Jan 01, 2009, 12:54 PM // 12:54
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#21
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Krytan Explorer
Join Date: Jun 2007
Guild: Gulfstream Owners Club [GS]
Profession: Rt/R
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Good only when you got 1-2 Me/N annoying the crap out of you, else as many others stated it's just an easily removable hex.
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Jan 01, 2009, 02:43 PM // 14:43
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#22
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Furnace Stoker
Join Date: Aug 2007
Location: Sydney, Australia
Guild: Haze of Light [pure]
Profession: R/
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I like using it, but its definately overpowered. I was using it in RA to great effect, it just wasnt fair in RA, where its usually one monk that relies on guardian/stances to survive. Also, its 10 recharge beats the 12 recharge on holy veil. So it took about 2 or 3 tries to get through the combo unhindered by stances/enchants and the monk would die. This was without any other hexes on the team. I know RA is low, but the second I saw this skill I knew it was good.
The only question I have about it... if someone PnH to remove MoI from someone, does PnH remove the hex BEFORE the enchant, or not. By that I mean, does PnH last for like 1 second due to MoI since it was removed by the hex, or does it last the full time since the hex is gone before the enchant.
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Jan 01, 2009, 06:57 PM // 18:57
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#23
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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It is not that easy to remove...Besides Enduring Toxin, there should be a megaton of hexes from a necro on you aswell, such as Faintheartedness+Defile+Lingering. What is the monk going to do? The warrior can't pressure anything, due to Faint+NO FRENZY, and the monk is busy playing a heal/damage war it can't win. Normally, Faint is balanced because, warriors have an accessible IAS at all times. MoI totally throws that out the window and happily shits on it.
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Jan 02, 2009, 03:21 PM // 15:21
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#24
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Jungle Guide
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What kind of Mark setup consistently beats any of the decent g7+ teams? Although it's a broken skill, no one truly has a broken setup involving the skill yet. The longest streak I've clocked so far is 32 on it during American hours, which is really quite mediocre.
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Jan 02, 2009, 08:17 PM // 20:17
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#25
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by Sun Fired Blank
What kind of Mark setup consistently beats any of the decent g7+ teams? Although it's a broken skill, no one truly has a broken setup involving the skill yet. The longest streak I've clocked so far is 32 on it during American hours, which is really quite mediocre.
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And what elite did you swap out for MoI? If you took out WoD or Lingering for it, yeah you're going to lose a lot of power. On the otherhand, if you put it in for Eviscerate/Prage/WE, the effects are a lot more devastating.
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Jan 03, 2009, 02:34 PM // 14:34
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#26
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Lion's Arch Merchant
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Lost to a team running moi a while ago. They put it on our nec and trained him to death.
Couldn't remove it with spotless mind. I could add it was the first time i ta since the skill update so i didn't really know the effects of some of the new skills.
The second time we played vs that particular team we won when we knew their build and strategy.
Haven't seen many good builds/teams with moi in ta. From what i have seen: Put moi on a target and train him until he dies. It becomes pretty obvious so i don't think it's very effective.
I'll make another post here if i encounter some clever moi builds that seem hard to beat.
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Jan 03, 2009, 10:52 PM // 22:52
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#28
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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If you're putting MoI in your team template at all, then your goal is probably not "to simply DPS out your target", chances are it's a more hex based build, where W/A would suffice or even be optimal.
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Jan 06, 2009, 03:06 PM // 15:06
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#29
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Lion's Arch Merchant
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Doesn't patient spirit become an instant heal if you try and heal an ally suffering from moi?
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Jan 06, 2009, 03:21 PM // 15:21
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#30
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Krytan Explorer
Join Date: Mar 2006
Location: still lost
Guild: Guy In Real Life [GIRL]
Profession: Mo/
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nope, it makes patient do nothing at all.
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Jan 06, 2009, 03:23 PM // 15:23
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#31
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The Greatest
Join Date: Feb 2006
Profession: W/
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Quote:
Originally Posted by Hundbert
Doesn't patient spirit become an instant heal if you try and heal an ally suffering from moi?
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No. Patient healing does nothing on people with MoI.
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Jan 06, 2009, 03:24 PM // 15:24
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#32
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Quote:
Originally Posted by Hundbert
Doesn't patient spirit become an instant heal if you try and heal an ally suffering from moi?
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Nope, it destroys Patient Spirit completely (it never existed, no heal, no enchant).
Personally I think it's these small bugs that should be fixed, the skill by itself is fine as it is.
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Jan 07, 2009, 01:02 PM // 13:02
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#33
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Ascalonian Squire
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confirm that patient doesnt work
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Jan 07, 2009, 01:21 PM // 13:21
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#34
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Furnace Stoker
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Quote:
Originally Posted by Dmitri3
Nope, it destroys Patient Spirit completely (it never existed, no heal, no enchant).
Personally I think it's these small bugs that should be fixed, the skill by itself is fine as it is.
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It's not a bug, it makes Patient Spirit last 0.3 seconds, which Guild Wars rounds down to 0.
MoI is just that retarded.
Last edited by DarkNecrid; Jan 07, 2009 at 01:24 PM // 13:24..
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Jan 07, 2009, 04:31 PM // 16:31
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#36
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Quote:
Originally Posted by DarkNecrid
It's not a bug, it makes Patient Spirit last 0.3 seconds, which Guild Wars rounds down to 0.
MoI is just that retarded.
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And that's what I consider a bug. GW rounds it to 0, doesn't mean a heal shouldn't trigger.
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Jan 07, 2009, 05:38 PM // 17:38
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#37
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Furnace Stoker
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Quote:
Originally Posted by Dmitri3
And that's what I consider a bug. GW rounds it to 0, doesn't mean a heal shouldn't trigger.
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Patient Spirit: "Enchantment Spell. For 2 seconds, target ally is Enchanted with Patient Spirit. When this Enchantment ends, that ally is healed for 30...102...120 Health."
Under MoI, [Patient Spirit] lasts 0 seconds.
0 seconds = not applied because it has no duration (doesn't proc Mysticism either).
Not applied = You weren't enchanted in the first place, which means it can't end.
If it doesn't end = you don't get healed.
It's not a bug if it's how the game engine functions.
Last edited by DarkNecrid; Jan 07, 2009 at 05:41 PM // 17:41..
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Jan 10, 2009, 01:37 AM // 01:37
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#39
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Hey guys I decided that anyone who thinks MoI isn't broken is a dumb shit. Thanks.
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Jan 10, 2009, 03:51 AM // 03:51
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#40
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Wilds Pathfinder
Join Date: Jul 2005
Location: Canada, almost got to see a polar bear... :P
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Quote:
Originally Posted by Seraphim of Chaos
Hey guys I decided that anyone who thinks MoI isn't broken is a dumb shit. Thanks.
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Good thing no one cares about your opinion.
On a side note, when did anyone care about anyone's opinion? *sigh*
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