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Old May 29, 2009, 01:50 AM // 01:50   #1
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I am not sure about the mo/me bar, I had a lot of different versions, like an inspiration mes but I think a smite would work best right now.

The spike can kill multiple people, it just depends on how many people are kd'd by earth shaker. I thought extend conditions would be better than fevered dreams but it is hard to trigger it on deep wound with the spike. I also thought POD would be good, but idk where to put it, along with energy surge. I also think there would be a problem on the rt/e, it would just have to have 9+1 resto which isn't too bad I guess.

But the main idea of the build is to kill multiple targets...


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Old May 29, 2009, 04:54 AM // 04:54   #2
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CoS builds have been tried, it's really a mediocre skill.

Very similar concept is shockwave that's been out of meta for a long time. It still has potential but these types builds usually require an really good mesmer and people who can play bars that are not meta (shockwave, oos and para amazingly).
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Old May 29, 2009, 06:53 AM // 06:53   #3
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Why run fevered dreams? to get a deep wound all over the other party? or just for the dazed? Judges Insight is just getting interrupted by a ranger or mesmer. Besides, Fevered dreams is inferior to RoJ.

You're probably better off using a two warrior frontline, or swap out CoS for destructive was claive, and grasping was Kuurong, run a derv frontline, and add another ele. I'm pretty sure that will kill faster.

Yes, I like to abuse AoE, only at the time though,
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Old May 30, 2009, 01:42 AM // 01:42   #4
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So, 2 clamor of souls, a DW and MAYBE a rodgorts invocation on your AoE spike.

Thats about... 300 damage. I fail to see how 300 damage will "drop multiple targets".

Imo, it's just a crappy one target spike that will NEVER, EVER kill more than 1 person, unless the intire enemy team balls up inside your SH +searing + tenai's...
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Old Jun 03, 2009, 12:47 AM // 00:47   #5
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Quote:
Originally Posted by Killed u man View Post
So, 2 clamor of souls, a DW and MAYBE a rodgorts invocation on your AoE spike.

Thats about... 300 damage. I fail to see how 300 damage will "drop multiple targets".

Imo, it's just a crappy one target spike that will NEVER, EVER kill more than 1 person, unless the intire enemy team balls up inside your SH +searing + tenai's...
lol, recalculate your damage or test out the build before flame
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Old Jun 04, 2009, 06:09 AM // 06:09   #6
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Quote:
Originally Posted by Fosco999 View Post
lol, recalculate your damage or test out the build before flame
No really the build is terrible. It can't decide what it wants to be. There isn't enough there to pressure. There isn't enough to spike. Savannah + ES works good for knock-lock AoE pressure. Clamor is so-so for spiking. Smiters are good for physical pressure (or condi-pressure) PD can create windows for spikes or disrupt party healing, but without a team to back it, it isn't going to be doing much.

In branching out so much you have created a build that can't do anything. Really this build is just terrible.
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Old Jun 04, 2009, 06:57 AM // 06:57   #7
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mm
drop the 2 cos and add in another 2 sh eles if u really wanted to do a aoe spike

cos is a waste of a elite imo
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Old Jun 04, 2009, 10:36 PM // 22:36   #8
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The SH should be an sf ele, and you didn't calculate your damage right so I guess I will help you.

Earth Shaker + Crushing Blow = 90-100
Mighty Blow (doesn't need to hit) = 100-120
Rodgort's = ~120
Clamor of Souls = ~60 x 2 = ~120
Bane/Castigation = ~55
Shatter = 94
Deep wound = ~50-65

Total: 629-674

That's on 60 armor, there would be a cracked armor in the final build.
And it does kill adjacent people if the deep wound gets spread.
And a derv might work better than a hammer, and I would drop the fevered dreams but, I would only be able to deep wound four people.

Ban these trolls please

Hope this helps
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Old Jun 05, 2009, 01:55 AM // 01:55   #9
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Quote:
Originally Posted by Fosco999 View Post
Earth Shaker + Crushing Blow = 90-100
Mighty Blow (doesn't need to hit) = 100-120
Rodgort's = ~120
Clamor of Souls = ~60 x 2 = ~120
Bane/Castigation = ~55
Shatter = 94
Deep wound = ~50-65

Total: 629-674

That's on 60 armor, there would be a cracked armor in the final build.
And it does kill adjacent people if the deep wound gets spread.
And a derv might work better than a hammer, and I would drop the fevered dreams but, I would only be able to deep wound four people.
Let us examine this post, shall we?

Shatter is on a 25 second recharge. Between that and the fact that the target has to be enchanted means that the 94 damage that you are counting on is either going to be missing from at least half your spikes, or you won't spike very much at all.

Even with cracked armor, you won't clean spike a warrior, or a ranger. And you are borderline on someone in a shield set.

You also aren't very clear on your damage from the hammer warrior. A deep wound would have a maximum of 100 health, which you aren't clear where exactly you are counting that. Correcting your deep wound value would mean that your mighty blow would have to hit to count the 100-120 damage (obviously).

As far as spike execution goes, your hammer warrior has to hit 3 times in your spike....when you have spikes that will just barely kill a target that isn't protted in any form, you can simply rof the spike and it won't go through. And obviously if you hammer warrior takes that long to put his part of the spike through, it should be protted with spirit bond if the opposing team has a halfway decent prot monk. And once he has a clue what you are running, he can probably just rof the spike and RC after.

And I fail to see how you are going to spike multiple people when half your killing damage isn't AoE (shatter, sigs, mighty blow)

And if you want the extra midline support, IV/restoration necros are far better than CoS rits.
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Old Jun 05, 2009, 02:49 AM // 02:49   #10
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I can kill adjacent foes in isle of the nameless with a fevered dreams fire ele with rodgorts to spike and 2 rits with CoS.
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Old Jun 05, 2009, 02:58 AM // 02:58   #11
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Also, what makes this better than an axe build?

The damage you described is SINGLE target only. You said it will drop MULTIPLE targets. If you're referring to the fire ele: EVERY team has one, if you didn't notice.

Mighty blow is a skill bad frenchies bring because they can't quarterknock proporly, use hammer bash, don't be bad, don't be french.

Rodgorts + dual clamours = 250 damage.

+ DW thats 350 damage nearby radius. (100 of which is DW)

Again, HOW is that going to drop multiple targets? It's not, unless you already KD'ed them inside a SH or searing, but then you're rodgorts will be too late, and it will already have been protted up infused.

It WILL get protted up/infused every time because U have 1 hammer warrior with a bad shadowstep. (Aftercast screws it)

It's a bad build. Works in HA because AoE = win, but in no way superiour to most builds out there.
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Old Jun 05, 2009, 03:00 AM // 03:00   #12
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Quote:
Originally Posted by Fosco999 View Post
I can kill adjacent foes in isle of the nameless with a fevered dreams fire ele with rodgorts to spike and 2 rits with CoS.
1) Those targets have got 480 health and no shields or prots or anything.

2) You're lying.

Again:

DW + Rodgorts + 2 x CoS

100 + 127 + 69 + 69 (AND that's at 16 fire magic/ channeling magic) = 365.

It's a bad aoe spike, face it. You MIGHT kill a single target every 3th spike orso...
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Old Jun 05, 2009, 03:15 AM // 03:15   #13
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Quote:
Originally Posted by Killed u man View Post
1) Those targets have got 480 health and no shields or prots or anything.

2) You're lying.

Again:

DW + Rodgorts + 2 x CoS

100 + 127 + 69 + 69 (AND that's at 16 fire magic/ channeling magic) = 365.

It's a bad aoe spike, face it. You MIGHT kill a single target every 3th spike orso...
lol I'm not lying it's just a game, you can test it out. Stop trolling
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Old Jun 05, 2009, 03:21 AM // 03:21   #14
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how about this: post a video of your so-called super build in action, and then we'll go from there. or at least, a few screenshots.
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Old Jun 05, 2009, 05:56 AM // 05:56   #15
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lol, borat isn't trolling...not even close. he is simply stating facts. As did my post, though you completely ignored nearly all of it.

If you want to AoE spike, run....um....I dunno. Just off the top of my head, I guess Lichspike is the only one that was/is still run in HA that has the potential to drop multiple targets. I heard n/a ritspike with the old a-rage was a doozy though......
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Old Jun 05, 2009, 06:10 AM // 06:10   #16
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dont post builds if u cant take criticism
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Old Jun 05, 2009, 01:13 PM // 13:13   #17
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1. borat = thread winner ("don't be bad, don't be french")

2. I'm not a big fan of people that post their "super builds" before they actually try them. testing if the spike kills dummies is not checking if your spike works. if you are so confident in this build then you don't need encouragement from this forum, get some guildies and play it. see what's wrong and change. that's how you make builds.

3. if you can't take trolling then don't post here. tbh there hasn't been much trolling in this thread compared to others.
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Old Jun 05, 2009, 02:09 PM // 14:09   #18
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Quote:
Originally Posted by Fosco999 View Post
lol I'm not lying it's just a game, you can test it out. Stop trolling
i'd say borat knows a little more about HA then you do pal. cause he invented it, and then perfected it so that no man could best him in the ring of honor.

Quote:
Originally Posted by shoogi View Post
1. borat = thread winner ("don't be bad, don't be french")
^this
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Old Jun 05, 2009, 02:53 PM // 14:53   #19
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terrible build.
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Old Jun 05, 2009, 06:48 PM // 18:48   #20
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Quote:
Originally Posted by Fosco999 View Post
lol I'm not lying it's just a game, you can test it out. Stop trolling
Just because you kill a target bc you hit it 4x after the spike and let it burn doesn't mean it will kill. The fact is a SPIKE build needs 800 + damage to score kills. You can't count on no prot or sheilds, all your damage to land on time and not to be interupted, and 60 AL targets.

Why do people insist on posting bad builds. There is probably a reason no one is running this shit. If you want to be innovative fine, but if you are truly good enough to come up and mod builds, then you shouldn't need to post them on guru for people to tell you if its going to work or not. It's pretty annoying loging on to these forums and seeing 3-4 builds where someone tries to take hammer bash off a hammer warrior and replace it with mighty blow because they have no idea how hammer wars work and why you should even run one. Just stop throwing song, haste, snares, and 60 other random skills in a build and asking if it's good.. if you have to ask.. it's not.

/endrant
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