May 30, 2009, 04:34 PM // 16:34
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#1
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Ascalonian Squire
Join Date: May 2009
Guild: P A S A W A Y
Profession: D/
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Alliance Battle skill Setup Derv
Hello, here is my build for Alliance Battle
Dervish/Necromancer
Scythe: 10+2
Wind: 12+2+1
Earth: 6
Curse:4
Mysticism:4
Skills
Eremites Attack,Victorious Sweep, Zealous Sweep, Plague Touch, Pious Restoration, Vital Boon, Convtiction or Weakness, Onslaught (E)
My problem with this build is there is no energy management when caught in a serious fight all i can do is heal my self and remove hex and condition, which leaves me no MP at the end for my onslaught and attacks, and i barely capture ha poles at GVG with this, i have a feeling that there's something wrong with this build
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May 30, 2009, 04:39 PM // 16:39
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#2
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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Got wounding strike ?
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May 30, 2009, 04:51 PM // 16:51
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#3
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Forge Runner
Join Date: Aug 2007
Location: WHERE DO YOU THINK
Profession: W/
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Dont post 2 threads.
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May 30, 2009, 05:55 PM // 17:55
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#4
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Quote:
Originally Posted by fairyblend
My problem with this build is there is no energy management when caught in a serious fight all i can do is heal my self and remove hex and condition, which leaves me no MP at the end for my onslaught and attacks, and i barely capture ha poles at GVG with this, i have a feeling that there's something wrong with this build
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Dervish, as a class, has some of the worst energy management in the game...
Your problem is that dervish simply doesn't have enough energy to maintain your defensive skills / IAS as well as use 5e attacks. Compare it to a sin, who only uses energy to attack and has many ways to get energy back (crit strikes, falling lotus strike, etc). In this respect dervish is simply a weak class.
Try this: http://pvx.wikia.com/wiki/Build:D/an...Strike_Dervish
Onslaught is a cool elite, but you won't have enough energy to use many enchantments, heals, or defensive buffs. Put survivor insignia on, get a source of deep wound (wearying strike + plague touch or WS), drop the defensive skills and go with a monk.
12 + 1 + 1 scythe,
12 + 1 wind prayers
Lose the major runes.
Also you'll find yourself gimped in pvp without ability to deep wound.
Last edited by Lux Aeterna; May 30, 2009 at 05:57 PM // 17:57..
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May 30, 2009, 06:25 PM // 18:25
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#5
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Wilds Pathfinder
Join Date: Feb 2009
Location: Guild Hall
Profession: R/
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Too many attribs?
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May 30, 2009, 06:51 PM // 18:51
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#6
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Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
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Do what Lux said.
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May 30, 2009, 09:42 PM // 21:42
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#7
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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Oh bring bull's strike, because bull's strike is ownage on scythe especially with Onslaught, even without strength. But you'd have to get good with it if you don't already play warrior.
Plague touch is a crap skill.
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May 31, 2009, 01:17 AM // 01:17
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#8
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Ascalonian Squire
Join Date: May 2009
Guild: P A S A W A Y
Profession: D/
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thank u for your help i work on the build that u gave me and it went fine only that i did not changed my elite skill. thanx for u help
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