Derv bar is meh. Run a WS with a conjure if you want to keep derv in frontline.
Drop rush for enraging on Erf Shakur. Drop frenzy for flail.
Shatterstone bar could do with a second snare/more damage/blurred vision. Having snare character running isn't a great idea. Reason Make Haste is used is that it makes anyone a runner depending on your needs.
Fire ele bar is a bit clumsy with energy. Immolate isn't fascinating unless you have some major fuel for it (ie. MB).
Mes bar really needs diversion. Shame is nice for spikes also.
Might be an idea to swap one death pact out for a FomF. Or a sig. You could possibly live with just the one hard res also. I'm not a fan of dual pact, just because of the explosions that can occur if people are stupid. You'll find plenty of those in HA.
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