I'm undecided about the removal of anything. The problem with keeping everything seems to be splitting the player base among various formats. I'm pretty sure the waiting times at AB must have increased by a significant margin after the JQ/FA boosts, as part of the AB population seeking the title may have moved to the higher reward areas and thinned out AB.
I'm biased though, as a great fan of Fort Aspenwood, with its easy to go-in and play format - no team making, no waits at all (I play as Luxon, rarely going in as Kurzick for a change). The win/loss ratio seems to average out fine despite its inherently imbalanceable nature/assymetry. I don't win so much it feels like farming, neither lose so much it feels like unfair.
Then again the problem: is it better to have a varied game, with many PvP formats with less players in each, or a few PvP formats with more players in them?
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