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Old Dec 20, 2008, 12:28 AM // 00:28   #81
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with sins as well as paras/dervs/necros its always the case that they're either viable - and completely broken in certain situations, or not viable and utter shit. =\
i prefer the latter.

at shinde kudasai (cyntherea), please, for once, spare us the face palming and the headaches. and im not even referring to ur post...

Last edited by urania; Dec 20, 2008 at 12:30 AM // 00:30..
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Old Dec 20, 2008, 12:32 AM // 00:32   #82
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Originally Posted by Riotgear View Post
Balanced or not, run-your-finger-down-the-number-buttons lolsins suck the fun out of the game anywhere they're viable, nuke it. I'll agree with an Assassin buff when they can do something other than button-mash spike chains.
Why would you nuke it when you can simply revert it? Genius.

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urania palm strike is and is not broken.
it IS broken if u let such sins alone.they will not only kd lock u but also deal ridiculous armor ignoring damage in a very short time period (70 from palm every 4 seconds (yes, they do spam it sometimes just to get the damage in), damage from twisting+deep wound oh and did i mention kd lock while they bash on u under flail? =) ) and will also be able to repeat dealing that damage because of ridiculously short recharge all those attack skills have.

it is NOT broken if u disable palm strike - d shot/humility and they can go dancing. but yeah, thats the case with a lot of broken skills and doesnt fix the first point at all.

so yes, NUKE THE FKN BROKEN SHIT.
and again, whoever thinks its not broken should uninstall and go play minesweeper instead.
Why Nuke when you can revert? It's old form was not used.Genius.
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Old Dec 20, 2008, 01:24 AM // 01:24   #83
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Why would you nuke it when you can simply revert it? Genius.



Why Nuke when you can revert? It's old form was not used.Genius.

Haha don't even revert it. As far as functionality goes, its good the way it is, just needs the aforementioned dmg reduction / recharge extension.

Its the same nostalgic twats complaining about "imbalance" that's always been there to begin with, even during the Prophecies-only era. You guys liked the way it was so much? YOU uninstall the game, cause your endless and pointless QQ-bitchfesting isn't going to get rid of the new professions implemented into the game.

Sins are already outclassed by warriors even at their current state, as many others have already pointed out. Currently, in a gvg lineup, they'll replace what? 1 warrior, even if that. And care to guess what viable builds they'll be able to run in that environment?

- Palm Strike
- Dancing Daggers

That's pretty much it, and even then they're not hard to counter. Ooh so broken.

Amazing no one even touches the 4-second skill-lockout mechanic hammer wars are capable of via qlock, shit, even a shock axe is even capable of it.

Last edited by Aerial Assault; Dec 20, 2008 at 01:31 AM // 01:31..
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Old Dec 20, 2008, 01:27 AM // 01:27   #84
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Nobody ever said that a game could be perfectly balanced, but why venture further into the wrong direction when you could open up a map and go for the right direction?
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Old Dec 20, 2008, 01:28 AM // 01:28   #85
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Originally Posted by Aerial Assault View Post
just needs the aforementioned dmg reduction / recharge extension.
I didn't read anything after that but +1 to that. It doesn't have to be nuked to hell, I would like it to be toned down a little.
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Old Dec 20, 2008, 01:36 AM // 01:36   #86
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Originally Posted by Tyla View Post
Nobody ever said that a game could be perfectly balanced, but why venture further into the wrong direction when you could open up a map and go for the right direction?

Moot point is moot point. Izzy is going in the right direction. that is my point. Removing professions introduced from Factions and NF is not moot point, it is just QQ. Thanks.

Last edited by Aerial Assault; Dec 20, 2008 at 01:41 AM // 01:41..
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Old Dec 20, 2008, 01:40 AM // 01:40   #87
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Moot point is moot point. Izzy is going in the direction that benefits me, that is my point. Thanks.
what he really means.
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Old Dec 20, 2008, 01:45 AM // 01:45   #88
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what he really means.

Sorry Ensign fanboy, I dont even play sin anymore, but I'm still very much in defense of them, as well as the other added professions.

You're like a cover band's broken record that just keeps on playing (unfortunately).Let me know when you've formed an original thought instead of regurgitating tired pointless shit that someone else has thought of.

Thanks. Next.
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Old Dec 20, 2008, 01:50 AM // 01:50   #89
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Originally Posted by Aerial Assault View Post
Sorry Ensign fanboy, I dont even play sin anymore, but I'm still very much in defense of them, as well as the other added professions.

You're like a cover band's broken record that just keeps on playing (unfortunately).Let me know when you've formed an original thought instead of regurgitating tired pointless shit that someone else has thought of.

Thanks. Next.
You're in defense of them because it benefits you and you aren't prepared to drop it. Once you learn that introducing stupidity is a bad thing to do, you'll understand then. Unless ofcourse you think that competetivity should have bars that have little to no downfall in skill usage.

Again, you are only under the influence of the illusion they are stepping in the right direction because you have no bearing on why skill-less things should not parade around.
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Old Dec 20, 2008, 02:29 AM // 02:29   #90
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Originally Posted by Aerial Assault View Post

You're like a cover band's broken record that just keeps on playing (unfortunately).Let me know when you've formed an original thought instead of regurgitating tired pointless shit that someone else has thought of.
Unbelievable. Is this what you say to your mother as well? For example, if your mother disagrees with you, do you tell her "You're like a cover band's broken record that just keeps on playing (unfortunately)?" We can assume so. I don't think this is what your mother brought you up for.
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Old Dec 20, 2008, 03:18 AM // 03:18   #91
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Originally Posted by Forgotton200 View Post
Unbelievable. Is this what you say to your mother as well? For example, if your mother disagrees with you, do you tell her "You're like a cover band's broken record that just keeps on playing (unfortunately)?" We can assume so. I don't think this is what your mother brought you up for.
Unbelievable. Is this what you say to your mother as well? For example...

...yeah, you get the picture.

You know, none of the arguments against Palm Strike on this thread have any weight to them. The discussion is whether the skill is overpowered. Blanket statements like "1234lol bars are bad" and "High end guilds are running PS sins" doesn't say a thing about anything.
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Old Dec 20, 2008, 03:23 AM // 03:23   #92
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[rampage as one]

You should get my point.
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Old Dec 20, 2008, 03:53 AM // 03:53   #93
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since when do we nerf skills for RA? If thats the case can we now get the pve'ers to shut up and finally balance the game according to pve?
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Old Dec 20, 2008, 04:14 AM // 04:14   #94
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Originally Posted by Dusk_ View Post
Unbelievable. Is this what you say to your mother as well? For example...

...yeah, you get the picture.

You know, none of the arguments against Palm Strike on this thread have any weight to them. The discussion is whether the skill is overpowered. Blanket statements like "1234lol bars are bad" and "High end guilds are running PS sins" doesn't say a thing about anything.
The skills not overpowered.

Next.
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Old Dec 20, 2008, 04:31 AM // 04:31   #95
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Originally Posted by Forgotton200 View Post
Unbelievable. Is this what you say to your mother as well? For example, if your mother disagrees with you, do you tell her "You're like a cover band's broken record that just keeps on playing (unfortunately)?" We can assume so. I don't think this is what your mother brought you up for.


lolwut? My response to moriz is justified. I'm sorry, but the guy is totally inept when it comes to providing anything of value to discussion. It's not the first time the guy has piped up only to say things someone else has already argued more intelligently, probably because he is incapable of formulating his own ideas. There is nothing I've read from him that's ever been original or thought provoking, but he seems to think himself some sort of "superbrave" know-it-all guru on gwg (lol), yet he's never taken a stance on any idea other than what was already popular to bitch about.

At least Ensign was in the habit of making a point and discussing it.


Quote:
Originally Posted by Tyla
You're in defense of them because it benefits you and you aren't prepared to drop it. Once you learn that introducing stupidity is a bad thing to do, you'll understand then. Unless ofcourse you think that competetivity should have bars that have little to no downfall in skill usage.

Again, you are only under the influence of the illusion they are stepping in the right direction because you have no bearing on why skill-less things should not parade around.

LOL at this guy, should take the dime store psychology and shove it. Has no clue what he's talking about, just making stupid assumptions. How the hell does Palm Strike benefit me when I've already stated that I'm no longer using sin for any form of PvP? It's been like that ever since tramp ox got the dmg reduction in ...March? Since then I've moved on to using Warrior more, particularly hammer, getting very competent in q-locks.

Quote:
Originally Posted by Tyla
Again, you are only under the influence of the illusion they are stepping in the right direction
lolwut?
lolwut??
lolwut???

If anyone is under any influence, its you, mindlessly supporting current popular theorem (more like paradigm on these boards). You cant even reason why you dont like it other than proclaiming it "skill-less".

My defense of Palm Strike is in its change of functionality (touch crippling offhand). Why? Because it provides a viable build for sin and reintroduces them into the GvG arena, in turn, providing more diversity for frontline GvG . Other than 2 warriors, what exactly is there? Yeeeeah.

You're bitching about what exactly? "Skill-less" things? You want to QQ about "skill-less" things? FC Water Mes. Go QQ about that.

Last edited by Aerial Assault; Dec 20, 2008 at 04:36 AM // 04:36..
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Old Dec 20, 2008, 05:16 AM // 05:16   #96
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Imo, Palm Strike could use a tone-down nerf, if anything. The Cripple was a good idea, the masive damage was a good idea, and the reduced recharge was a good idea - perhaps not all at once, though. For example, i think the skill would still be above average if it dealt less damage, but still introduced a prerequisite-less offhand attack with a snare. Palm Strike turned from a crappy skill to an amazing skill with one tremendous buff that i think may have overstepped the bounds of balance, but i think it's reparable with a small nerf. The ability to deal a large amount of damage, Cripple a target, and head right into a dual attack afterwards is a bit much, not to mention how abusable it is with Sythes, providing a lovely, cheap, painful snare and damage with a quick recharge. Palm Strike would remain viable with a small downscaling to its extreme effectiveness to be honest.
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Old Dec 20, 2008, 05:50 AM // 05:50   #97
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Originally Posted by Aerial Assault View Post
lolwut? My response to moriz is justified. I'm sorry, but the guy is totally inept when it comes to providing anything of value to discussion. It's not the first time the guy has piped up only to say things someone else has already argued more intelligently, probably because he is incapable of formulating his own ideas. There is nothing I've read from him that's ever been original or thought provoking, but he seems to think himself some sort of "superbrave" know-it-all guru on gwg (lol), yet he's never taken a stance on any idea other than what was already popular to bitch about.

At least Ensign was in the habit of making a point and discussing it.
i made my point ages ago: palm strike should keep its current functionality but should have an 8 second recharge, purely because it has the unprecedented ability to not only skip a lead once, but skip it TWICE. having a single skill lead off two dual attacks in one combo, while providing high damage AND a long cripple, is overpowered. plain and simple.

the other alternative is, to keep the short recharge, but lose the cripple. take your pick, the skill can't have both.

lastly before i put your face back on the ignore list: i never bother to sound intelligent on forums, especially about a game that i really don't care for anymore. now, if you REALLY want to argue about game balance, i can outdo you any day of the week. after all, it's not like YOU had anything intelligent to say.
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Old Dec 20, 2008, 07:08 AM // 07:08   #98
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Originally Posted by wuzzman View Post
since when do we nerf skills for RA? If thats the case can we now get the pve'ers to shut up and finally balance the game according to pve?
Dont post if you have no clue, RA only? Maybe check observer sometimes.
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Old Dec 20, 2008, 07:29 AM // 07:29   #99
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Originally Posted by Aerial Assault View Post
Why? Because it provides a viable build for sin and reintroduces them into the GvG arena
You speak of reintroducing a class that is broken in design to begin with as a good thing.

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more diversity for frontline GvG . Other than 2 warriors, what exactly is there?
I rather see classes with skilled play than this type of "diversity"

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You want to QQ about "skill-less" things? FC Water Mes. Go QQ about that.
We have been. It's just sin threads attract the most clueless naruto fans so it's the most discussed.
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Old Dec 20, 2008, 10:13 AM // 10:13   #100
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It hurts bar compression if you want to O-D-O-D-D.
"It hurts L-O-D"? , who was using Palm strike as their Off hand before the buff? a small minority. Instead what it does is it means if you don't have cripple on your bar, you can forget Hiddencaltrops/siphon/caltrops/etc (im just listing names of other cripple skills) since they don't do damage, and put on Palm which will snare but also deal damage.
so you have a cripple that does damage. but then you have to bring either 1)a weak-ass combo to fill the same amount of slots, or 2)a long-ass combo to reach your desired damage. either option sucks.

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*cough* Palm strike has already been buffed by given 4 recharge, why not make it cripple if it hits a moving foe instead of just giving cripple*cough*
clear your throat. because we dont want an elite leaping mantis sting. we want a leadskip offhand with unconditional cripple.

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Balanced or not, run-your-finger-down-the-number-buttons lolsins suck the fun out of the game
only if you're on the receiving end.

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You're like a cover band's broken record that just keeps on playing (unfortunately).
this is a cool line, i should use it sometimes.

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with sins as well as paras/dervs/necros its always the case that they're either viable - and completely broken in certain situations, or not viable and utter shit. =\
i prefer the latter.

at shinde kudasai (cyntherea), please, for once, spare us the face palming and the headaches. and im not even referring to ur post...
Quote:
You speak of reintroducing a class that is broken in design to begin with as a good thing.


I rather see classes with skilled play than this type of "diversity"
you're like a cover band's broken record that just keeps on playing (unfortunately).
you all keep spewing the same shit like they are facts. stuff your obtuse opinions back down your pieholes.
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