Feb 24, 2009, 08:36 AM // 08:36
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#2
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Krytan Explorer
Join Date: Oct 2007
Location: just chillin
Guild: Omg Gwen Is Legal [EotN]
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meh, sorry for short response, but i wont be happy with HA until heroes are out.
the end
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Feb 24, 2009, 10:09 AM // 10:09
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#3
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Academy Page
Join Date: Dec 2006
Location: Look outside your bedroom window :O ---->
Guild: Team Genius [EpiC] 4 lyf
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well i guess soon you will be happy cos soon they will be taken out...
the end...
P.S. i think this is a ridiculous thread as it shows no info or anything that concerns anyones opinions so i dunno... if i was a mod i wouldnt see this thread right now
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Feb 24, 2009, 11:26 AM // 11:26
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#4
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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I'm happy.
Are you happy ?
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Feb 24, 2009, 02:55 PM // 14:55
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#5
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Frost Gate Guardian
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Quote:
Originally Posted by Rak Orgon of Beowulf
meh, sorry for short response, but i wont be happy with HA until heroes are out.
the end
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Ah so when the heroes are cast out in the name of "balance" i guess it'll switch back to "its this build".
I commend you though, you have the brains to actually not go there when it's no fun
Last edited by Grj; Feb 24, 2009 at 04:36 PM // 16:36..
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Feb 24, 2009, 03:24 PM // 15:24
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#6
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Lion's Arch Merchant
Join Date: Mar 2008
Location: Saegertown, PA
Guild: High by Nine [Bong]
Profession: Me/W
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i miss SOMW spike...
nuff said
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Feb 24, 2009, 03:30 PM // 15:30
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#7
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Desert Nomad
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nope, meta still sucks and will continue to suck until HA will be reworked, which is only wishful thinking cause GW2 is just around the corner, well if you consider 2 years around the corner... :S
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Feb 24, 2009, 09:05 PM // 21:05
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#8
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Played all last night. Played against 1 IWAY, 1 Lichway, and a ton of teaseway (swapping out PS for warriors is still shitty teaseway it is not balanced).
Meta isn't really changing.
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Feb 24, 2009, 09:14 PM // 21:14
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#9
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Krytan Explorer
Join Date: Jun 2006
Guild: Commence Aggro [BaMf]
Profession: Mo/E
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Last night, I watched two gvg guilds play each other on Golden Gates.....They were both running teaseway....one had a variant.....took 18 minutes for it to end, and the only reason it ended was due to a resign.
The only way to win now: hope their monks get carpal tunnel after 15 minutes.
I want Riftspike and ViMway back....
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Feb 24, 2009, 09:35 PM // 21:35
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#10
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Desert Nomad
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Changing? No.
The only "new" thing is this new type of iway. There was death spike before.
Am I happy? No, nor do I care, playing WoW and Dekaron, and looking forward to the so-called quarter update which comes in April.
~daraaksii
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Feb 25, 2009, 08:15 PM // 20:15
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#11
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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dont forget ranger spike and uw mathway
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Feb 25, 2009, 08:47 PM // 20:47
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#12
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
Originally Posted by Apok Omen
Last night, I watched two gvg guilds play each other on Golden Gates.....They were both running teaseway....one had a variant.....took 18 minutes for it to end, and the only reason it ended was due to a resign.
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Was that the one with Team Voyager running dual mesmer and a flagrunner? Yeah I watched like 10 min of that before I had to leave for school, booorrrriiinngggg. But TV wasn't running teaseway. VoR =/= tease. The build looked straight from GvG, with a hero running the VoR mez.
And FYI to the OP, Lichway isn't really all that new, people were running the same basic build with Flesh Golem before AoTL got buffed. And the "balanced" is just Warriors instead of PS sins (as reverend said), and a tease hero instead of a human PD. On the higher ranked teaseways, I've seen a few run a ranger instead of the earth ele, some run a RoJ smiter instead of the earth ele....the point is if you have a me/rt hero on your team, you are playing teaseway.
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Feb 25, 2009, 10:30 PM // 22:30
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#13
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Desert Nomad
Join Date: May 2005
Location: America
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Quote:
Originally Posted by blackknight1337
On the higher ranked teaseways, I've seen a few run a ranger instead of the earth ele, some run a RoJ smiter instead of the earth ele....the point is if you have a me/rt hero on your team, you are playing teaseway.
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Standard teaseway doesn't have an earth ele
The generic teasway is now:
2 PS sins (maybe on PR axe)
1 SH ele with manta of resolve
1 LC nec with snares
1 tease hero
1 PnH monk with command
2 monk backline
When two of these teams face each other, especially on fetid and chambers it is painfully slow slog out to pressure monk energy and rack up DP on the hard rez...maybe get a lucky interrupt or terrible protting on players knocked down in SH. It's just terribly boring all around...and not going away.
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Feb 26, 2009, 12:08 AM // 00:08
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#14
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Jungle Guide
Join Date: Jan 2007
Location: USA
Profession: Mo/
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Quote:
The generic teasway is now:
2 PS sins (maybe on PR axe)
1 SH ele with manta of resolve
1 LC nec with snares
1 tease hero
1 PnH monk with command
2 monk backline
When two of these teams face each other, especially on fetid and chambers it is painfully slow slog out to pressure monk energy and rack up DP on the hard rez...maybe get a lucky interrupt or terrible protting on players knocked down in SH. It's just terribly boring all around...and not going away.
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When I was playing a bit during the first night of double fame last weekend, ran into several groups running an earth ele in one of the midline spots...and wasn't the earth ele meta before LC/PnH were buffed? Haven't played much at all in the last 6 months so I'm not 100% on this. For some reason I put earth ele as if it were meta still, my mistake. The groups that I saw running a smite monk probably just ran it in place of the lingering curse necro.
Anyway, agreed on the matches lasting forever...
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Feb 26, 2009, 12:32 AM // 00:32
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#15
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Desert Nomad
Join Date: May 2005
Location: America
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Some teams are running a UG instead of an LC nec now since PnH and lots of party healing makes LC kinda useless.
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Feb 26, 2009, 01:14 AM // 01:14
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#16
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Furnace Stoker
Join Date: Apr 2006
Guild: Amazon Basin [AB]
Profession: Mo/Me
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Quote:
Originally Posted by arienrhode
When two of these teams face each other, especially on fetid and chambers it is painfully slow slog out to pressure monk energy and rack up DP on the hard rez...maybe get a lucky interrupt or terrible protting on players knocked down in SH. It's just terribly boring all around...and not going away.
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QFT. I don't care about heroes, give me Spiritway any day of the week over this snorefest.
The thing people are figuring out now in both HA and GvG is that 4-healer teams are strong. Incredibly boring, but strong.
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Feb 26, 2009, 01:24 AM // 01:24
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#17
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Raged Out
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Meta change is NEVER a bad thing.
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Feb 26, 2009, 01:34 AM // 01:34
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#18
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Wilds Pathfinder
Join Date: Feb 2007
Location: London, England
Profession: Mo/
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how did we go from 3 monks to 2 monks to 4...
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Feb 26, 2009, 01:37 AM // 01:37
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#19
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Banned
Join Date: Jan 2006
Location: Bermuda Triangle
Profession: W/
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Life on the street is always changing. The rules of the game always change, the game remains the same. If you're a good hustler you're already prepared for the change. You take advantage of the opportunities and you make bank on that shit. That's the life of a true hustler, always looking out in the future. But not so far ahead he can't see where he's stepping.
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Feb 26, 2009, 12:30 PM // 12:30
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#20
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...is in denial
Join Date: Sep 2006
Location: Hyperion
Guild: starcraft 2
Profession: P/Me
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o yea don't forget about those teams that bring 2 tease heros.... o gawd /resign
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