Jul 07, 2008, 01:47 PM // 13:47
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#81
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Ascalonian Squire
Join Date: Mar 2006
Guild: Invalid Spell Target [HaX]
Profession: N/E
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Tainted/warder with Well of Profane for altar maps (HoH mostly), running dual smite with air of enchantment in 6v6 ... oh teh times
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Jul 10, 2008, 01:39 PM // 13:39
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#82
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Ascalonian Squire
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there never was a golden age of tombs either, sorry to say. the first week or so people played mostly with premade builds, but after a while lightning orb/surge spike was the dominant meta. chain lightning was pretty ridiculous at that time and i believe it was the first nerfed skill in gw (maybe balths aura?). but then people discovered oath shot and spiritspam dominated tombs for a good 3 months, up until pvpx made it so you could only have one of the same spirit at a time. the nr nerf didn't help either, and it opened the door for smite (and stancesmite lol). like a month after that they totally destroyed ether renewal but absolutely broke rangerspike in the same update, and so that became the new meta. the gwwc update (best update ever imo) added an after cast to punishing/savage/dshot and so toned rangerspike down a bit. but then apparently iway came along, and i think you know the story from there.
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Jul 10, 2008, 02:16 PM // 14:16
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#83
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Lion's Arch Merchant
Join Date: Apr 2007
Guild: Ancient Shaolin Guardians
Profession: E/D
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Having to do certain builds all the time is boring, but unfortunatly when i started HA the only teams i could get into was sway because i was unranked and the ranked players would say go back to pve noobie no rank -_-
If there wasnt so much rank segregation i really believe sway and iway or the silly sf sins would not of gotten as big as they did, simply because there would be no need for people to desperatly gain ranks to play with the higher players and do fun builds like balance and try new builds.
I made a build once, but because i am only r3 now no one wanted to try it, but if a r10 said the same thing as me, they would get tons of people flocking at them most probably.
It is a shame, i think at the start of HA ranks wouldnt of mattered so much, and everyone was at almost the same level as each other, so it probably seemed like a better quality of players and opposition.
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Jul 10, 2008, 02:50 PM // 14:50
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#85
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Academy Page
Join Date: Feb 2008
Location: Houston
Guild: HooD
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oooo the fun times haha
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Jul 10, 2008, 05:38 PM // 17:38
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#86
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Wilds Pathfinder
Join Date: Oct 2005
Location: Netherlands
Guild: None but Fools [nuts]
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Back in the day my guild ran a nasty build with 2 drain mesmers and 2 migraine mesmers. This was before factions was released and pretty overpowered.
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Jul 10, 2008, 06:26 PM // 18:26
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#87
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Academy Page
Join Date: May 2007
Guild: [DDA]
Profession: R/
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I think there were a few guilds that seemed to have HoH a lot of the time, Your Math Teachers [Math] being one of them i seem to remember. Also, IWAY was loads of fun, even though it was for noobs it got plenty of people, including me to rank 3. Also, we used to try and gank the Koreans if it was 2 america teams and 1 Korean in those 3-way maps.
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Jul 10, 2008, 08:45 PM // 20:45
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#88
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Frost Gate Guardian
Join Date: Aug 2007
Guild: Puff Puff Pass That Oh W T F [B스n]
Profession: Me/P
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Quote:
Originally Posted by Nente
I Also, we used to try and gank the Koreans if it was 2 america teams and 1 Korean in those 3-way maps.
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And they still usually won....
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Jul 10, 2008, 10:38 PM // 22:38
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#89
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Frost Gate Guardian
Join Date: Feb 2007
Profession: W/A
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Those pictures make me miss old HA so much..........
stupid nf and new mechanics
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Jul 11, 2008, 03:20 PM // 15:20
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#90
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Academy Page
Join Date: Mar 2006
Guild: Rurik drops the [sOap]
Profession: Mo/Me
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The good old days:
When the districts actually had poeple in them and was fun:
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Jul 25, 2008, 05:39 AM // 05:39
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#91
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Lion's Arch Merchant
Join Date: Jun 2005
Location: Tombs
Guild: In Soviet Russia Altar Caps You [CCCP]/Ruthless Amazons [ego]
Profession: W/E
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This is seriously making me wish I didnt lose my screenshots when i reformatted....
vim monk holding
spiritway holding
ahhhhhhhhh..............................
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Aug 17, 2008, 02:10 PM // 14:10
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#93
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Academy Page
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To be honest there is quite a simple reason why HA and organised PvP has died over time.
Pre-made Builds.
When people stop sending in pre-made builds for everyone to use at their leisure and when website such as PvXwiki stop ruining the game only to fill their pockets then we can have a good form of PvP. But sadly its too late now.
I can imagine the same will happen to GW2. I guess we'll have to enjoy the game for the first few months until the game will be ruined by pre-made strategies. The only thing we can do is to stop those websites such as PvXwiki, but sadly the owners pockets are more important than their dignity and the quality of a multi million game.
So what was PvP back then when there where no pre-made builds around? Random, refreshing, rewarding and most importantly fun.
Last edited by SniperF0x; Aug 17, 2008 at 02:13 PM // 14:13..
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Aug 17, 2008, 02:37 PM // 14:37
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#94
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Krytan Explorer
Join Date: Jan 2006
Profession: W/
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It was golden when it was 6v6. Also, on a side note, BYOB HA ownz :
Had one Choking Gas/Practiced Stance Raner, Shock War, IWAY War, two RaO Thumeprs, and a SB/Infuse.
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Aug 17, 2008, 07:28 PM // 19:28
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#95
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Academy Page
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omg i miss old gw............... all those pics
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Aug 17, 2008, 10:20 PM // 22:20
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#96
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Forge Runner
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Meh, 6v6 was meh...
It was alright, but old school holding 8v8 was the shit.
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Aug 19, 2008, 10:31 AM // 10:31
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#97
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Pre-Searing Cadet
Join Date: Aug 2008
Profession: R/
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TOMBS FTW can't anet do an oldskool TOMBS weekend instead of those stupid triple xp weekends FFS
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Aug 23, 2008, 02:09 AM // 02:09
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#98
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Ascalonian Squire
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LOL I remember IWAY....I was noob at that... I didnt unlock the skill IWAY
I was a noob >.<
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Aug 26, 2008, 09:35 PM // 21:35
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#99
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Krytan Explorer
Join Date: May 2007
Location: GMT + 1
Guild: [~~]
Profession: Mo/E
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i like to remember the days, not that long ago, with We are the Metagame and Free Fame Story German d1
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