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Old May 09, 2009, 05:03 PM // 17:03   #41
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Originally Posted by Reverend Dr View Post
It really is. First off, you should be point blank for that, bad positioning is not an acceptable excuse. Second if you are getting a warrior to fake out an energy cost skill, then you are already winning. Lead with savage, then d-shot, savage again and even if the warrior is faking they just spent 20 energy to use shove they wont' be able to follow with crushing and certainly can't spike often. (also D-shot on crushing is pretty good as well).
If you are not using magebane it's autowin allready for any decent Shovespike.
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Old May 09, 2009, 09:50 PM // 21:50   #42
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Originally Posted by valence View Post
If you are not using magebane it's autowin already for any decent gimmick.
Fixed :P 1234
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Old May 09, 2009, 11:10 PM // 23:10   #43
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Originally Posted by Wish Swiftdeath View Post
One thing I'm not sure about is patient. You seem to not put any faith in it. I don't see why you keep it on your skill bar if you say "use as little as possible".

hmm?
Patient is nice when woh is dshot, but to save energy use primarily word.
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Old May 09, 2009, 11:56 PM // 23:56   #44
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Yeah, i sometimes bring divine spirit so I can use patient more often, I'm guessing that with sig of rejuv you use mainly on your war ranger and keep woh for yourself and nec?
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Old May 10, 2009, 01:23 AM // 01:23   #45
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The more you use Patient spirit, the more you are gonna regret it when ur energy runs low.

I only use patient spirit when im:

1. Fighting against NAAABS
2. About to get spiked/epic pressured
3. When high/elemental damage is split between you and another teammate
4. Ur guardian is Dshot and you are about to get hammered.
5. Need to keep healths high vs. spikes
6. Secondary pre-prot
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Old May 10, 2009, 02:44 AM // 02:44   #46
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Without WE a warrior has only 2 pips of energy regen. If the warrior has to expend 35 energy to kill someone, you have plenty of time to rez and wipe the rest of their team.

Dshotting grapple/shove on a teleport isn't always possible, but not catching the followup crushing is inexcusable.
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Old May 12, 2009, 09:37 AM // 09:37   #47
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Originally Posted by Reverend Dr View Post
Without WE a warrior has only 2 pips of energy regen. If the warrior has to expend 35 energy to kill someone, you have plenty of time to rez and wipe the rest of their team.

Dshotting grapple/shove on a teleport isn't always possible, but not catching the followup crushing is inexcusable.
You have plenty of time in any case - the spike cools down only once in 30 seconds, plenty of time to kill someone. It's just that you have to catch them first, and if you can't catch them then regardless of how much energy the Warrior has to use per spike, you lose.

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Should you Guardian yourself or Guardian your allies?
?
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Old May 12, 2009, 12:47 PM // 12:47   #48
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The only reason i said guardian someone vs. a shovespike is cuz it has a 50% chance of keeping out crushing blow's DW. Should guardian others, because with ur positioning you SHOULD know if theyre gonna spike you or not.
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Old May 12, 2009, 01:46 PM // 13:46   #49
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Wrong context (I meant vs. dual RaO + DLunge); vs. Shovespike of course you don't Guardian ...
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Old May 12, 2009, 02:22 PM // 14:22   #50
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Oh, lol.
To whoever has more dmg applied on em.

1 rao ranger counts as 1
pet counts as .5
if theres a rao ranger on ur necro, +1
if theres a rao ranger and 2 pets on you, +2
guardian goes on u

Dont guardian yourself if theres one or two dlunge pets and no RaO ranger on u, thats like Guardianing ur self when theres a magebane on you. Thats wasting 5e to keep off a 2e skill from the enemy landing on you 50%. Just kite, meanwhile they should have dlunge on their pet attack queue, stop and let the pets hit you, putting it out of pet attacking queue, and cast on 40/40. Safest way possible.

Btw, if you get ur WoH dchopped / dlunged and both rangers are attacking you, its not completely over... as long as ur guardian isnt dchopped. If both are dchopped/dlunged and are far from recharging, switch to low set and wait for a rez.

Last edited by Thats Too Bad; May 12, 2009 at 02:24 PM // 14:24..
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Old May 12, 2009, 02:40 PM // 14:40   #51
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Originally Posted by Thats Too Bad View Post
switch to low set and wait for a rez.
This is a sound piece of advice. I see so many monks getting this wrong.

A lot of monks will swap up to their high set and spam away in order to delay an inevitable death. This will usually lead to easy interrupts and death in a high set, which is usually gg. Unless all sigs have been burned then you're usually better off eating dirt in a low set and waiting for a sig.
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Old May 12, 2009, 03:54 PM // 15:54   #52
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Yep i get raged at that alot...

We're winning I die in high-set and we lose, it's so stupid I have no idea why i do it at least once a night >.<

Though its more often i try and weaponswap to get a fastcast and lag when trying to swap back ( run 280-400 ping usually)
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Old May 19, 2009, 02:36 PM // 14:36   #53
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Sexy guide, now just to make one for non retarded ranger, war, n necro
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Old May 19, 2009, 03:16 PM // 15:16   #54
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Yeah i didnt do a good job of... getting this out to G2-ish people... one of the posts on the 1st page explains that perfectly XD they prob have no idea what i mean by low-set.
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Old May 19, 2009, 03:39 PM // 15:39   #55
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I learned all that shiz by the time i was halfway to G1
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Old May 19, 2009, 09:56 PM // 21:56   #56
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The monk bar is pretty bad. No vigorous. You might aswell run zbprot then for better efficiency. Cure hex and veil are bad too unless you have a purge or some off monk hex removal.

When i play a hex charachter i always watch what hex removal the opposing team has.
I put faint and defile on your ranger and watch your reaction. I see only a cure hex, all i need to do is reapply defile.

I remember back in 2008 when jace and june ran mo/d with conviction and purge sig? My only defence was a shield bash but it was alot of fun vs the dual shatter sins and whatnot

I think the guide is pretty good though. Newer players looking for ta/monk advice should read the op's main post. Quite a bit of useful monking tricks there.

If your still asking questions such as: what do you do vs rao or what to do vs backbreaker sins look at the tools at your disposal.
Skills such as bonetti make u invulnerable vs rao while shield bash or really any blocking stance will stop backbreaker spikes.

Last edited by Hundbert; May 19, 2009 at 10:07 PM // 22:07..
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Old May 20, 2009, 06:07 AM // 06:07   #57
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Quote:
The monk bar is pretty bad. No vigorous. You might aswell run zbprot then for better efficiency. Cure hex and veil are bad too unless you have a purge or some off monk hex removal.
Then post the better build. Oh and um, all the arguments regarding vig and hex removals have been discussed in the previous posts and um... no, just no.

Quote:
When i play a hex charachter i always watch what hex removal the opposing team has.
I put faint and defile on your ranger and watch your reaction. I see only a cure hex, all i need to do is reapply defile.
Did a monk just cure hex ur defile? Tell him to uninstall

Quote:
I think the guide is pretty good though. Newer players looking for ta/monk advice should read the op's main post. Quite a bit of useful monking tricks there.
Not sure if they can even read it O.o

Quote:
If your still asking questions such as: what do you do vs rao or what to do vs backbreaker sins look at the tools at your disposal.
Skills such as bonetti make u invulnerable vs rao while shield bash or really any blocking stance will stop backbreaker spikes.
WTB Pro melee... oh theres plenty :P
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Old May 20, 2009, 07:42 AM // 07:42   #58
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Originally Posted by valence View Post
If you are not using magebane it's autowin allready for any decent Shovespike.
[Cry of Frustration]
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Old May 21, 2009, 02:51 PM // 14:51   #59
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Meh, don't know why i bother posting in this thread, not like it helps...
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Old May 21, 2009, 02:53 PM // 14:53   #60
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In view of the nerf to WoH, would you suggest spamming Patient Spirit or waiting for health bars to drop below 50% before healing?
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