Nov 22, 2008, 01:14 AM // 01:14
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#21
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Jungle Guide
Join Date: Jun 2006
Guild: Winter Wonderland [brrr]
Profession: W/E
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Step 1:
Scare the shit out of Monks with every swing.
Step 2:
Kill.
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Nov 23, 2008, 06:34 AM // 06:34
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#22
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The Cheese Stands Alone
Join Date: Dec 2005
Location: A Chair
Guild: Delta Formation [DF]
Profession: R/
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Quote:
Chop Chop the Panda [rawr]
Otherwise known as Polly, is known for his erratic play style. He builds adrenaline on 4-5 different targets one time, and then the next time he builds it on just one target. Mix it up and be as random and different as you can.
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Polly is known for many things, but for erratic playstyle he is not.
Quote:
pressure seems to be dominating the current metagame
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Yeah that's a good joke.
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Nov 23, 2008, 09:11 AM // 09:11
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#23
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Rhamia Darigaz
spiking is for losers who never win
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You're right. All of rawr's wins were imaginary.
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Nov 23, 2008, 01:23 PM // 13:23
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#24
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Krytan Explorer
Join Date: Sep 2006
Location: Budapest
Profession: E/
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Quote:
Originally Posted by Rhamia Darigaz
i just watched a few obs matches between some guilds so i think i'm pretty well informed and qualified to express a valid opinion.
having said that, i have to totally agree with that mitch guy, spiking is for losers who never win and pressure seems to be dominating the current metagame. so basically you should take those 2 whoru warriors out of the OP and put in those two guys that that other guy mentioned.
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Why? Why?
Will idiocity ever end?
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Nov 23, 2008, 04:19 PM // 16:19
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#25
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Desert Nomad
Join Date: May 2005
Location: Chicago, IL
Guild: Rebel Rising [rawr]
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This thread is starting to remind me of something I'd read on QQ forums.
That being said, good points everyone! ^.^
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Nov 24, 2008, 03:33 PM // 15:33
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#26
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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This thread sucks.
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Nov 24, 2008, 03:40 PM // 15:40
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#27
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Krytan Explorer
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
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That picture for Guardian doesn't really show the main part of the animation for it. ;c
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Nov 27, 2008, 10:18 AM // 10:18
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#28
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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imo the most important part of playing warrior is making strategies on the fly of how to crumple the other team while keeping up good micro and calling shit at the same time
examples:
1)do they have a monk who kites backwards a lot, sometimes losing aggro of one of his teammates? maybe this means you should stick 1 warrior on the monk who kites like this and get the other to spike a target out of his range
2)do they have a player who doesnt pay attention to his positioning that well? people like this are just begging to be spiked
3)do their monks prot people up really early/fast? maybe this means you can fake them out into protting the wrong guy and spiking someone else while they are recharging
just little things like that are the most important part of playing warrior in 8v8 imo. as long as you dont terribly fail at micro you can still do well just by having good game knowledge.
finding the little details and making strategies like these on the fly to punish them while adjusting to their play style is what seperates the good warriors from the bad ones .
Another example: Most bad players wont even try to dodge bulls strike, and decent players will stop moving just as you get to them so that if you queue it up you will not KD them..elite players know when to stop to dodge and when to keep running. You have to judge who has good awareness on their team and who doesn't. If you know how they will act when you run at them with bulls strike recharged they are in just as bad of a position as the guys who dont even try to dodge it.
Sometimes when you get used to playing against a certain tier of player you will get thrown off when facing worse/better people because of how they behave differently. Try not to get into a set pattern of playing because then it will be YOU who is read like a book by the enemies and not the other way around. The first thing you want to do in the match is discover how they play and change how you play to counter them - this is where experience takes over.
As a rule of thumb I like to start off GvG's assuming the other team is really good because if they are then woohoo you judged them correctly and can take steps to countering the things that good players tend to do. If they aren't good then its not really that bad anyways since you can just adjust and after all they aren't good and will lose to you anyways.
playing warrior is all about getting ahead in the the mind game, the best way to describe it is getting to know 8 people very well and then trying your best to stab them in the back when they dont see it coming
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Nov 27, 2008, 01:31 PM // 13:31
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#29
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Quote:
Originally Posted by scruffy
imo the most important part of playing warrior is 3-2-1 spike, while your other warriors knocks a monk.
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^I summarized it for you.
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Nov 27, 2008, 04:59 PM // 16:59
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#30
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Lion's Arch Merchant
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I do that and have 1 QP, I must be good.
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Dec 03, 2008, 09:54 AM // 09:54
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#31
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Frost Gate Guardian
Join Date: May 2006
Location: belgium
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Quote:
Originally Posted by Haxx
[eviscerate]
When spiking, use this skill second or last so that the Deep Wound is the last thing to go on the enemy, and has less chace of being removed and the spike being caught.
[disrupting chop]
use Frenzy, and use your skills in this order: Eviscerate-->Executioner's Strike-->D-Chop...
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Dec 07, 2008, 12:14 PM // 12:14
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#32
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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super 1337 list of uber secrets that every good warrior is hiding from the rest of the gw population so that the best stay the best and the worst dont get better
if you cant beat it 8v8, split
if you cant beat it by a split, collapse
if you still can't beat it, hit the lord
if you still can't win, do it over and over again until you to figure out how to do these 4 strategies properly
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Dec 08, 2008, 08:27 AM // 08:27
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#33
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Frost Gate Guardian
Join Date: Feb 2008
Location: In my 40/40.
Guild: Brave And Strong Guild [FGJ]
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That's why Feanor is #1 warrior in guild wars.
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Dec 08, 2008, 07:05 PM // 19:05
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#34
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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