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Old May 15, 2009, 06:18 AM // 06:18   #1
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Default D/Me God Mode IW + relic runner

i want to be the first to post the build idea;

two man God Mode flag runner (GvG and Relic Runner for HA)
----------------------------------------------------------

1. Dervish with Extend Enchantments (+100% enchants)
2. Monk with Glyph of Renewal, Blessed Aura and 20% Enchant mod

- Blessed Aura + 20% enchant + Aegis @ 12 Prot = 5sec
- GoR + Aegis (5sec) = 10sec (1.25 sec cast)

- 5 sec Aegis + Extend Enchant on Derv runner = 10sec god mode with 1.25 sec downtime for recast GoR.

Illusionary Weaponry God Mode Dervish for HA
--------------------------------------------

Same principle, but there is 5 sec downtime for the IW while waiting for the 5sec recharge. Hey, 34 Armour ignoring AoE dmg from a scythe that can;t be rended is good right?

Last edited by Trinity Fire Angel; May 15, 2009 at 06:23 AM // 06:23..
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Old May 15, 2009, 07:52 AM // 07:52   #2
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You sure like relic runs, anyways. Dedicating a bar solely for aegis? does the skillbars you've made have any purpose in other formats as well? or did you just though: Hey they made aegis a 3 sec shadowform, let's make an invincible relic runner in HoH and temples.

What's the point in it really? as Ward against foes says Hi.
and to dedicate 2 characters for running a flag is even more pointless than your idea for HA.

and by the way about IW, A derv should do much more damage than just 34, even if you don't crit it's usually higher than 50, with a crit you'll easy hit 100 + damage.
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Old May 15, 2009, 04:39 PM // 16:39   #3
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Ok, you can have ALL the rights to that shitty build, and that's for 2 reasons:

1) IW sucks. Ow yeah, a dervish doing 34 damage each hit... OOOOR, you can just run a Scythe with 14 scythe mastery, and do 60+ damage each hit, with wound strike elite and possible 100+ damage crits...

2) Nobody uses target snares anymore. Whereas it is nice to have Spell Breaker and such, the biggest problem is:

[Ward against foes] and [Grasping earth]

Aegis don't protect against that.

If anything, try and make a build that has hex breaker runners, and can effectivly shut down ward against foes. THAT is godmode for relic run...
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Old May 15, 2009, 08:55 PM // 20:55   #4
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Ward Foes and body blocking are the biggest obstacles. Any single target snares are used as band aids until one or both of those can be put into place.

Haven't had a chance to test, but I would guess that it would not stop touch skills (palm strike); I know it wont' stop grasping or an off-target earthshaker.
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Old May 15, 2009, 10:16 PM // 22:16   #5
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yeah, IW is a shitty idea. better off just running around with WS instead. dunno... just like theory crafting and came up with the idea that aegis can still be used...
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Old May 15, 2009, 11:53 PM // 23:53   #6
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Really if you want to use IW, go Me/D with 16 illusion magic.
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Old May 16, 2009, 02:16 AM // 02:16   #7
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Really if you want to use IW, go to random arenas.
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Old May 16, 2009, 07:44 AM // 07:44   #8
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Really if you want to use IW, go uninstall.
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Old May 18, 2009, 05:21 AM // 05:21   #9
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really, IW is a shitty idea. i forgot for a sec about WS. LOL
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Old May 18, 2009, 06:42 AM // 06:42   #10
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Everyone just needs to accept that the new aegis is terrible.
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Old May 21, 2009, 07:34 AM // 07:34   #11
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Quote:
Originally Posted by Nimble Night View Post
Everyone just needs to accept that the new aegis is terrible.
QFT

lol12char
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Old May 25, 2009, 09:15 AM // 09:15   #12
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Extend enchantment only works on enchantments you cast, so aegis is still 5 secs.

/topix.

Why didn't anyone point that out out of all these poasts? Pssssh typical HA'ers.

Last edited by TheRanger; May 25, 2009 at 09:17 AM // 09:17..
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Old May 28, 2009, 09:57 AM // 09:57   #13
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only reason ud use aegis is:
running 3 monk backline and they all fail
for the ghost to cap altar
________
Vaporizer Review 2011

Last edited by superraptors; Apr 05, 2011 at 09:16 PM // 21:16..
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Old May 31, 2009, 04:11 PM // 16:11   #14
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Quote:
Originally Posted by TheRanger View Post
Extend enchantment only works on enchantments you cast, so aegis is still 5 secs.

/topix.

Why didn't anyone point that out out of all these poasts? Pssssh typical HA'ers.
Lose all Enchantments. For 5...17...20 seconds, Enchantments cast upon you last 100% longer. When this Enchantment ends, you lose all Enchantments on you.

wrong. 1 2 3 4
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