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Old Mar 06, 2009, 05:06 AM // 05:06   #421
Jungle Guide
 
Join Date: Feb 2009
Location: RAH
Guild: Close Enough [XVII]
Profession: W/A
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A monk hexed with backfire casting in frenzied defense.
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Old Mar 11, 2009, 11:00 AM // 11:00   #422
Ascalonian Squire
 
Join Date: Feb 2009
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Hehehe, I sometimes run this war build for lols. I think that some1 might have mentioned it before but here it is:
W/mo
Symbolic strike
Signet of judgement
Bane signet
Purge signet
Healing signet
Dolyak signet
Holy wrath
Retribution
Just cast and maintain the 2 enchants at the beginning and use the others when needed.

I forgot the attributes...
But this build is pretty fun to use... LOL
And it works pretty well against mm also
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Old Mar 11, 2009, 12:36 PM // 12:36   #423
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I have seen a few w/mo running the standard roj smiter bar
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Old Mar 18, 2009, 04:26 AM // 04:26   #424
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the worst build i have come across would have to be a ranger that was a mm in jq. It was a pisser cause his minions where weak and low level and didnt know of such a thing as a runes for ur armor. That and it's necros that are mm not ranger.
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Old Mar 19, 2009, 07:44 AM // 07:44   #425
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Quote:
Originally Posted by D A R K S O I F O N View Post
the worst build i have come across would have to be a ranger that was a mm in jq. It was a pisser cause his minions where weak and low level and didnt know of such a thing as a runes for ur armor. That and it's necros that are mm not ranger.
Lol spent 40 minutes helping a ranger in Lion's Arch lose the 4/4/4/4/9 attribute split and get runes. It always seems like a high percentage of rangers are noobs, but maybe it's just that a high percentage of noobs play rangers ( and sins !)... but then it was that way in neverwinter nights too.
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Old Apr 06, 2009, 03:38 PM // 15:38   #426
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Last week I've seen the most epic shit ever:

W/R
[Sprint][Sever Artery][Power Attack][Determined Shot][Healing Signet][Comfort Animal][Charm Animal][Res Sig]
12 Sword, 11 Marks (lol!), 3 Tactics, 2 Strength (strong power attack), 0 BM. Missing 15 attribute points.


This guy sure mastered the dual-class system of Guild Wars.
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Old Apr 08, 2009, 09:05 AM // 09:05   #427
Frost Gate Guardian
 
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Guild: The great inferno [Burn]
Profession: W/Mo
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1. A 55hp monk secondary. It wasn't even his primary proffession.
2. A warrior with [Warriors Endurance] and the rest were adrenaline skills
3. A warrior with JUST [Power Attack]. Nothing else AT ALL

That's all I got so far ^^
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Old Apr 08, 2009, 06:13 PM // 18:13   #428
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Guild: [Thay]
Profession: R/Mo
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Ran into a 55 with a pet. As if 55s aren't bad enough...

I also ran into an Imbagon. He said he forgot to change his skills though. God I hope so...
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Old Apr 09, 2009, 09:29 AM // 09:29   #429
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Once somebody told me they were going to post mine here .... which is why I come here now.
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Old Apr 09, 2009, 04:17 PM // 16:17   #430
Ascalonian Squire
 
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Guild: W Band of Brothers W [BoB]
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A/N
Dagger Mastery 12, Death Magic 12
[Leaping Mantis Sting][Disrupting Dagger][Death Blossom][Death's Charge][Shadow Refuge][Blood of the Master][Animate Bone Minions][Animate Flesh Golem]

x/N MM's are priceless.
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Old Apr 09, 2009, 05:14 PM // 17:14   #431
über těk-nĭsh'ən
 
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back when shadow prison was in its overpowered form (that is, the original shadow prison), i ran a a/n with verata's aura to charge into minions and steal them.
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Old Apr 10, 2009, 01:39 PM // 13:39   #432
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^
Hahahahahahahaha
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Old Apr 10, 2009, 05:14 PM // 17:14   #433
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Seen this one in Ancestral Land couple of weeks ago. Realy had a ZOMG moment there.

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Old Apr 10, 2009, 08:26 PM // 20:26   #434
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Quote:
Originally Posted by moriz View Post
back when shadow prison was in its overpowered form (that is, the original shadow prison), i ran a a/n with verata's aura to charge into minions and steal them.
LOL.

Guess someone is frustrated with Minions huh?
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Old Apr 10, 2009, 11:56 PM // 23:56   #435
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[build=OwBk0pe7HOaDdOACxezPPJmLLND]

I told Him/Her that if you wanted to int, you should play a Ranger or a Mesmer.

End of the conversation:

Me: And this is going to kill someone how?
Him/Her: Ohh, it kills
Him/Her: some it kills, some not
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Old Apr 17, 2009, 01:40 PM // 13:40   #436
Desert Nomad
 
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Guild: Royal Order of Flying Lemmings [ROFL]
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Came across a 'sin with what looked like three attack skills: the rest were basically Things To Help Him Run Away.

No elites, and the three attack skills consisted of two leads and one offhand.

Leader: No elite?
Him: Dont need any.
Leader: ...no dual attack, either?
Him: ...wtf later nub.
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Old Apr 17, 2009, 04:11 PM // 16:11   #437
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Guild: [MaSS]
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Two typical Kurzicks:

A/D

shadow arts 8
critical strikes 10
dagger mastery 12

[death's charge][dark escape][heart of shadow][viper's defense][shadow of haste][shadow refuge][return][avatar of balthazar]

'Believe it!'

D/Mo

scythe mastery 3
healing prayers 8
mysticism 11
earth prayers 11

[healing breeze][vigorous spirit][purge conditions][vow of silence][mystic regeneration][vital boon][signet of pious light][mending]
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Old Apr 17, 2009, 09:21 PM // 21:21   #438
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Avatar of ninetailed foxxxxxxxxxxxxxxxxxx
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Old Apr 28, 2009, 10:55 AM // 10:55   #439
Frost Gate Guardian
 
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Guild: Violent Desire [RAGE]
Profession: Mo/
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Quote:
Originally Posted by A Leprechaun View Post
Lol, [Vengeance] would be the ultimate grief skill in ab, thankfully I have not come across anyone using it yet ^^.

~A Leprechaun~

*edit* actually, it might just work, rezzed in the thick of fighting with damage bonuses. *runs to try it*
It works like a charm and is hilarious ^^
I tend to bring it on my monk for kicks and drag around one of my teammates for a while if they die. Not very efficient, but absolutely hilarious once said person resign themselves to dying every 30secs
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Old Apr 28, 2009, 12:56 PM // 12:56   #440
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Do deaths caused by Vengeance give points to the opponent like normal deaths? In that case I would concur that it's the ultimate griefing skill for AB.
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