Mar 09, 2009, 04:56 AM // 04:56
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#1
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Ascalonian Squire
Join Date: Jul 2008
Location: in a memory card
Guild: [qp]
Profession: D/P
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Fix primal now
Why break a good skill. Totally destroyed now. Fix it
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Mar 09, 2009, 05:15 AM // 05:15
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#2
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Academy Page
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nominated for most fun bar ever.
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Mar 09, 2009, 05:44 AM // 05:44
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#3
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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After watching observer, you need to ask yourself, which is the greater evil: [Primal Rage] or [Warrior's Endurance] ?
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Mar 09, 2009, 05:46 AM // 05:46
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#4
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Desert Nomad
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true,
WE is pretty op
** NERF LC, FF, PNH PLZ ANET**
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Mar 09, 2009, 05:52 AM // 05:52
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#5
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Lol I heard PR was good here, thought about trying it. Capped it a couple of weeks later, tried it in AB... it was AWESOME, I must have got 10 kills without a death in 2 minutes of fighting.
After the round , there's a new build ... and PR is nerfed to 25% movement speed.
I still used it, found it easy and it compressed my bar for more attacks / sprints, as well as not having to switch to rush for kiting targets.
Then everyone started using it, it became like palmers.
Now it's nerfed again and I switched from it the day it got nerfed.
Eh
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Mar 09, 2009, 06:11 AM // 06:11
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#6
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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It just got fixed.
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Mar 09, 2009, 06:57 AM // 06:57
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#7
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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[dismember][body blow][disrupting chop][bulls strike][primal rage][frenzy][rush][resurrection signet]
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Mar 09, 2009, 07:32 AM // 07:32
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#8
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Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
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Should be 10s recharge imo, not being able to maintain it is kinda dumb :s
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Mar 09, 2009, 07:56 AM // 07:56
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#9
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Jungle Guide
Join Date: Mar 2007
Location: In Viking land! (Norwaii)
Guild: Beyond the Gates of Infinity [sKy]
Profession: R/Mo
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Its still nearly maintable, lasts about 13sec, but the 15recharge was a little overkill.. Its probably not gonna see play in any high-end pvp.. Still works in AB and that shizzzle but having a 15sec recharge recharge is a little much.
The reason they nerfed it to this was that it could so easilly be Canceled whit rush, to then enter ASAP. But now you have to wait 15. As usuall Anet tend to overkill on nerfs :> - but i suppose its just as good to get this skill out of the Warrior world.. Was to OP at Stand and for Split, Maintainable IMS/IAS :>
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Mar 09, 2009, 10:07 AM // 10:07
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#10
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Desert Nomad
Join Date: Dec 2005
Guild: Straight Outta Kamadan [KMD]
Profession: Me/
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Quote:
Originally Posted by IcyFiftyFive
Should be 10s recharge imo, not being able to maintain it is kinda dumb :s
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It shouldn't exist period, IMS+IAS has proven to be a cause of many problems in the past (IWAY, RaO, etc.).
From what I can tell this change mostly gets rid of it so it's a good change, it could still be viable in a spike build like rawr's though (as they often flag/collapse with a warrior and don't really pressure) now if only Warrior's Endurance gets nerfed too, that shit is pretty ridiculous with smited warriors :/
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Mar 09, 2009, 11:10 AM // 11:10
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#11
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Wilds Pathfinder
Join Date: May 2006
Guild: Super Kaon Action Team [Ban]
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I'm agree. Killing off warriors on PR was insanely fun.
Onslaught.
Quote:
Originally Posted by IMMORTAlMITCH
now if only Warrior's Endurance gets nerfed too, that shit is pretty ridiculous.
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Fixed.
Last edited by Kaon; Mar 09, 2009 at 11:12 AM // 11:12..
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Mar 09, 2009, 02:01 PM // 14:01
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#12
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Desert Nomad
Join Date: May 2005
Location: America
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I didn't really like being trained by PR tbh. It made good warriors way too good and bad warriors better than they should have been. Now if they would only fix WE...still trying to understand why we keep getting these awesome builds that boil down to cycling attack skills.
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Mar 09, 2009, 02:38 PM // 14:38
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#13
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Wilds Pathfinder
Join Date: Feb 2006
Guild: [CDEX]
Profession: R/
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Quote:
Originally Posted by X Icy X [AUST]
Why break a good skill. Totally destroyed now. Fix it
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why? becuase it was better than any warr elite? Now it's fine.
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Mar 09, 2009, 03:10 PM // 15:10
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#14
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Krytan Explorer
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I don't think WE is the problem by itself. I think the imba is the classic offense vs. defense situation. When Defense had the upper hand, Aegis chains, Song of Restoration, and "Blockway" were the "nerf now" skills. Now that offense has the advantage, Its PRage, WE, LC, probably PBlock, etc.
In fact, WE has been as is since PRage became elite Frenzy, and its only since PRage was shown the nerf bat did it become the new War elite.
Nerfing one or two skills here and there won't solve the problem, because it just leads to new skills becoming the "nerf now" skills anyway.
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Mar 09, 2009, 05:41 PM // 17:41
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#15
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Krytan Explorer
Join Date: Jul 2006
Guild: StP
Profession: Me/
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Quote:
Originally Posted by C2K
I don't think WE is the problem by itself. I think the imba is the classic offense vs. defense situation. When Defense had the upper hand, Aegis chains, Song of Restoration, and "Blockway" were the "nerf now" skills. Now that offense has the advantage, Its PRage, WE, LC, probably PBlock, etc.
In fact, WE has been as is since PRage became elite Frenzy, and its only since PRage was shown the nerf bat did it become the new War elite.
Nerfing one or two skills here and there won't solve the problem, because it just leads to new skills becoming the "nerf now" skills anyway.
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WE was buffed before PRage and was used A LOT, its pretty OP and the joke being they made an even stronger elite to take its place xD now PRage isnt as yummy ppl will go back to WE (this doesnt mean its not OP'd just wasnt as OP'd as PRage) it could do with a nerf.
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Mar 09, 2009, 05:48 PM // 17:48
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#16
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Desert Nomad
Join Date: Nov 2005
Location: Wales
Guild: Steel Phoenix
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Primal Rage is still a decent skill its just not utterly broken now.
Warriors Endurance is a bit too powerful but nothing close to the monster that PR was.
PR gave all terrible warriors the power to get kills, you just needed to look at a couple of obs matches with nH build to see that.
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Mar 09, 2009, 10:29 PM // 22:29
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#17
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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At least WE requires people to think about how to use their stances. PRage is still very powerful imho.
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Mar 09, 2009, 11:27 PM // 23:27
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#18
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Lion's Arch Merchant
Join Date: Nov 2007
Guild: Illusion of skillz [Iz]
Profession: W/E
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Don't see what all the QQing about [Warrior's Endurance] is about, it is balanced in its Current form. and is highly Susceptible to such thing as attack blocking (no energy gain) [Diversion], Energy Denial, [Distracting Shot] (Dshot that Power attack its not that hard to predict)
Secondly it makes Warriors Viable in Such Venues as AB where classes such as the assassin and the Dervish have out shined the warrior because maintaining adren. is difficult due to the constant need to move and Cap. Shrines.
it is strong, but not unbeatable, it is balanced
Last edited by dusanyu; Mar 09, 2009 at 11:29 PM // 23:29..
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Mar 09, 2009, 11:40 PM // 23:40
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#19
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Myself from a few months ago used to rape shit with WE, and I was pretty reluctant to switch to Prage. Guess I will now.
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Mar 10, 2009, 12:35 AM // 00:35
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#20
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by dusanyu
it is strong, but not unbeatable, it is balanced
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It's not that WE is so overpowering, as the fact that it's better for pressure builds than the holy Shockaxe while being a mind-numbing spam build that takes much less skill; or at least that was the consensus of some epic 10+ locked complaint thread here a while back.
On that note, what is with all the [Battle Rage] on observer now?
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