Oct 09, 2008, 10:37 PM // 22:37
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#1
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Forge Runner
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Update - Thursday October 9
Nerfed BBway
Nerfed some other builds
Indirectly buffed rspike again.
"I like rangers"
-Izzy, failure at game balance
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Oct 09, 2008, 11:24 PM // 23:24
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#2
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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finally, BBway is gone. i was getting sick of that shit. even with aura, brace yourself and an earth ele it was still annoying as RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO to not get ass raped while you sit on the floor for 4 seconds...
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Oct 09, 2008, 11:48 PM // 23:48
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#3
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Departed from Tyria
Join Date: May 2007
Guild: Clan Dethryche [dth]
Profession: R/
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Since when was Burning Arrow or Melandru's Shot used in R-spike?
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Oct 10, 2008, 07:02 AM // 07:02
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#4
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Jungle Guide
Join Date: Aug 2006
Location: USA
Guild: Lack of Talent [Luck]
Profession: P/
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For all the imbalances in this game, Izzy has a MUCH MUCH better grip on game balance in this game than in any other MMO type game out there. So dont complain that rangers just so happen to be #2 on the food chain just under the warriors
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Oct 10, 2008, 03:23 PM // 15:23
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#5
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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BB sins have not died in anyway, they only need the 3 sec knockdown. And the for greater judgement nerf hurts warriors more than it hurts the BB sins. As always izzy is to weak to nerf stuff good.
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Oct 10, 2008, 04:40 PM // 16:40
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#6
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by Crom Bocca
And the for greater judgement nerf hurts warriors more than it hurts the BB sins. As always izzy is to weak to nerf stuff good.
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no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?
Warriors didn't get hit at all, BB sins got annihilated.
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Oct 10, 2008, 05:26 PM // 17:26
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#7
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Furnace Stoker
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Quote:
Originally Posted by LifesRestorer
no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?
Warriors didn't get hit at all, BB sins got annihilated.
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which next to the Hidden Caltrops change is about the only thing he got right.
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Oct 10, 2008, 05:32 PM // 17:32
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#8
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Wilds Pathfinder
Join Date: Aug 2006
Location: Europe
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Quote:
Originally Posted by Killed u man
Nerfed BBway
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Thought so too but got friendly corrected by someone who knows the build better then you ...
So no they didn't destroy it ...
Like Crom Bocca said ... 3 sec KD is enough
and For Great Justice is minor to this build ... just takes you longer to charge up now, once it rolls it rolls.
Quote:
Originally Posted by Killed u man
Indirectly buffed rspike again.
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Oh yeah because they, buffed Immolate right?
On which planet are you living sir?
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Oct 10, 2008, 06:52 PM // 18:52
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#9
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Forge Runner
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Hmm, I still held with BB, it's still doable.
Nonetheless, I'm not ranting the fact BB got nerfed (for GvG reasons), but the fact that Rangers, still the most imbalanced class in GW, didn't. Instead, they got buffed.
Facts:
HB:
-> Less than 20 people in top 100 use BB-sin, Monks are far more overused, and far more imbalanced, if you know anything of HB
HA:
-> 3 Guilds are running BBway, and it's hardly pugable. ([Dent] -we started it, [gold] copied us, and then some other random guild x)
-> about 6 Guild run Rspike, countless of PugRspikes in HoH 24/7 ([mOwl], [LFG] to name a few)
GvG:
-> 2 Guild within top 100 run BBsins
-> About 98 other guilds abuse IA or ED in some way.
Skill Update:
-> 9 Skills changed
-> 2 Of which were directly pointed towards BB
=> Assuming he did it for GvG purposes:
-> 1/50 of top 100 guilds run it.
-> 1/5 of skill update was for this
Without thinking to much about the mathematical correctness of this, I'dd say that's a skillbalance efficiency of:
1/5 x 1/50= 1/250
Well done Izzy, you managed to be 0.4% efficient.
Either way, he obviously does not play Guild Wars no more, and obviously simply takes advice from some crappy GvG'ers to nerf the builds they don't run. (I hurd GvG was about asking Izzy to nerf every other build, but yours, imirite dR?)
What a joke, fire that guy, or atleast make sure we have a competent person for GW2.
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Logic intermezzo
--------------------
There is 100 overpowered builds (Rspike, Ritspike, Bspike, Jaggedway,...), and 100 "regular builds" (Balanced).
Assume:
You run an overpowered build.
Now, you've got a 50% chance of running into a OP build, and a 50% chance of running into a regular build.
Running into another OP build means you got a +-50% chance of winning, running into a regular build means you got a way higher chance of winning.
For the sake of arguement, let's assume that you LOOSE versus every OP build, and WIN versus every regular build, giving you an overal 50% chance of winning.
HA, 3 years later:
There is 1 OP build (Rspike) left, and 100 "regular builds". (Pretty much EVERY "mammoth"-build got nerfed, ritspike, OG-spike, etc)
Now, you've got a +-99% chance of running into a regular build, and a +-1% chance of running into an OP build.
In overal, if we still assume OP = loss and Regular = win, that meand your chances changed. Now, you've got a 99% chance of winning, and a 1% of loosing. (I do NOT take into concideration you might be facing Rspike all the time offc.)
So in overal, even tough your OP build did not get touched, it did get an INDIRECT BUFF, by nerfing every other possible counter-build against it.
Ok, this is a rought example, and there is some errors, offcorse. BUT the idea is correct.
Rspike COULD compete with Ritspike in the old-days, I COULD beat jaggedway in 6v6, it COULD beat Bspike. Something builds nowadays would rather have alot of troubles with.
Indirectly Rspike got buffed to the single most OP "mammoth" build left in HA.
It has got an OP spike (113 damage per arrow from forked arrow on 70 AL, thus making it a 1000+ damage spike), it has got an imbalanced amount of running/snaring power (Dual foes/graspings, hexbreaker, pin downs) and a totally imbalanced amount of defence (4+ interrupts, 75% Block stances, DA, a rit who can dedicate to snaring frontline AND a 3 Monk backline)
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Don't argue wether or not Rspike is imbalanced. It's not even comparable to any other build in HA right now, and it is still the only gimmick this day that will actually beat EVERY other build, including balanced if played right.
It's quite simple, a good Rspike WILL NOT loose. Whereas alot of "balanced" builds can effectly stop the spike, taking them down is completely different story. Guilds manage to hold up with 1 earth ele, 1 WoW and 2 Monks. Rspike has 3 Monks, WoW, vital weapon DA AND shutdown on the enemy mesmer.
"Pressuring them down" isn't a valid arguement, as "pressuring them down" is a utopic concept. Your mesmer can't "pressure" them down, if his Diversions and shames get dshotted. Your warriors can't "pressure" them down if they're snared all the time. Your fire ele won't "pressure" them down when they're not balled up.
Luckily for us, non-rspikers, Rspikers in general as so bad, they DO collapse. Main reasons here are:
-> DA puts up DA when we just reached aggro-bubble
-> Rangers failed to use hexbreaker, and got Blurred Vission from the beginning
-> Mesmer got of the first Diversion of the game without any Dshot's, and Diverted Brutal Weapon straight away
-> They spiked our warrior on spear/shield without Chest thumper (and cracked armor)
-> Their 2 HB Monks used HP after 3 seconds of battle, when all of them were still above 90%, with 1 Para down to 50% HP
Last edited by Killed u man; Oct 10, 2008 at 07:03 PM // 19:03..
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Oct 10, 2008, 06:58 PM // 18:58
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#10
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Frost Gate Guardian
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Quote:
Originally Posted by Killed u man
Hmm, I still held with BB, it's still doable.
Nonetheless, I'm not ranting the fact BB got nerfed (for GvG reasons), but the fact that Rangers, still the most imbalanced class in GW, didn't. Instead, they got buffed.
Facts:
HB:
-> Less than 20 people in top 100 use BB-sin, Monks are far more overused, and far more imbalanced, if you know anything of HB
HA:
-> 3 Guilds are running BBway, and it's hardly pugable. ([Dent] -we started it, [gold] copied us, and then some other random guild x)
-> about 6 Guild run Rspike, countless of PugRspikes in HoH 24/7 ([mOwl], [LFG] to name a few)
GvG:
-> 2 Guild within top 100 run BBsins
-> About 98 other guilds abuse IA or ED in some way.
Skill Update:
-> 9 Skills changed
-> 2 Of which were directly pointed towards BB
=> Assuming he did it for GvG purposes:
-> 1/50 of top 100 guilds run it.
-> 1/5 of skill update was for this
Without thinking to much about the mathematical correctness of this, I'dd say that's a skillbalance efficiency of:
1/5 x 1/50= 1/250
Well done Izzy, you managed to be 0.4% efficient.
Either way, he obviously does not play Guild Wars no more, and obviously simply takes advice from some crappy GvG'ers to nerf the builds they don't run. (I hurd GvG was about asking Izzy to nerf every other build, but yours, imirite dR?)
What a joke, fire that guy, or atleast make sure we have a competent person for GW2.
--------------------
Logic intermezzo
--------------------
There is 100 overpowered builds (Rspike, Ritspike, Bspike, Jaggedway,...), and 100 "regular builds" (Balanced).
Assume:
You run an overpowered build.
Now, you've got a 50% chance of running into a OP build, and a 50% chance of running into a regular build.
Running into another OP build means you got a +-50% chance of winning, running into a regular build means you got a way higher chance of winning.
For the sake of arguement, let's assume that you LOOSE versus every OP build, and WIN versus every regular build, giving you an overal 50% chance of winning.
HA, 3 years later:
There is 1 OP build (Rspike) left, and 100 "regular builds". (Pretty much EVERY "mammoth"-build got nerfed, ritspike, OG-spike, etc)
Now, you've got a +-99% chance of running into a regular build, and a +-1% chance of running into an OP build.
In overal, if we still assume OP = loss and Regular = win, that meand your chances changed. Now, you've got a 99% chance of winning, and a 1% of loosing. (I do NOT take into concideration you might be facing Rspike all the time offc.)
So in overal, even tough your OP build did not get touched, it did get an INDIRECT BUFF, by nerfing every other possible counter-build against it.
Ok, this is a rought example, and there is some errors, offcorse. BUT the idea is correct.
Rspike COULD compete with Ritspike in the old-days, I COULD beat jaggedway in 6v6, it COULD beat Bspike. Something builds nowadays would rather have alot of troubles with.
Indirectly Rspike got buffed to the single most OP "mammoth" build left in HA.
It has got an OP spike (113 damage per arrow from forked arrow on 70 AL, thus making it a 1000+ damage spike), it has got an imbalanced amount of running/snaring power (Dual foes/graspings, hexbreaker, pin downs) and a totally imbalanced amount of defence (4+ interrupts, 75% Block stances, DA, a rit who can dedicate to snaring frontline AND a 3 Monk backline)
-----------------------------
Don't argue wether or not Rspike is imbalanced. It's not even comparable to any other build in HA right now, and it is still the only gimmick this day that will actually beat EVERY other build, including balanced if played right.
It's quite simple, a good Rspike WILL NOT loose. Whereas alot of "balanced" builds can effectly stop the spike, taking them down is completely different story. Guilds manage to hold up with 1 earth ele, 1 WoW and 2 Monks. Rspike has 3 Monks, WoW, vital weapon DA AND shutdown on the enemy mesmer.
"Pressuring them down" isn't a valid arguement, as "pressuring them down" is a utopic concept. Your mesmer can't "pressure" them down, if his Diversions and shames get dshotted. Your warriors can't "pressure" them down if they're snared all the time. Your fire ele won't "pressure" them down when they're not balled up.
Luckily for us, non-rspikers, Rspikers in general as so bad, they DO collapse. Main reasons here are:
-> DA puts up DA when we just reached aggro-bubble
-> Rangers failed to use hexbreaker, and got Blurred Vission from the beginning
-> Mesmer got of the first Diversion of the game without any Dshot's, and Diverted Brutal Weapon straight away
-> They spiked our warrior on spear/shield without Chest thumper (and cracked armor)
-> They're 2 HB Monks used HP after 3 seconds of battle, when all of them were still above 90%, with 1 Para down to 50% HP
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Oct 10, 2008, 08:58 PM // 20:58
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#11
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Desert Nomad
Join Date: Jan 2007
Location: Canada
Guild: Guy In Real Life [GIRL]
Profession: W/E
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Quote:
Originally Posted by Killed u man
/snip
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Oh my god, why don't you just set up a shrine in your house where you can worship Rspike because of its undying godliness? It is not that good ffs.
Please stop making threads where you QQ about how OP'd it is.
Can someone post the GIF's of beating the dead horse?
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Oct 10, 2008, 09:55 PM // 21:55
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#12
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Academy Page
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It doesn't matter if its said a thousand times before if still nothing has changed, Rspike IS overpowered and it DOES need a nerf for the same reasons people have been giving for MONTHS.
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Oct 10, 2008, 11:42 PM // 23:42
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#13
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by cale roughstar
oh my god, why don't you just set up a shrine in your house where you can worship rspike because of its undying godliness? It is not that good ffs.
Please stop making threads where you qq about how op'd it is.
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121212121212
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Oct 11, 2008, 05:16 AM // 05:16
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#14
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Lion's Arch Merchant
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Quote:
Originally Posted by LifesRestorer
no it doesn't. if you're running less than 13 hammer mastery in a hammer build then you're RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing dumb and deserve to be weak. The FGJ nerf from 20 to 8 seconds is HUGE. Warriors never used it anyway because of lions comfort, so what was the point?
Warriors didn't get hit at all, BB sins got annihilated.
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what planet are you on? war with lions comfort o ok lol nerf didnt do shit to bbsins but it royaly RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOed fgj for wars that used it
and borat please do tell how buffing mel shot ba and nerfing ia was a buff to rspike
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Oct 11, 2008, 09:35 AM // 09:35
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#15
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Academy Page
Join Date: Apr 2006
Location: France :)
Guild: Rage Team [rT]
Profession: Mo/
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Quote:
Originally Posted by LifesRestorer
BB sins got annihilated.
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lol
No. Sebi O'team or rspike guilds like Old Time Good Time running it yesterday.
Huge fail, again
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Oct 11, 2008, 09:57 AM // 09:57
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#16
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Jungle Guide
Join Date: Sep 2006
Guild: Super Kaon Action Team [SuKa]
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Anyone observed Rage Quit Life lately?
In 5 days to r136 with b-pressure. Nerf lifestealing on Guild Lord plz
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Oct 11, 2008, 11:20 AM // 11:20
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#17
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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Logic intermezzo:
everyone runs rspike. (because they are noob fame farming uncreative scrubs)
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1% of builds is rspike. (there are 100 different builds in HA! of course! simple math)
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rspike got 99% to win. (because it beats any other build all the time!)
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rspike got buffed by not nerfing it. (epic logic!)
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borat = best player in the game. (no need to explain that, aye?)
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rspike > borat (QQ)
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rspike = overpowered (because it owns the best player in the game)
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Borat fails at SATs (because his logic is too good for the primitive testers)
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Oct 11, 2008, 07:29 PM // 19:29
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#18
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Forge Runner
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If you can't find anything good to say, but flame me, please refrain yourself from posting.
I fail to see the connection between you have some issues with me (I don't even know you), and rspike not being overpowered...
Untill Izzy does something about this, I will keep posting, over and over again. Me, some guildies, and some other people (Non-rspikers) have pretty much stopped HA'ing due to the ammount of Rspikes. (And alot of other people have aswell)
But hey, if you really can't hold yourself from these sarcastic posts, please go ahead. You're only validating my statements by the mere fact you don't have anything better to say than: "[email protected]"
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Oct 11, 2008, 07:45 PM // 19:45
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#19
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Krytan Explorer
Join Date: Jun 2007
Guild: Ray
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I have nothing personal against you and I am not flaming you, I also agree with you that rspike needs nerf, I just find it funny that you expect anyone to take you seriously after posting what you posted in this thread.
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Oct 11, 2008, 08:40 PM // 20:40
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#20
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by tyrant rex
what planet are you on? war with lions comfort o ok lol
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war with FGJ o ok lol. lions is more feasible than FGJ because as well as adrenaline gain it's a selfheal, giving a better skirmish ability. both skills are pretty fail so i don't even know why this is being discussed.
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