Jul 16, 2009, 07:23 PM // 19:23
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#1
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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When are they going to nerf blindbot D/P
Seriously, I've been seeing more of these and I really can't stand them.
For those of you who don't know, this build uses 2 adrenaline spear attacks to keep multiple melees blind constantly, with other conditions inflicted and far more blinds than removal can keep up with.
They're somewhat rare, but getting more common and it makes me want to bang my face on the wall (or their face) every time I see it, I got into a big fight with one in FA today and I don't know why people would play this build except to be lame.
I know you're just gonna say "take sight beyond sight", but most of the time it's just wasted space.
I don't think Ebon Dust Aura was intended to be able to shut down 3-4 melees constantly despite condition removal, it's really quite exploitive so I suggest that the skill is changed to either melee or scythe attacks (still annoying), because right now it means people can throw out 10 second blinds every 2 seconds for zero energy cost, along with cripple and other conditions.
Either that or just remove the skill from the game ty.
Please use this lame build as much as possible so that:
1) It'll get nerfed soon.
2) It actually makes countering worth my time.
Note: If I banged my face on their face, they'd like it a lot less than me ESPECIALLY because my face would not have a permanent, bleeding, crippled 90% chance to miss their face.
Last edited by Lux Aeterna; Jul 16, 2009 at 07:30 PM // 19:30..
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Jul 16, 2009, 07:36 PM // 19:36
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#2
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Make it a 1 second cast, done.
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Jul 16, 2009, 08:13 PM // 20:13
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#3
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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Take plague touch.
They can't blind what they can't hit.
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Jul 16, 2009, 08:19 PM // 20:19
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#4
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Academy Page
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So
....you can't take any enchantment removal?
...you can't use Illusionary Weaponry?
...you can't come up with some other way to counter the problem?
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Jul 16, 2009, 08:23 PM // 20:23
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#5
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Quote:
Originally Posted by Rugar
So
....you can't take any enchantment removal?
...you can't use Illusionary Weaponry?
...you can't come up with some other way to counter the problem?
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Hi I am a warrior. No I cannot take any of that stuff sorry I am too busy pumping damage like a warrior should be. Good day to you sir.
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Jul 16, 2009, 08:25 PM // 20:25
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#6
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Lion's Arch Merchant
Join Date: Jul 2006
Location: canada
Profession: W/A
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enchant removal, block mechanisms and anti melee all work against this guy
or you can just be leet and dodge his spear attack skills like me
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Jul 16, 2009, 08:38 PM // 20:38
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#7
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Wilds Pathfinder
Join Date: Jun 2009
Profession: N/A
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Quote:
Originally Posted by jiggles
Hi I am a warrior. No I cannot take any of that stuff sorry I am too busy pumping damage like a warrior should be. Good day to you sir.
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Um... that was unintentionally humorous on your part...
Too much of a warrior to "come up with another way to counter the problem"?
Correct me if I'm wrong, but don't most good warrior builds have at least one open slot for some kind of low cost, short recharge condition control?
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Jul 16, 2009, 08:49 PM // 20:49
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#8
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Pre-Searing Cadet
Join Date: Jun 2009
Profession: N/
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This build is only usable in RA and there it make most of "troubles" for meele. its also use in TA but balance team can counter it, so no point to nerf it or reason for u to be pissed of.
RA is way as it is, pro and newbies players play there,for me personally is most frustrating part of game but hey its how it is.
Options: play with team TA,HA,GvG,AB u wont have troubles vs this build, play PvE and farm ectos
Conclusion : Stop bitching for no reason !
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Jul 16, 2009, 08:59 PM // 20:59
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#9
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Wilds Pathfinder
Join Date: Jun 2008
Profession: W/
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It isn't really a major problem because it is useless if it faces a team with enchant removal. Therefore it is only good in unorganized places like RA, AB, or CM's.
If it becomes too much of a problem for you I recommend using Rip Enchantment. I use it on my warrior in a lot of different situations and it isn't really useless because you can also use it to rip monks prots or ele attunements or something if you don't run into a blind derv.
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Jul 16, 2009, 09:03 PM // 21:03
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#10
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Forge Runner
Join Date: Feb 2007
Location: Las Vegas
Guild: Enraged Whiny Carebears [oR]
Profession: W/E
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I thought everyone knew better than to play melee in RA with all the blind and necros with 8 anti melee hexes? Anyways, that bad bar is only played in areas covered in filth like RA and AB so nobody really gives a damn, just as they shouldn't.
If by any chance it ever makes its way into PvP that matters (it won't) then there might come a tiny chance of a nerf.
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Jul 16, 2009, 09:09 PM // 21:09
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#11
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Jungle Guide
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Oh noes i cant beat it,NERF NERF NERF!11111 Seriously,learn to play GW and either find a counter or go play something else. It's been ages since I last saw a blindbot anywhere,and frankly a dual attune ele spamming blinding flash along with other lightning spells is much more of a problem.
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Jul 16, 2009, 09:15 PM // 21:15
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#12
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Forge Runner
Join Date: Mar 2008
Location: Wolfenstein: Goldrush
Guild: Zombies Go Nom Nom [Nom]
Profession: N/
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Melees in RA lols.
But srsly, Rend, Diversion, General Caster Hate, General Melee Hate, etc.
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Jul 16, 2009, 09:55 PM // 21:55
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#13
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Forge Runner
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When are they gonna nerf touch rangerS?
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Jul 16, 2009, 10:27 PM // 22:27
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#14
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Desert Nomad
Join Date: Sep 2007
Profession: N/
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Quote:
Originally Posted by Gennadios
Too much of a warrior to "come up with another way to counter the problem"?
Correct me if I'm wrong, but don't most good warrior builds have at least one open slot for some kind of low cost, short recharge condition control?
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No sir. I am too strong to worry about conditions. Let the bitchlin- backline take care of that.
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Jul 16, 2009, 10:31 PM // 22:31
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#15
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Academy Page
Join Date: Dec 2005
Location: South Wales.
Guild: The Reclaimers of Drascir [TROD]
Profession: W/
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Oh no! Remedy Signet or Antidote Signet!
Backline>>>Frontline, and that's coming from a Warrior.
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Jul 16, 2009, 10:48 PM // 22:48
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#16
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Ascalonian Squire
Join Date: May 2009
Guild: League of Arrows
Profession: R/
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antidote signet >_>
its not "when are they gonna nerf blindbots"
its "when are stupid melee gonna bring condition removal"
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Jul 16, 2009, 11:07 PM // 23:07
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#17
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Wilds Pathfinder
Join Date: Aug 2007
Location: SATown~Tx
Guild: Guild Hopper!
Profession: R/
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I honestly hate people that cry about builds when they do nothing about it ie COUNTER IT!!! bring a varient or 2 for once instead of crying cuz your getting owned by a simple build. its not hard to spec into /N for plague touch and rend or rip enchantments, seriously guess what, they are blinded(plague touch) then they cant blind you(cuz they are blinded then you ripped the enchant)
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Jul 16, 2009, 11:16 PM // 23:16
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#18
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Krytan Explorer
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Even on a ranger with mend touch a decent D/P with just use disrupting throw to put blind right back on you before you can do anything anyway. I have to admit, with the +33% IAS given by Heart of Fury (which corresponds to fast blind spreading and quicker adrenaline gain), the number of cover enchants available for EDA, the spam ability of a lot of paragon attacks, coupled with the +4 energy regeneration inherent on dervishes makes the D/P blindbot pretty dang good. Bordering on overpowered, really.
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Jul 16, 2009, 11:40 PM // 23:40
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#19
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Jungle Guide
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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The problem is that antidote signet has a 4 second recharge, and blindbot blind is 2sec or less. Note I didn't make a thread about Bsurge, and I've been seeing blindbots more commonly lately.
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Jul 16, 2009, 11:47 PM // 23:47
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#20
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Gennadios
Take plague touch.
They can't blind what they can't hit.
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Win.
/12chars
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