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Old Sep 16, 2009, 04:40 PM // 16:40   #121
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Originally Posted by Morgoth the dark View Post
omfg...
You see... 1/2 activation on sin attacks means you dont really need an IAS. And rangers in frontline need some interrupts ---> exhuasting comes handy, yes?
I've never said sins are better at this than rangers (not in that SWAY build, but in other formats, things can change, take a sin with coward and all those sin attacks for infinite knock lock).
All i'm saying is : buffed sin attacks made this build broken, not Escape or expertise. Why? Becuase noone was using this build BEFORE the buff. Yes?
Escape and expertise just pushed that build over the edge, but the main problem are sin attacks. If escape/expertise are that broken, try to switch then /a skills to sometginh else, like... warr or derv...
wow... your clueless.

cuz be this r/a there was no r/d running around? abd b4 that no rao, and be that no bunny thmp running around, and no pack hunter, no no

i guess i must have imagine all those things in the last 4 years. gtfo plz.

edit: btw i found it thid funny:
Fox Fangs already had a short activation time, but its longer recharge made it difficult to chain repeatedly, making it inferior to Wild Strike in nearly every way.

so by buffing fox fangs u did the opposite? why would any sin wont use wild strike now with all those escape running around?

gg a.net. shoot yourself in the head more.

Last edited by kosh; Sep 16, 2009 at 04:50 PM // 16:50..
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Old Sep 16, 2009, 04:55 PM // 16:55   #122
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Quote:
Originally Posted by kosh View Post
wow... your clueless.

cuz be this r/a there was no r/d running around? abd b4 that no rao, and be that no bunny thmp running around, and no pack hunter, no no

i guess i must have imagine all those things in the last 4 years. gtfo plz.

edit: btw i found it thid funny:
Fox Fangs already had a short activation time, but its longer recharge made it difficult to chain repeatedly, making it inferior to Wild Strike in nearly every way.

so by buffing fox fangs u did the opposite? why would any sin wont use wild strike now with all those escape running around?

gg a.net. shoot yourself in the head more.
Just except r/d got their attacks nerfed, and RaO/packer/bunny thumpers with escape? GG, learn to read.
If they nerf sin attacks, there will be 0 escape rangers in PvP. If they nerf Escape, they will just find another elite to fill the gap.
You are the one who's clueless infact, gtfo back to you honey.
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Old Sep 16, 2009, 05:23 PM // 17:23   #123
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You become less coherent each and every post.

Quote:
Originally Posted by Morgoth the dark View Post
If escape/expertise are that broken, try to switch then /a skills to sometginh else, like... warr or derv...
Been done extensively; thanks for proving yourself wrong.

Quote:
Originally Posted by Morgoth the dark View Post
Just except r/d got their attacks nerfed
This remedied the situation at the time, but didn't fix the problem.
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Old Sep 16, 2009, 05:27 PM // 17:27   #124
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Originally Posted by Bobby2 View Post
You become less coherent each and every post.


Been done extensively; thanks for proving yourself wrong.

[/i]
i think i've missed that Escape r/w r/something meta. Oh wait, there wasnt any r/w escape meta.
And pointing at r/d - why did the stopped appearing when they nerfed derv attacks? Maybe becuase Escape itself isnt that much of a problem compared with fast launched attacks? Yes?

Again, reading properly does magic.
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Old Sep 16, 2009, 05:34 PM // 17:34   #125
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Originally Posted by Morgoth the dark View Post
Again, reading properly does magic.
I suggest you follow your own advice.
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Old Sep 16, 2009, 05:36 PM // 17:36   #126
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I suggest you follow your own advice.
i was hoping for a bit better argument from you, son i am dissapoint.
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Old Sep 16, 2009, 07:00 PM // 19:00   #127
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Quote:
Originally Posted by Morgoth the dark View Post
i think i've missed that Escape r/w r/something meta. Oh wait, there wasnt any r/w escape meta.
And pointing at r/d - why did the stopped appearing when they nerfed derv attacks? Maybe becuase Escape itself isnt that much of a problem compared with fast launched attacks? Yes?

Again, reading properly does magic.
wow... how do u lack to see a pattern here u moron?

its always nerfing something with ragners, and it was and still is the exp problem. from spamming scythe, daggers, axe,sword,hammer,spear,

il say it again to make it clear: ITS THE EXPERTISE.

your what clinging to the point i was talking about escape? escape is only PARTIAL part of the problem.

if expertise would only effect bow attacks only, we wouldn't had all this shity metas to begin with.
a.net had never been willing to say: we know its shity that ranger can abuse skills and do better then the primary would. and for people of saying it created versatile.

NO it only created spam attack skills builds. that is all.

now go back to your lil corner of ignorance and think about it
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Old Sep 16, 2009, 07:15 PM // 19:15   #128
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Please refrain from using personal attacks.
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Old Sep 16, 2009, 08:09 PM // 20:09   #129
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lol internet thugs who need to start calling names when someone actually writes an constructive post about the real problem.
Nice contribution to the topic kosh. Really nice.

You actually think they will nerf expertise after 4 years of it's usage? Ignorance you say? Yea you have plenty.
So what's the solution to this problem? They are obviously NOT gonna nerf expertise (wich is totally ok from my point of view), but the should nerf attacks wich became potential danger with buffs (recharge, attack speed, energy cost (but the energy cost isnt really important here, Expertise and Critical strikes are kinda in tie for enegy managment, a sin with CC around 10 can spam those attacks as easily as a ranger with reduced cost does).

Oh and before you struck me again with thumpers'n shit - thumpers, packers and RaO's were mostly used/overpowered becuase of beast mastery skills (RaO, Bestial Mauling, etc.) and not their secondary class skills (hammer, axe, sword an spear attacks are mostly based on adrenaline and expertise doesnt really help you on adrenaline skills). R/D was played becuase of it's fast lined multi foe struck scythe skills (same as W/D with WE for e managment and fast spamming attack skills with scythe), and after the attacks were nerfed noone was playing that again. Remember, attacks were nerfed, not the expertise / Escape. So what's so hard to memorize here?

I understand calling someone a moron or something similar is easier than really understanding or writing down the state of the game. So yea, continue doing that, i dont mind.
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Old Sep 16, 2009, 08:15 PM // 20:15   #130
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Actually, I'll just close this since the update is tomorrow and this discussion is going downhill.


Feel free to make a new thread discussing the changes tomorrow, but if you want to continue your discussion you should take it to PM.
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