u man View Post
Indirectly buffed rspike again.
Oh yeah because they, buffed Immolate right?
On which planet are you living sir?
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Old Oct 10, 2008, 06:52 PM // 18:52   #9
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Hmm, I still held with BB, it's still doable.

Nonetheless, I'm not ranting the fact BB got nerfed (for GvG reasons), but the fact that Rangers, still the most imbalanced class in GW, didn't. Instead, they got buffed.

Facts:
HB:
-> Less than 20 people in top 100 use BB-sin, Monks are far more overused, and far more imbalanced, if you know anything of HB
HA:
-> 3 Guilds are running BBway, and it's hardly pugable. ([Dent] -we started it, [gold] copied us, and then some other random guild x)
-> about 6 Guild run Rspike, countless of PugRspikes in HoH 24/7 ([mOwl], [LFG] to name a few)
GvG:
-> 2 Guild within top 100 run BBsins
-> About 98 other guilds abuse IA or ED in some way.

Skill Update:
-> 9 Skills changed
-> 2 Of which were directly pointed towards BB

=> Assuming he did it for GvG purposes:
-> 1/50 of top 100 guilds run it.
-> 1/5 of skill update was for this

Without thinking to much about the mathematical correctness of this, I'dd say that's a skillbalance efficiency of:

1/5 x 1/50= 1/250

Well done Izzy, you managed to be 0.4% efficient.

Either way, he obviously does not play Guild Wars no more, and obviously simply takes advice from some crappy GvG'ers to nerf the builds they don't run. (I hurd GvG was about asking Izzy to nerf every other build, but yours, imirite dR?)

What a joke, fire that guy, or atleast make sure we have a competent person for GW2.
--------------------
Logic intermezzo
--------------------

There is 100 overpowered builds (Rspike, Ritspike, Bspike, Jaggedway,...), and 100 "regular builds" (Balanced).
Assume:
You run an overpowered build.
Now, you've got a 50% chance of running into a OP build, and a 50% chance of running into a regular build.
Running into another OP build means you got a +-50% chance of winning, running into a regular build means you got a way higher chance of winning.

For the sake of arguement, let's assume that you LOOSE versus every OP build, and WIN versus every regular build, giving you an overal 50% chance of winning.

HA, 3 years later:

There is 1 OP build (Rspike) left, and 100 "regular builds". (Pretty much EVERY "mammoth"-build got nerfed, ritspike, OG-spike, etc)
Now, you've got a +-99% chance of running into a regular build, and a +-1% chance of running into an OP build.

In overal, if we still assume OP = loss and Regular = win, that meand your chances changed. Now, you've got a 99% chance of winning, and a 1% of loosing. (I do NOT take into concideration you might be facing Rspike all the time offc.)

So in overal, even tough your OP build did not get touched, it did get an INDIRECT BUFF, by nerfing every other possible counter-build against it.

Ok, this is a rought example, and there is some errors, offcorse. BUT the idea is correct.
Rspike COULD compete with Ritspike in the old-days, I COULD beat jaggedway in 6v6, it COULD beat Bspike. Something builds nowadays would rather have alot of troubles with.
Indirectly Rspike got buffed to the single most OP "mammoth" build left in HA.
It has got an OP spike (113 damage per arrow from forked arrow on 70 AL, thus making it a 1000+ damage spike), it has got an imbalanced amount of running/snaring power (Dual foes/graspings, hexbreaker, pin downs) and a totally imbalanced amount of defence (4+ interrupts, 75% Block stances, DA, a rit who can dedicate to snaring frontline AND a 3 Monk backline)
-----------------------------

Don't argue wether or not Rspike is imbalanced. It's not even comparable to any other build in HA right now, and it is still the only gimmick this day that will actually beat EVERY other build, including balanced if played right.

It's quite simple, a good Rspike WILL NOT loose. Whereas alot of "balanced" builds can effectly stop the spike, taking them down is completely different story. Guilds manage to hold up with 1 earth ele, 1 WoW and 2 Monks. Rspike has 3 Monks, WoW, vital weapon DA AND shutdown on the enemy mesmer.

"Pressuring them down" isn't a valid arguement, as "pressuring them down" is a utopic concept. Your mesmer can't "pressure" them down, if his Diversions and shames get dshotted. Your warriors can't "pressure" them down if they're snared all the time. Your fire ele won't "pressure" them down when they're not balled up.

Luckily for us, non-rspikers, Rspikers in general as so bad, they DO collapse. Main reasons here are:
-> DA puts up DA when we just reached aggro-bubble
-> Rangers failed to use hexbreaker, and got Blurred Vission from the beginning
-> Mesmer got of the first Diversion of the game without any Dshot's, and Diverted Brutal Weapon straight away
-> They spiked our warrior on spear/shield without Chest thumper (and cracked armor)
-> Their 2 HB Monks used HP after 3 seconds of battle, when all of them were still above 90%, with 1 Para down to 50% HP

Last edited by Killed u man; Oct 10, 2008 at 07:03 PM // 19:03..
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Old Oct 10, 2008, 06:58 PM // 18:58   #10
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Quote:
Originally Posted by Killed u man View Post
Hmm, I still held with BB, it's still doable.

Nonetheless, I'm not ranting the fact BB got nerfed (for GvG reasons), but the fact that Rangers, still the most imbalanced class in GW, didn't. Instead, they got buffed.

Facts:
HB:
-> Less than 20 people in top 100 use BB-sin, Monks are far more overused, and far more imbalanced, if you know anything of HB
HA:
-> 3 Guilds are running BBway, and it's hardly pugable. ([Dent] -we started it, [gold] copied us, and then some other random guild x)
-> about 6 Guild run Rspike, countless of PugRspikes in HoH 24/7 ([mOwl], [LFG] to name a few)
GvG:
-> 2 Guild within top 100 run BBsins
-> About 98 other guilds abuse IA or ED in some way.

Skill Update:
-> 9 Skills changed
-> 2 Of which were directly pointed towards BB

=> Assuming he did it for GvG purposes:
-> 1/50 of top 100 guilds run it.
-> 1/5 of skill update was for this

Without thinking to much about the mathematical correctness of this, I'dd say that's a skillbalance efficiency of:

1/5 x 1/50= 1/250

Well done Izzy, you managed to be 0.4% efficient.

Either way, he obviously does not play Guild Wars no more, and obviously simply takes advice from some crappy GvG'ers to nerf the builds they don't run. (I hurd GvG was about asking Izzy to nerf every other build, but yours, imirite dR?)

What a joke, fire that guy, or atleast make sure we have a competent person for GW2.
--------------------
Logic intermezzo
--------------------

There is 100 overpowered builds (Rspike, Ritspike, Bspike, Jaggedway,...), and 100 "regular builds" (Balanced).
Assume:
You run an overpowered build.
Now, you've got a 50% chance of running into a OP build, and a 50% chance of running into a regular build.
Running into another OP build means you got a +-50% chance of winning, running into a regular build means you got a way higher chance of winning.

For the sake of arguement, let's assume that you LOOSE versus every OP build, and WIN versus every regular build, giving you an overal 50% chance of winning.

HA, 3 years later:

There is 1 OP build (Rspike) left, and 100 "regular builds". (Pretty much EVERY "mammoth"-build got nerfed, ritspike, OG-spike, etc)
Now, you've got a +-99% chance of running into a regular build, and a +-1% chance of running into an OP build.

In overal, if we still assume OP = loss and Regular = win, that meand your chances changed. Now, you've got a 99% chance of winning, and a 1% of loosing. (I do NOT take into concideration you might be facing Rspike all the time offc.)

So in overal, even tough your OP build did not get touched, it did get an INDIRECT BUFF, by nerfing every other possible counter-build against it.

Ok, this is a rought example, and there is some errors, offcorse. BUT the idea is correct.
Rspike COULD compete with Ritspike in the old-days, I COULD beat jaggedway in 6v6, it COULD beat Bspike. Something builds nowadays would rather have alot of troubles with.
Indirectly Rspike got buffed to the single most OP "mammoth" build left in HA.
It has got an OP spike (113 damage per arrow from forked arrow on 70 AL, thus making it a 1000+ damage spike), it has got an imbalanced amount of running/snaring power (Dual foes/graspings, hexbreaker, pin downs) and a totally imbalanced amount of defence (4+ interrupts, 75% Block stances, DA, a rit who can dedicate to snaring frontline AND a 3 Monk backline)
-----------------------------

Don't argue wether or not Rspike is imbalanced. It's not even comparable to any other build in HA right now, and it is still the only gimmick this day that will actually beat EVERY other build, including balanced if played right.

It's quite simple, a good Rspike WILL NOT loose. Whereas alot of "balanced" builds can effectly stop the spike, taking them down is completely different story. Guilds manage to hold up with 1 earth ele, 1 WoW and 2 Monks. Rspike has 3 Monks, WoW, vital weapon DA AND shutdown on the enemy mesmer.

"Pressuring them down" isn't a valid arguement, as "pressuring them down" is a utopic concept. Your mesmer can't "pressure" them down, if his Diversions and shames get dshotted. Your warriors can't "pressure" them down if they're snared all the time. Your fire ele won't "pressure" them down when they're not balled up.

Luckily for us, non-rspikers, Rspikers in general as so bad, they DO collapse. Main reasons here are:
-> DA puts up DA when we just reached aggro-bubble
-> Rangers failed to use hexbreaker, and got Blurred Vission from the beginning
-> Mesmer got of the first Diversion of the game without any Dshot's, and Diverted Brutal Weapon straight away
-> They spiked our warrior on spear/shield without Chest thumper (and cracked armor)
-> They're 2 HB Monks used HP after 3 seconds of battle, when all of them were still above 90%, with 1 Para down to 50% HP
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Old Oct 10, 2008, 08:58 PM // 20:58   #11
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Quote:
Originally Posted by Killed u man View Post
/snip

Oh my god, why don't you just set up a shrine in your house where you can worship Rspike because of its undying godliness? It is not that good ffs.

Please stop making threads where you QQ about how OP'd it is.

Can someone post the GIF's of beating the dead horse?
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Old Oct 10, 2008, 09:55 PM // 21:55   #12
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It doesn't matter if its said a thousand times before if still nothing has changed, Rspike IS overpowered and it DOES need a nerf for the same reasons people have been giving for MONTHS.
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Old Oct 10, 2008, 11:42 PM // 23:42   #13
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Quote:
Originally Posted by cale roughstar View Post
oh my god, why don't you just set up a shrine in your house where you can worship rspike because of its undying godliness? It is not that good ffs.

Please stop making threads where you qq about how op'd it is.
121212121212
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Old Oct 11, 2008, 05:16 AM // 05:16   #14
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Quote:
Originally Posted by LifesRestorer View Post
no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?

Warriors didn't get hit at all, BB sins got annihilated.
what planet are you on? war with lions comfort o ok lol nerf didnt do shit to bbsins but it royaly RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed fgj for wars that used it

and borat please do tell how buffing mel shot ba and nerfing ia was a buff to rspike
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Old Oct 11, 2008, 09:35 AM // 09:35   #15
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Quote:
Originally Posted by LifesRestorer View Post

BB sins got annihilated.
lol

No. Sebi O'team or rspike guilds like Old Time Good Time running it yesterday.
Huge fail, again
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Old Oct 11, 2008, 09:57 AM // 09:57   #16
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Anyone observed Rage Quit Life lately?

In 5 days to r136 with b-pressure. Nerf lifestealing on Guild Lord plz
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Old Oct 11, 2008, 11:20 AM // 11:20   #17
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Logic intermezzo:

everyone runs rspike. (because they are noob fame farming uncreative scrubs)

|
V

1% of builds is rspike. (there are 100 different builds in HA! of course! simple math)

|
V

rspike got 99% to win. (because it beats any other build all the time!)

|
V

rspike got buffed by not nerfing it. (epic logic!)

|
V

borat = best player in the game. (no need to explain that, aye?)

|
V

rspike > borat (QQ)
|
V

rspike = overpowered (because it owns the best player in the game)

|
V

Borat fails at SATs (because his logic is too good for the primitive testers)
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Old Oct 11, 2008, 07:29 PM // 19:29   #18
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If you can't find anything good to say, but flame me, please refrain yourself from posting.

I fail to see the connection between you have some issues with me (I don't even know you), and rspike not being overpowered...

Untill Izzy does something about this, I will keep posting, over and over again. Me, some guildies, and some other people (Non-rspikers) have pretty much stopped HA'ing due to the ammount of Rspikes. (And alot of other people have aswell)

But hey, if you really can't hold yourself from these sarcastic posts, please go ahead. You're only validating my statements by the mere fact you don't have anything better to say than: "[email protected]"
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Old Oct 11, 2008, 07:45 PM // 19:45   #19
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I have nothing personal against you and I am not flaming you, I also agree with you that rspike needs nerf, I just find it funny that you expect anyone to take you seriously after posting what you posted in this thread.
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Old Oct 11, 2008, 08:40 PM // 20:40   #20
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Quote:
Originally Posted by tyrant rex View Post
what planet are you on? war with lions comfort o ok lol
war with FGJ o ok lol. lions is more feasible than FGJ because as well as adrenaline gain it's a selfheal, giving a better skirmish ability. both skills are pretty fail so i don't even know why this is being discussed.
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