Jun 17, 2009, 12:16 PM // 12:16
|
#21
|
Academy Page
Join Date: Oct 2006
Guild: Steel Phoenix [StP]
|
Quote:
Originally Posted by urania
i think the only time that trick was actually used was on BHA rangers and that for obvious reasons.
|
Was most popular during cripshot wars where every ranger carried cripshot and every other ranger tried to dshot it. As such it was necessary to either 'fake' or use a shortbow for reduced activation time.
|
|
|
Jun 17, 2009, 02:16 PM // 14:16
|
#22
|
Frost Gate Guardian
Join Date: Mar 2006
Location: Isle Of Solitude
Guild: Super Kaon Action Team [SuKa]/[DoDo]
Profession: W/
|
There are definately uses for this, I have two examples:
I was running a flag and a melshot ranger was trying to stop me. I stood still on his first few melshots, and then at some point he cancelled it once and then fired it again. Since I wasn't expecting that at all I got crippled then.
When I play oathshot trapper in iway, I fake my oath shot when I know the enemy pd mes is watching me. The 2 sec recharge of pd allows me to then get it off without trouble.
|
|
|
Jun 17, 2009, 11:51 PM // 23:51
|
#23
|
Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
|
Welcome to focus swapping :P
Not really as relevant since aegis got wtfpwnt but you can use it to cancel skills under glyph of lesser energy without using one of the two of its uses.
|
|
|
Jun 18, 2009, 12:54 AM // 00:54
|
#24
|
Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
|
They changed GoLE to not be like that ages ago since people could spam Aegis till it hit a FC and draw every interrupt available first.
Weapon swapping is not the same.
At least read the thread you're thinking of being smart to reply in.
|
|
|
Jun 18, 2009, 04:40 AM // 04:40
|
#25
|
über těk-nĭsh'ən
Join Date: Jan 2006
Location: Canada
Profession: R/
|
actually, the workaround to the GoLE change was the same inventory weapon switch.
|
|
|
Jun 18, 2009, 04:55 AM // 04:55
|
#26
|
Krytan Explorer
Join Date: Feb 2007
Location: Napa, CA
Guild: Inadequately Equipped [GeAr]
Profession: R/N
|
It's not very useful with adrenaline attacks as it burns all the adren on the skill and you have to build it again anyway.
Most useful is usually canceling cripshot when you have another ranger on you.
|
|
|
Jun 18, 2009, 05:38 AM // 05:38
|
#27
|
Forge Runner
Join Date: Apr 2008
Location: Canada
Profession: E/
|
Well seeming as I've been playing ranger more and more lately, I think this will come in handy =)
|
|
|
Jun 18, 2009, 12:07 PM // 12:07
|
#28
|
Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
|
Quote:
Originally Posted by Ex Death
Sadly, only very few rangers actually bothered to do this considering the potential benefits involved.
|
Well most rangers never bothered to cancel cast crip shot because the time involved in canceling it in the hope that the other ranger will waste his d shot was too great.
For example most teams would carry crip shot as their only snare so when trying to snare the other teams runner you were better off just putting natural stride up, using a shortbow and hoping for the best because with the time taken to cancel the runner could of travelled a good distance already.
|
|
|
Jun 18, 2009, 05:25 PM // 17:25
|
#29
|
Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
|
Quote:
Originally Posted by Burton2000
For example most teams would carry crip shot as their only snare so when trying to snare the other teams runner you were better off just putting natural stride up, using a shortbow and hoping for the best because with the time taken to cancel the runner could of travelled a good distance already.
|
Flaggers aside, you often got cripshot duels away from anything else, and being able to not get yours dshotted gave you an advantage when either of you needed to disengage.
And as mentioned, it is still perfectly possible to cancel cast as many times as you like under GoLE by weapon swapping without losing the effects of the glyph.
Last edited by Revelations; Jun 18, 2009 at 05:31 PM // 17:31..
|
|
|
Jun 18, 2009, 05:34 PM // 17:34
|
#30
|
Desert Nomad
Join Date: May 2005
Location: Toronto, Ont.
Guild: [DT][pT][jT][Grim][Nion]
Profession: W/
|
Quote:
Originally Posted by Revelations
Flaggers aside, you often got cripshot duels away from anything else, and being able to not get yours dshotted gave you an advantage when either of you needed to disengage.
|
Before Mend Touch came about yes.....
|
|
|
Jun 18, 2009, 05:54 PM // 17:54
|
#31
|
Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
|
Quote:
Originally Posted by Ec]-[oMaN
Before Mend Touch came about yes.....
|
Indeed. BA hit the meta pretty hard around then though IIRC, was still nice to not get it dshotted, even if a large amount of it's damage was mopped up by mend.
|
|
|
Jun 18, 2009, 06:34 PM // 18:34
|
#32
|
Wilds Pathfinder
Join Date: Oct 2005
Location: A cardboard box in England
Guild: Men Of Substance [YMCA]
Profession: Mo/Me
|
Even still the time it takes to cancel cast, the person you are trying to crip is probably too far ahead for the crip shot to even hit. Basically it wasn't worth it in the majority of cases.
Last edited by Burton2000; Jun 18, 2009 at 06:37 PM // 18:37..
|
|
|
Jun 19, 2009, 02:25 AM // 02:25
|
#33
|
Desert Nomad
Join Date: Jun 2006
Location: IGN: Scarlet Test Ace
Guild: We play Isketch in [HoH]
Profession: E/
|
just press cancel action (defualt as ESC key) and switch weapons
|
|
|
Jun 19, 2009, 04:17 AM // 04:17
|
#34
|
Academy Page
Join Date: Sep 2008
Location: France
Profession: Me/
|
It's great ! It has uses in iway for sure, for mel shot a bit, and that's it.
Thanks.
|
|
|
Jun 19, 2009, 09:06 AM // 09:06
|
#35
|
Jungle Guide
Join Date: Jan 2007
Location: England, UK
Guild: We Are The One And Only [rR]
|
Quote:
Originally Posted by kedde
They changed GoLE to not be like that ages ago since people could spam Aegis till it hit a FC and draw every interrupt available first.
Weapon swapping is not the same.
At least read the thread you're thinking of being smart to reply in.
|
I was talking about infinite cancels under the current GoLE by focus swapping to make the spell fail rather than cancel, thus not using 1 of its 2 uses.
So how the hell isn't that weapon swapping?
|
|
|
Jun 19, 2009, 09:23 AM // 09:23
|
#36
|
The Cheese Stands Alone
Join Date: Dec 2005
Location: A Chair
Guild: Delta Formation [DF]
Profession: R/
|
Cripshot and BA were the two main uses for it. I don't think anyone actually started doing it outside of maybe the Koreans until I ran it on obs the first time vs RIP on frozen. Even then, only a handful of people used it. It was amazing for pushing flaggers, when people usually responded with another ranger on a split, or having a mesmer camp you with diversion. On maps like druid or nameless, it was essentially a free boost. It was useful for BA in 1v1's, since if whoever gets their BA dshotted essentially has to retreat.
Quote:
Well most rangers never bothered to cancel cast crip shot because the time involved in canceling it in the hope that the other ranger will waste his d shot was too great.
|
It really didn't involve much time, and when playing against a good team, you will always have your cs camped while pushing flaggers. I don't think there was a single time the opposing ranger didn't try to dshot my crip when I was pushing a flagger against a competent team. I'd rather waste a second cancelling cripshot, then have it down for 20 seconds.
Quote:
For example most teams would carry crip shot as their only snare so when trying to snare the other teams runner you were better off just putting natural stride up, using a shortbow and hoping for the best because with the time taken to cancel the runner could of travelled a good distance already.
|
If you're playing cripshot correctly, that really shouldn't happen. If you're using a shortbow anyway, then you have to be pretty close to the flagger. Cancelling a crip (or even two) won't leave them out of your range. Not to mention, if you're really pushing a flagger like you're supposed to, you should be in front of him, or very closely behind him so that he won't be out of your range even if you need to cancel.
Quote:
They changed GoLE to not be like that ages ago since people could spam Aegis till it hit a FC and draw every interrupt available first.
Weapon swapping is not the same.
At least read the thread you're thinking of being smart to reply in.
|
Fowlero's actually right. You can actually still cast infinitely under glyph by using the weapon swap cancel method.
|
|
|
Jun 19, 2009, 04:55 PM // 16:55
|
#37
|
Krytan Explorer
Join Date: Apr 2008
Profession: R/
|
Quote:
Originally Posted by kedde
They changed GoLE to not be like that ages ago since people could spam Aegis till it hit a FC and draw every interrupt available first.
Weapon swapping is not the same.
At least read the thread you're thinking of being smart to reply in.
|
At least read the thread you're thinking of being smart to reply in.
|
|
|
Jun 19, 2009, 07:31 PM // 19:31
|
#38
|
Desert Nomad
Join Date: Aug 2008
Location: Dallas, Texas
Guild: Zero Quality [zQ] /[LaG]/[USA]/[iQ]
Profession: A/E
|
Y U E created attack cancelling? Thats amazing!
|
|
|
Jun 20, 2009, 01:07 PM // 13:07
|
#39
|
The Cheese Stands Alone
Join Date: Dec 2005
Location: A Chair
Guild: Delta Formation [DF]
Profession: R/
|
Guy in XoO did.
|
|
|
Jul 02, 2009, 11:28 PM // 23:28
|
#40
|
Frost Gate Guardian
Join Date: Jul 2009
Location: Dishonorable Hall of Fame
Profession: R/W
|
Yes, you can cancel attack skills, but I'm not sure it really changes much, since IMO you have to have sup-quick reflexes to avoid getting Sbashed/diverted/dshotted
|
|
|
Thread Tools |
|
Display Modes |
Linear Mode
|
Posting Rules
|
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts
HTML code is Off
|
|
|
All times are GMT. The time now is 06:39 AM // 06:39.
|