May 13, 2009, 10:08 AM // 10:08
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#21
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Axe/sword = Frenzy
Hammer = Flail
Lots of reasons for this, try hammer with frenzy and axe with flail to find out.
Although I have used flail/rush on a WE scythe and liked it quite a bit.
Personally I hate frenzy, but only because it drains my energy quickly when combined with constant bull's strike.
This is probably the most interesting to play warrior build out there:
[primal rage][rush][bull's strike][savage slash][sever artery][gash][sun and moon slash][shock]
Savage slash for res signet in RA, but savage slash is one of the best parts of it.
Last edited by Lux Aeterna; May 13, 2009 at 10:18 AM // 10:18..
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May 19, 2009, 03:50 AM // 03:50
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#22
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Ascalonian Squire
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ok so I've gotten to level 11 and like the game a lot, but I also want to play a hammer warrior. What is THE PvP/GvG hammer warrior build out there? So maybe I will only need 1 expansion for all the skills.
Also, is it just me or is Enraged Smash better than Bulls Strike and has a lower cooldown time.
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May 19, 2009, 10:39 AM // 10:39
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#23
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Re:tired
Join Date: Nov 2005
Profession: W/
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Quote:
Originally Posted by BzBlake
Also, is it just me or is Enraged Smash better than Bulls Strike and has a lower cooldown time.
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And it's uh... Elite.
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May 19, 2009, 01:20 PM // 13:20
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#24
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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For GvG.. I believe most run
[Magehunter's Smash][Crushing Blow][Hammer Bash][Bull's Strike]Optional[Flail][Enraged Charge][Ressurection Signet]
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May 19, 2009, 01:27 PM // 13:27
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#25
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Forge Runner
Join Date: Sep 2006
Location: Blighty
Guild: The Legion of the Blue Blade
Profession: R/Mo
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On the subject of swords, I do love cripslash but ive broken out [["coward!"] again for a bit and I'm loving it.
[sever artery][gash][standing slash][savage slash]["coward!"][frenzy][rush][resurrection signet]
Although I like Sun and Moon, Standing costs less adrenaline and so means I can often hit coward again much sooner. Also, for 6adren you get +38dmg which is pretty nice.
some variants:
[[standing slash] - [[sun and moon stash]
[[rush] - [[sprint]
[[resurrection signet]/[[savage slash] - [[shield bash]/[[conjure lightning][[lion's comfort]/[[enraging charge]
all good clean fun.
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May 19, 2009, 03:04 PM // 15:04
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#26
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Academy Page
Join Date: Mar 2009
Profession: R/
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on a side note, FOR PVE u should only use Flail, regardless of what weap ur running.
Under frenzy:- NEVER spam it on recharge
Cancel if ur taking heavy dmg or getting spiked.. or about to for sure.
Do not cancel just cuz u got hit by a low recharging skill
Rush isnt there just as a cancel stance... infact, half the time u use rush.
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May 19, 2009, 06:12 PM // 18:12
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#27
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by distilledwill
On the subject of swords, I do love cripslash but ive broken out [["coward!"] again for a bit and I'm loving it.
[sever artery][gash][standing slash][savage slash]["coward!"][frenzy][rush][resurrection signet]
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Hah, what a coincidence! I've been taking Coward out for a spin as well. What's the deal with Coward being associated with Swords anyway? It's essentially an adrenal Bull's, worked equally well on my Axe bar
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May 19, 2009, 09:09 PM // 21:09
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#28
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Ascalonian Squire
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Quote:
Originally Posted by JR
And it's uh... Elite.
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are elite skills not available to everyone? I just know you can only equip one elite skill at a time.
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May 19, 2009, 11:27 PM // 23:27
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#29
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Quote:
Originally Posted by BzBlake
are elite skills not available to everyone? I just know you can only equip one elite skill at a time.
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Yes, he's just pointing out that you'd need to sacrifice your elite slot for enraged smash. I played with it for a while in AB, it's fun but runs you out of energy. Seen other people using it.
Don't like magehunters, the unblockable is surprisingly weak compared to dev's lower cost and inherent melee shutdown. By melee shutdown I mean that if you see a sin in RA, you hit him with dev and he's suddenly useless due to weakness.
I already posted the GvG devhammer build, it's earlier in the thread along with a bunch of things to fill optional slots on hammer bars.
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May 19, 2009, 11:28 PM // 23:28
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#30
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by Thats Too Bad
on a side note, FOR PVE u should only use Flail, regardless of what weap ur running.
Under frenzy: - NEVER spam it on recharge
Cancel if ur taking heavy dmg or getting spiked.. or about to for sure.
Do not cancel just cuz u got hit by a low recharging skill
Rush isnt there just as a cancel stance... infact, half the time u use rush.
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Here is how you frenzy, you use it. If you are uncertain if you should be in frenzy, you should be in frenzy. If you are chasing a target then obviously you need IMS, if you are getting hit hard then obviously you need to not be in frenzy. Those cases are certainties. When you are learning, play dangerously. Otherwise you will never know just how far you can push things.
Also flail is bad in pve. Unless you like walking in flail between targets, rushing then swapping back to flail puts you two auto attacks away from using an adrenal skill for each and every single mob.
Last edited by Reverend Dr; May 19, 2009 at 11:35 PM // 23:35..
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