Oct 07, 2008, 02:46 PM // 14:46
|
#221
|
ǝuoʞoɯ
|
EDA is crap anywhere but in TA, thus it doesn't need to be touched.
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
|
|
|
Oct 07, 2008, 04:16 PM // 16:16
|
#222
|
Krytan Explorer
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
|
Just for emphasis before the update comes:
EXPERT'S DEXTERITY
EXPERT'S DEXTERITY
EXPERT'S DEXTERITY
EXPERT'S DEXTERITY
EXPERT'S DEXTERITY
|
|
|
Oct 07, 2008, 05:30 PM // 17:30
|
#223
|
Academy Page
Join Date: Jun 2007
Profession: Rt/R
|
Quote:
Originally Posted by Molock
VoR is annoying but I hate Soul Bind more at the moment. Both skills are very strong in 4v4.
|
i read all post in this thread and you all suggest lots of overpower skill that should be nerf, especially in TA(RA),
but i feel that Anet never pay attention on the balance at RA, TA, HA.....and all your suggestion will not be considered in the coming future...
|
|
|
Oct 07, 2008, 06:08 PM // 18:08
|
#224
|
has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
|
Quote:
Originally Posted by moko
EDA is crap anywhere but in TA
|
So is everything else that's breaking TA.
|
|
|
Oct 07, 2008, 06:49 PM // 18:49
|
#225
|
ǝuoʞoɯ
|
Quote:
Originally Posted by Riotgear
So is everything else that's breaking TA.
|
i actually typoed and meant RA, haha. :P
__________________
Burning for your life
Some day it will burn out
Ready to sacrifice my life
For the perfect dream
|
|
|
Oct 08, 2008, 03:39 PM // 15:39
|
#226
|
Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
|
Experts dexterity for sure needs to be nerfed to what it was before. Skills like that are just bad for the game.
|
|
|
Oct 09, 2008, 05:30 PM // 17:30
|
#227
|
Academy Page
Join Date: Jun 2007
Profession: Rt/R
|
i want to list some of overpower skills/attributes/.... , i guess they will not be nerfed forever
Ranger: dshot, expert(attribute)
warrior: +1s knockdown
mesmer: fast cast apply on signet, some domination spells/skills
Assassin: blades of steel, too power attack chain, or this profession should be removed from game....
dervish: scythe do too high critical damage
paragon: spear is too powerful...14-27 damage, 1.5s attack speed, attack in range
i 100% guarantee the above items will not be changed forever...
i want to nerf everything????...yes....
i feel too much damage and too much healing in this game(PVP).......
|
|
|
Oct 09, 2008, 06:14 PM // 18:14
|
#228
|
Furnace Stoker
|
ok guys i got all 21 shots ready to go, let's see how they do for the skill balance of october.
spoilers:
really bad
Last edited by DarkNecrid; Oct 09, 2008 at 06:17 PM // 18:17..
|
|
|
Oct 09, 2008, 06:39 PM // 18:39
|
#229
|
Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
|
Quote:
Originally Posted by DarkNecrid
ok guys i got all 21 shots ready to go, let's see how they do for the skill balance of october.
spoilers:
really bad
|
You know how it works. We'll get a few nerfs aimed at a build or builds that needed nerfing 3 months ago. If we are extremely lucky we'll get some other nerfs that sort of hurt the meta. Last but not least we'll get some stupid buffs that totally contradict which direction the game should go ie. nerfing the last build, only to resurrect some other dumb build. Izzy should revert everything back to sb/ri, rit spikes, jagged bones, foc, sins, rawrway pre Aegis/Lod/shields up/ward melee/d anthem/revert sig mes/ at least we will have the choice on which dumb shit we can run.
|
|
|
Oct 09, 2008, 06:58 PM // 18:58
|
#230
|
Furnace Stoker
|
Quote:
Originally Posted by Ec]-[oMaN
You know how it works. We'll get a few nerfs aimed at a build or builds that needed nerfing 3 months ago. If we are extremely lucky we'll get some other nerfs that sort of hurt the meta. Last but not least we'll get some stupid buffs that totally contradict which direction the game should go ie. nerfing the last build, only to resurrect some other dumb build. Izzy should revert everything back to sb/ri, rit spikes, jagged bones, foc, sins, rawrway pre Aegis/Lod/shields up/ward melee/d anthem/revert sig mes/ at least we will have the choice on which dumb shit we can run.
|
i really just wanted an excuse to get piss faced anyways, tbh.
blaming guild wars for it just enhances the fun.
but ya im expecting either hidden caltrops or expert's dexterity to go, a fix to Spoil Victor to fix the one bug or problem they always fix, then maybe a random buff to mending or power attack this time.
no one cares because TORMENTED WEAPONS IN THE HALL OF MONUMENTSYEAH BABY
|
|
|
Oct 09, 2008, 10:21 PM // 22:21
|
#231
|
Lion's Arch Merchant
Join Date: Nov 2007
Location: Great Soviet California!
Guild: Deputy Glitter's Shoe Squad [ghey]
Profession: Me/
|
Quote:
Originally Posted by Ec]-[oMaN
You know how it works. We'll get a few nerfs aimed at a build or builds that needed nerfing 3 months ago. If we are extremely lucky we'll get some other nerfs that sort of hurt the meta. Last but not least we'll get some stupid buffs that totally contradict which direction the game should go ie. nerfing the last build, only to resurrect some other dumb build. Izzy should revert everything back to sb/ri, rit spikes, jagged bones, foc, sins, rawrway pre Aegis/Lod/shields up/ward melee/d anthem/revert sig mes/ at least we will have the choice on which dumb shit we can run.
|
Lets not forget hexes.
|
|
|
Oct 09, 2008, 10:39 PM // 22:39
|
#232
|
Forge Runner
Join Date: Jul 2005
Location: Communistwealth of Virginia
Guild: Uninstalled
Profession: W/Mo
|
METEOR NOW CASTS IN 2 SECONDS!!!
Did you hear me??
METEOR CASTS IN 2 SECONDS!!!!
|
|
|
Oct 09, 2008, 10:42 PM // 22:42
|
#233
|
Desert Nomad
Join Date: May 2005
Location: America
|
Quote:
Originally Posted by kvndoom
METEOR NOW CASTS IN 2 SECONDS!!!
Did you hear me??
METEOR CASTS IN 2 SECONDS!!!!
|
Whew, game is fixed. Thank you Izzy
|
|
|
Oct 10, 2008, 03:23 AM // 03:23
|
#234
|
Furnace Stoker
|
Quote:
Originally Posted by Ec]-[oMaN
You know how it works. We'll get a few nerfs aimed at a build or builds that needed nerfing 3 months ago. If we are extremely lucky we'll get some other nerfs that sort of hurt the meta. Last but not least we'll get some stupid buffs that totally contradict which direction the game should go ie. nerfing the last build, only to resurrect some other dumb build. Izzy should revert everything back to sb/ri, rit spikes, jagged bones, foc, sins, rawrway pre Aegis/Lod/shields up/ward melee/d anthem/revert sig mes/ at least we will have the choice on which dumb shit we can run.
|
Hey look, you're completely right and no one is surprised.
Meanwhile, he touched nothing in the OP so I'm 21 shots lighter now.
|
|
|
Oct 10, 2008, 07:46 PM // 19:46
|
#235
|
Ascalonian Squire
Join Date: Apr 2008
Guild: [Axe]
Profession: Mo/E
|
Quote:
Originally Posted by kvndoom
METEOR NOW CASTS IN 2 SECONDS!!!
Did you hear me??
METEOR CASTS IN 2 SECONDS!!!!
|
GG A-Net nice buff.
loved the bb sin nerf to,BUT..... it was EASY to counter....there was like a 100 way to do so.... d.shots,dstrike,linebacking,shield bash? RC/FF all conditions??....
Incendiary Arrows still own so much.
Backbreaker,Still broken,just think of it if you are a stanceless monk aganist a death charge warrior....KD like forever...
"For Great Justice!": reduced duration to 8 seconds LOL more nerf its useless already.
Removed Cyclone Axe from the Guild Lord. NO more Zerg rush^___^
Tormented Weapons can now be placed in the Hall of Monuments???
okay who cares? like we are going to get anything from HoM.....
FF,still need a nerf lucky no one is running it in gvg(only DnF)...
another thing needs nerfing THE IMBA ghostly hero can d.shot anything
there was this one time i was monking as RC prot in HA and he D.shoted my RC my team wiped^__^, hmmm not long ago also in an SF spike ^__^ he got my SF followed by a diversion it was so funny locking my main 2 spike skills,result=team wipe^__^.
hmm about TA everyone seems to give our old mate pvx wiki and copy the the vor,sb,r/p build and farm some pts..., or some FF nec and magebane ranger spaming his deb shots and degen everywhere and a 24/7 linebacking hammer warrior with grasping earth.... pffft so boring its like everyone playing one build??? Fix that A-Net?
RA.. no comment^^
GvG Dead^^
GW2 no beta in 2008^^
maybe quit for 3 month?
|
|
|
Oct 11, 2008, 09:01 PM // 21:01
|
#236
|
Lion's Arch Merchant
Join Date: Nov 2007
Location: Great Soviet California!
Guild: Deputy Glitter's Shoe Squad [ghey]
Profession: Me/
|
Dear Searing Flames, Rampage as One, and Expert Dexterity,
Please go away and never come back.
Thank you.
|
|
|
Oct 13, 2008, 01:07 PM // 13:07
|
#238
|
Krytan Explorer
Join Date: Nov 2006
Profession: W/
|
Critical defense is overpowered? I remember when people on this board was telling me that it was a crap skill.
|
|
|
Oct 13, 2008, 04:08 PM // 16:08
|
#239
|
has 3 pips of HP regen.
Join Date: Aug 2006
Guild: The Objective Is More [Cash]
Profession: W/
|
Quote:
Originally Posted by DreamRunner
Critical defense is overpowered? I remember when people on this board was telling me that it was a crap skill.
|
The TA meta's more of a monk meatgrinder now, and it's easier to keep melee clean, to the point where fire-and-forget "hey you can't lineback me any more as long as I spacebar someone" is kind of stupid.
|
|
|
Oct 13, 2008, 04:31 PM // 16:31
|
#240
|
Academy Page
Join Date: Oct 2008
Guild: [zulu]
Profession: R/
|
All I ask is for Decapitate to become useful. The complete energy and adren drop is too much of a downside to it because it does not allow you to reapply it like eviscerate does. However, it does do the most damg of any 1 single axe skill. If you buff the damg/unblockable or such, then it becomes OP 1 hit KO (Axe spikes should have a follow up skill and you can't follow up from this downfall unless you wep swap... which isn't feasible for constant pressure). I have been contemplating this skill for the longest time and have been trying to come up with ways so that it will work better for different builds than eviscerate will. It's nice to see an axe warrior with cleave+dismember out there. It's something different and uncommon among most warriors.
If you have any suggestions that are credible to allowing this skill to enter the PvP world primarily, please submit them. Since it's existence, it has not been used effectively because it can't be. Either fundamentally change the skill or lower the drawbacks/damg (But if you do this, it's basically Evicerate, so no point). Ideas? Sun Fired Blank I'm calling you out.
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 09:20 AM // 09:20.
|