Oct 18, 2008, 06:43 PM // 18:43
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#21
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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The difference between this and any typical spike build is that it can be offensive on both sides when forced to split, if the people who played the n/a's didn't suck like shit. When they split 5/3 with 5 necros and 2 nec/1monk, it becomes really easy for them to pewpew down the side without a healer.
The new bspike/bpressure isn't nerfed yet because Izzy doesn't think it's that much of an emergency. But given how broken it is, it will eventually be changed.
And whoever shockwave king is, well, he's a shitter that I've never heard of.
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Oct 19, 2008, 01:34 AM // 01:34
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#22
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Lion's Arch Merchant
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Who cares about shockwave king.
If you're having a hard time beating this try putting a heal on your rc. Gift of health would be the best. Now your heal monk doesn't have to infuse so much and you can probaly wipe them before your monks run out of blue.
GL HF playing this epic meta
Last edited by Hundbert; Oct 19, 2008 at 01:37 AM // 01:37..
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Oct 19, 2008, 04:28 AM // 04:28
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#23
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Jungle Guide
Join Date: Apr 2005
Guild: aFk
Profession: Me/Rt
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Quote:
Originally Posted by Killed u man
QQ
GvG is srs bsns.
So wait, Rspike isn't broken, but this is? Common...
Instead of franticly trying to beat it with your trashbalanced, adjust your build.
Bring some broadhead rangers, bring some heabut - plague touch warriors, bring moar interrupts.
Build Wars was pro.
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Get back to rank 5000 gvg, you know-nothing scrub.
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Oct 20, 2008, 08:26 AM // 08:26
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#24
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Wilds Pathfinder
Join Date: Oct 2006
Location: In world with nothing to do except poker
Profession: W/Rt
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Quote:
Originally Posted by Hundbert
Who cares about shockwave king.
If you're having a hard time beating this try putting a heal on your rc. Gift of health would be the best. Now your heal monk doesn't have to infuse so much and you can probaly wipe them before your monks run out of blue.
GL HF playing this epic meta
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Who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO infuses against this? Or is there some hidden emosuicide guild in GW? Spamming WoH + RoF + Dismiss is usually enough to keep people alive enough time to kill them (I think standard 2 monk backline bar uses Patient > RoF but still).
But as everyone who has brains said, its beatable, but needs to be nerfed.
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Oct 20, 2008, 10:23 AM // 10:23
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#25
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Forge Runner
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Only bad guilds loose against this!
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Oct 20, 2008, 03:15 PM // 15:15
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#26
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Ascalonian Squire
Join Date: Aug 2007
Guild: Fallit Imago [Fi]
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So I guess What's Going On [sup] is a bad guild?
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Oct 20, 2008, 03:18 PM // 15:18
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#27
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Frost Gate Guardian
Join Date: Mar 2006
Location: Isle Of Solitude
Guild: Super Kaon Action Team [SuKa]/[DoDo]
Profession: W/
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Definately needs a nerf, luckily most players who are running this are like braindead... It is true that lots of very bad guilds got into high end playing running this piece of shit. It's still beatable, but there are some reqs for that..
Basicly as middle lvl guild playing them on burning isle means you pretty much lose (not enough midline coordination), on your own map (provided you dont run burning!!) it should be easy to outsplit them.
I am in a byob guild, and on our own map this usually is easy wins (go to their hall with 7, kill the monk, collapse, kill necs after timer, repeat till you win). On burning we only win if we have atleast 2 fire eles (METEEEEEOOOOOOOR)
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Oct 20, 2008, 04:38 PM // 16:38
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#28
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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Quote:
Originally Posted by Killed u man
Only bad guilds loose against this!
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only you complain about Rspike in every other thread known to man when no one else gives a shit.
People claim it's easy to beat (which it is) in which your counter argument to that is that in the hands of good players it's unbeatable. This follows the same laws of the common balanced build, therefore your argument is invalid.
Now, for the 1323434587th time, quit QQing about rspike.
Back on topic: This build is pretty annoying and like the other blood spikes out there, if the first spike goes through you're pretty much done. All you have to do is keep the infuser well back, survive the first few waves and then pimp slap them afterwards.
Last edited by LifesRestorer; Oct 20, 2008 at 04:42 PM // 16:42..
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Oct 20, 2008, 05:44 PM // 17:44
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#29
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Split your damage and hope your monks aren't terrible.
I don't think its a broken build, but its bad for the health of the game. Those scrubby bspikes, even the "really good" ones that play 10 matches daily, still sputter out around rank 80. That doesn't stop them from thinking that they are hot shit, however.
Furthermore, that vampiric spirit skill adjustment was a joke. Who okayed that one?
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Oct 20, 2008, 08:04 PM // 20:04
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#30
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Desert Nomad
Join Date: May 2005
Location: America
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Quote:
Originally Posted by Byron
I don't think its a broken build, but its bad for the health of the game.
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Don't understand how someone can look at a steaming pile of shit and actually ponder the merits of said pile of shit.
Last edited by Krill; Oct 20, 2008 at 08:09 PM // 20:09..
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Oct 21, 2008, 10:30 PM // 22:30
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#31
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Finland
Guild: Kuningas Kunta [Pipi]
Profession: Mo/
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I don't mind fighting against that build for 2 reasons. It isn't too popular so we don't fight it all the time and it is beatable no matter how high ranked guild runs it. Best tactics against that build is to be aggressive as hell and survive couple of spikes and they wipe soon enough.
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Oct 22, 2008, 12:19 AM // 00:19
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#32
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Ascalonian Squire
Join Date: Feb 2007
Guild: Miracle Theory[MiTh]
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Yeah, I heard if you don't die and kill the other team, you win Guild Wars. Just saying.
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Oct 22, 2008, 05:35 PM // 17:35
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#33
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Quote:
Originally Posted by arienrhode
Quote:
Originally Posted by Byron
I don't think its a broken build, but its bad for the health of the game.
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Don't understand how someone can look at a steaming pile of shit and actually ponder the merits of said pile of shit.
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Oh yes, I can. Even good teams might lose to it once and a while, because they get cocky or w/e. But if you lose to it consistently, you are bad at the game.
In this way it becomes a measure. Good teams and players will do what it takes to win, because they can. Bad teams and players will whine, grind, and resign. Almost noble when I think about it.
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Oct 22, 2008, 07:15 PM // 19:15
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#34
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Academy Page
Join Date: Feb 2005
Location: Germany
Guild: Clan Detained
Profession: Mo/
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Thats the reason why we dont play ladder anymore, we played different builds on ladder to train, but all you can bring nowadays is something against this shitty nec pressure.
It wouldnt be a prob if it would just be a spike with a sequence but it isnt, like the old real nec spikes.
So i dont get these threads where ppl think they are good or can question "good" guilds cause they get owned by one of these gimmicks that are around, pretty much every guild gets owned by a gimmick now and then so?!
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Oct 23, 2008, 01:54 AM // 01:54
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#35
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by psygnosis
The fact that I have to cook and clean for Mitch is the reason why we dont play ladder anymore, we played different builds on ladder to train, but all you can bring nowadays is something against this shitty housework pressure.
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Agreed. Fix please.
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Oct 23, 2008, 02:03 AM // 02:03
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#36
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Ascalonian Squire
Join Date: May 2008
Guild: Vent Rage [vR]
Profession: Mo/
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Quote:
Originally Posted by Killed u man
QQ
GvG is srs bsns.
So wait, Rspike isn't broken, but this is? Common...
Instead of franticly trying to beat it with your trashbalanced, adjust your build.
Bring some broadhead rangers, bring some heabut - plague touch warriors, bring moar interrupts.
Build Wars was pro.
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1. In Rspike you have to be coordinated. It's not like machine-gun-blood-spam where you press T and roll your face on the keyboard.
2. If you get pushed back to your base and/or you get wiped, you will not win anymore. They stand around your shrine and aoe-blood-spam-you and you have just now wiped after time.
In no way am I defending that Rspike is not overpowered. I'm saying that Rspike is not as relevent in GvG because bloodspam is by-far the easiest build to play and win in GvG atm, Rspike doesn't even come close.
There are ways to beat this I am aware, my guild plays with some success splitting this. But right now It just has to be fixed. In no way should there be 7 N/A's and 1 Mo/W in the top50 in GvG.
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Oct 23, 2008, 03:46 AM // 03:46
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#37
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Supastar~ ★
Join Date: May 2006
Location: USA [GMT -7]
Guild: Sierraas Asian Harem [love]
Profession: Me/
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Quote:
Originally Posted by luminoth
So I guess What's Going On [sup] is a bad guild?
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Pretty sure [sup] resigned out because no one really wanted to ladder anyway. They played the 2 ESL matches against BdV and were joking around. Someone hit the ladder button and didn't bother to cancel. -shrug-
Quote:
Originally Posted by Zabe
Who the RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO infuses against this? Or is there some hidden emosuicide guild in GW? Spamming WoH + RoF + Dismiss is usually enough to keep people alive enough time to kill them (I think standard 2 monk backline bar uses Patient > RoF but still).
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I infuse against it if I don't think patient will save them or if I don't think I can mash WoH fast enough. My 40/40 set doesn't love me. I never get fast casts or recharges. ;(
Slightly on topic: I say let people farm the ladder if they want to. It's the same thing in HA, people want to fame farm, go ahead. People want to bspike and farm ladder, ok that's fine. ;P Bspike isn't going to win the mAT and it's probably not going to win an AT unless it's horribly late at night and it's a bunch of forfeit guilds.
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Oct 23, 2008, 06:30 AM // 06:30
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#38
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Wilds Pathfinder
Join Date: Nov 2006
Location: Australia
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The Bspike skills don't need a nerf, just make a few of them into hexes that do their leech after a couple of seconds so they can no longer stack, that will do it.
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Oct 27, 2008, 08:32 AM // 08:32
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#39
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Lion's Arch Merchant
Join Date: Mar 2007
Profession: E/
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Quote:
Originally Posted by erk
The Bspike skills don't need a nerf, just make a few of them into hexes that do their leech after a couple of seconds so they can no longer stack, that will do it.
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didn't you by definition just propose a nerf to bspike...
@divine post
man, if removing cyclone axe off of GL took this long... N/A nerf isnt gonna see the light of day till GW2.
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Nov 09, 2008, 02:17 PM // 14:17
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#40
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Well, nerfed to a lesser extent.. They cant/(usually doesnt) bring a N/Me WoD anymore, and takes N/R Serpents instead of Dash and swap the WoD whit a N/P whit Goodspeed and Fallback.. Its still very effective but now splitting IS MUCH MORE effective, 8v8 it still wins but i saw just 8matches, xX - Solar Energieee - eB playing (best ranked bspikkes atm) xX lost all (splitted bya 5/3 split Rc,War and Snare rest stood base).. eB just got owned by getting their lord first killed but Solar Energiee played some bad r1000++ and they all went 8v8 so they won all, but what i've seen now is that split does actually win, all the games since the necros cant run around and kill u since they have dash :/
All in all, Great Nerf tbh, tactics wins this muucch easier
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