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Old Jun 10, 2006, 02:10 PM // 14:10   #1
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Default Guild Hall Analysis

Links to analyses of Guild Halls by experienced players. More will be added as they appear.

Druids Isle - Wasteland Squidget
Burning Isle - CAT
Warriors Isle - JR
Frozen Isle - Moriz


UPDATES:

As of Thursday July 13th:
# Modified the Burning Isle guild battle map so that Flame Cursed Sentinels are now Lesser Flame Sentinels. Lesser sentinels are vulnerable to all Conditions, do not heal when out of combat, and slowly die on their own in the first 25 minutes of the match.
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Old Jun 14, 2006, 12:56 AM // 00:56   #2
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I really appreciate the work you guys have done with these. They're very informative to guilds who are still fairly new to GvG and who definitely don't realize each map has more nuances than simply just the way the paths go. I really hope there can be this in-depth analysis of each individual Hall style.

I think if guilds can really study these, a lot more guilds can be better sooner, which is always good.

(Sorry if replies aren't allowed in this thread.)
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Old Jun 14, 2006, 04:51 AM // 04:51   #3
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I share rob's feelings on the subject, and look forward to future analyses. Already I'm bookmarking and referring these articles.
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Old Aug 01, 2006, 12:23 PM // 12:23   #4
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thanks, recently been made our flag runner, so this is especially useful to me, great to have a place to go to learn any maps we might play, as i need to know them all

great resource, hope it expands!
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Old Aug 01, 2006, 10:06 PM // 22:06   #5
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An analysis of Isle of Meditation would be great since Im seeing this hall pop up frequently enough in gvg.

Great Work keep it up
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Old Aug 04, 2006, 01:01 PM // 13:01   #6
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Please sir, may I have more?
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Old Aug 16, 2006, 10:38 PM // 22:38   #7
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is there an analysis of the ice map? if not, i am in the process of writing one. my focus will be primarily on strategic positions and bodyblocking.

a quick question: how do you embed the images into the text? the best i can do is a small thumbnail or a link.
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Old Aug 17, 2006, 11:35 AM // 11:35   #8
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use
Code:
[img]directlinktotheimage[/img]
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Old Aug 18, 2006, 12:35 AM // 00:35   #9
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Please note that some of the info in the Burning Isle analysis is out-dated.
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Old Aug 18, 2006, 12:43 AM // 00:43   #10
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Good catch Locust, I had forgotten to add a note about that.
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Old Aug 18, 2006, 01:07 AM // 01:07   #11
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Very nice. Quite helpful for future refrence in GvGs.
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Old Aug 20, 2006, 01:37 PM // 13:37   #12
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i finished the rough draft of my frozen isle analysis, and i believe JR is in the process of double-checking it (well, i hope he is...). anyways, if anyone wants the rough draft for a quick read-over, i'll be glad to provide it.

depending on how it goes, i might be able to do an analysis on the jade and meditation isles.
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Old Aug 23, 2006, 07:34 PM // 19:34   #13
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Can we please have an analysis of "Isle of meditation" which IMHO is the map that demands the most strategic and tactical moves than any other there is?

Thanks a bunchies,

Vel
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Old Aug 28, 2006, 09:52 PM // 21:52   #14
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it's here:

Frozen Isle: General Defensive Strategies
http://www.guildwarsguru.com/forum/s...php?t=10035475
additional credit goes to JR- for proofreading and editing.

next up:

Frozen Isle: Defensive Splitting
currently on hold.

Last edited by moriz; Aug 29, 2006 at 01:02 AM // 01:02..
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Old Oct 13, 2006, 05:25 AM // 05:25   #15
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can you please do isle of meditation and wizards isle please
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Old Nov 19, 2006, 07:59 AM // 07:59   #16
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What about the Isle of The Dead? This hall is rarely seen in GvG. Is this hall purposefully avoided?

This is one analysis I would like to see. I'm not qualified enough to say I would make a total analysis of the hall,even if I do have a good idea of what it brings to the table. I'll leave that to more experienced PvP players.
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Old Jan 16, 2007, 12:57 AM // 00:57   #17
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I'm not sure if this is the right place to put it...but Isle of Solitude seems buggy.

The Bodyguard won't heal the Guild Lord ever...it seems that the distance between them is too great...
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Old May 02, 2007, 03:32 PM // 15:32   #18
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sorry, dont wanna cause problems but none of the links work for me... its obviously a problem with my computer, i prolly need to download something...

They just give me an error message on the page, they dont even start downloading...
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Old Jul 17, 2008, 05:01 PM // 17:01   #19
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hmmmmm maybe like a imperial detailed would be nice? lotta newbish guilds use it cuz of its good looks, so it would be helpful....and besides i wanna see some1 sum it up^j^
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Old Jul 17, 2008, 05:14 PM // 17:14   #20
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What's with the dead thread raising ??
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