Aug 31, 2009, 01:42 PM // 13:42
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#41
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Pre-Searing Cadet
Join Date: Jul 2009
Guild: Atomics Gladiators [aG]
Profession: N/A
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Keep Ta! Remove HB!
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Aug 31, 2009, 03:27 PM // 15:27
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#42
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Pre-Searing Cadet
Join Date: Aug 2009
Location: London, UK
Guild: mPPq
Profession: R/
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/signed
I think Anet doesn't realise how many MORE people will leave the game if they remove this cult format. TA is a big reason a lot of niche players still enjoy playing this everdying game. Do we really all have to finish farming our glad titles in RA?
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Aug 31, 2009, 03:47 PM // 15:47
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#43
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Ascalonian Squire
Join Date: Dec 2005
Guild: [CBE]
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Downsides to keeping TA:
1. Split the potential organized 4v4 player base between TA and Sealed Deck, leaving fewer players in each, meaning less fun for everyone.
Upsides to keeping TA:
1. Keep the people that enjoy TA happy
2. Retain TA as a testing ground for builds
Splitting the player base does not seem like a really big problem to me. Sealed Deck is likely to be attractive to more casual players (like RAers), offsetting the loss of people who choose to remain in TA. As for TA, yes, there will be fewer people playing there, but those that choose to remain will do so because they enjoy the format.
Quite frankly, I would need to see a much more compelling argument as to why TA must be removed before I would support doing so. It would even be better for Anet to say "TA skill balance is broken and we are not going to fix it," in other words maintaining the status quo, rather than just giving up and throwing the format away. That way, players can "vote with their feet," by choosing the format that they prefer.
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Aug 31, 2009, 04:10 PM // 16:10
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#44
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Ascalonian Squire
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/signed
I am one of those players who fits in the niche that fray is talking about. I can see myself not playing guild wars if TA is removed. TA as a format that has gone unchanged largely for the lifetime of gw. TA is not that broken, there is a reason it still has a good player base. It is the lack of will to balance TA, that is the problem if anet is removing it for balance reasons. anet is removing TA because they are afraid that the new format will become like HB unfavored, so they want to force everyone into it but do not realize why TArs like TA. Sure some ppl will move on but many will quit and i may be one of the them. Dont remove a staple format in a dead game!
btw You shouldnt be complaining about losing to top balanced as reason to remove ta top sealed players in any format will roll you because they are better, nature of a competitve game. Following that logic might aswell just remove all pvp. If i have errors in my post its becaue i rushed it.
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Aug 31, 2009, 04:27 PM // 16:27
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#45
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Desert Nomad
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Quote:
Originally Posted by -Vertex-
Do you wish to keep TA?
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I play RA and everybody leave at 10 just for the existence of TA, if they remove it, no one will leave anymore because RA will be always random so you continue inside RA after 10, 15, 20 .. wins, that's perfect for me, and enough reason to approve the deletion of TA. Plus they are removing the syncing too. I see this like a RA revamp.
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Aug 31, 2009, 06:14 PM // 18:14
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#46
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
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TA is probably the least of the broken formats, exluding GvG.
It would be probably a more popular format if:
1) RA synching was killed: it is so f**king easy to do that many players prefer this to starting a TA team instaed, for the simply fact that getting glad points is easier in this way
2) they added some kind of reward (like emotes and reward chests): many HA players play the format not because they really like it, but because of this kind of rewards
The crappy metagame is therefore just a crappy excuse to remove a format that has a lot of potential.
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Aug 31, 2009, 06:42 PM // 18:42
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#47
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Quote:
Originally Posted by Sparrow
Downsides to keeping TA:
1. Split the potential organized 4v4 player base between TA and Sealed Deck, leaving fewer players in each, meaning less fun for everyone.
Upsides to keeping TA:
1. Keep the people that enjoy TA happy
2. Retain TA as a testing ground for builds
Splitting the player base does not seem like a really big problem to me. Sealed Deck is likely to be attractive to more casual players (like RAers), offsetting the loss of people who choose to remain in TA. As for TA, yes, there will be fewer people playing there, but those that choose to remain will do so because they enjoy the format.
Quite frankly, I would need to see a much more compelling argument as to why TA must be removed before I would support doing so. It would even be better for Anet to say "TA skill balance is broken and we are not going to fix it," in other words maintaining the status quo, rather than just giving up and throwing the format away. That way, players can "vote with their feet," by choosing the format that they prefer.
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what? you can't split a player base - players will play what they want. Those that want to play SD will do so even if TA will still be around after SD is introduced. Those that are against it and want to continue playing TA only (with occasional runs in SD perhaps) will very likely quit GW altogether. So if anything, they'll be LOSING players.
TA is not harming anyone. It has no ladder, no ranking system, no mATs, no nothing. Why removing it if it's as harmless as that. Why putting EFFORT into removing it, if no effort was ever actually put INTO TA itself.
Talk about faulted logic.
at cat, yeah, that was proposed so many times and yet always in vain. Why do you think HB has a greater player base than TA? or HA? ONLY cuz of the goddamn misplaced rewards.
Last edited by urania; Aug 31, 2009 at 06:45 PM // 18:45..
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Aug 31, 2009, 07:36 PM // 19:36
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#48
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Lion's Arch Merchant
Join Date: Jan 2006
Guild: Drunken Dwarven Squad
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Quote:
Originally Posted by urania
at cat, yeah, that was proposed so many times and yet always in vain. Why do you think HB has a greater player base than TA? or HA? ONLY cuz of the goddamn misplaced rewards.
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My main point was that their reason to remove TA is rather weak, since the crappy metagame that has resulted from the lack of balance to the format, also applies to the other formats.
I don't remember HA nor every other format being the reign of balanced builds, with the only exception of GvG.
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Aug 31, 2009, 07:38 PM // 19:38
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#49
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Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
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/Signed.
I don't understand why TA and HB can't just be left as they are. There are half a dozen TA exclusive easy skill changes that would instantly improve the meta.
However, failing any changes I don't see why it isn't possible to just leave it as is without any extra attention. I mean... Anet doesn't want to put any effort into improving it, but it's got to take more effort to completely remove it than just leaving it there.
Due to the rather niche nature of the format it's not as if it's going to steal any of SD's thunder. Plus fixing RA syncs will probably immediately triple it's population.
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Aug 31, 2009, 07:39 PM // 19:39
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#50
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Pre-Searing Cadet
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/signed
Keep TA alive! It doesn't take much time to balance or fix it. Because A-Net had never done this before, they can also just let it go on...
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Aug 31, 2009, 08:05 PM // 20:05
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#51
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Wilds Pathfinder
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W / R / N / Mo "balanced"? :P
Ah, I don't advocate the deletion of anything, but TA as it is should go.
My fix proposals for TA:
1. STOOOOOOP sending RA people to TA, this is beyond stupid;
2. Kill RA synching;
3. Give Gladiator title an emote;
4. Team Arena LADDER;
5. Team Arena victory chest at X wins;
6. Make Team Arena a 6v6 format instead of 4v4 (much easier to close the balance gap on 8v8).
But seeing none of this will ever happen anyway, bye bye TA. HB is much worse though, I'd rather see HB replaced by SD and have TA stay.
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Aug 31, 2009, 08:06 PM // 20:06
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#52
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Krytan Explorer
Join Date: Feb 2009
Location: Not Dead
Profession: W/
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Broken TA with no dev attention >>> No TA IMO.
And I still haven't seen a decent reason why this isn't going to be the case.
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Aug 31, 2009, 08:17 PM // 20:17
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#53
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Pre-Searing Cadet
Join Date: Aug 2009
Location: Osnabrück
Guild: Rise Of The Fallen Gods [RfG]
Profession: Rt/
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long live the team arena!
because its the little sister of gvg
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Aug 31, 2009, 09:58 PM // 21:58
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#54
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Pre-Searing Cadet
Join Date: Aug 2009
Guild: 罪該萬死
Profession: A/
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/signed
Even though i dont play TA, i believe there is no reason to delete a game content that has been here from the start
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Aug 31, 2009, 09:59 PM // 21:59
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#55
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Academy Page
Join Date: Nov 2006
Location: Good ol' England
Guild: Jinju Crew
Profession: A/W
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/Signed because I don't like content being removed and everyone should have the right to play the format they enjoy regardless of what other players think of the format.
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Aug 31, 2009, 10:03 PM // 22:03
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#56
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Ascalonian Squire
Join Date: Aug 2009
Location: Lurking- close but out of sight.
Guild: Mischevious Midget Pajama Party [MJs]
Profession: W/Mo
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Quote:
Originally Posted by icedwhitemocha
TA used to be my favorite thing to do in GW. I'll c/p my sentiments from another forum:
I used to do nothing in GW but TA back in '05 and early '06. I can say without a doubt that proph TA was the most fun I've had in GW, period. (KD/AS LFG! TF AXE LFG!)
Now though, TA has stagnated and just sucks. When entering TA, you're either going to be facing either
1) RA spillover that's boring to farm
2) g8/9/10 balanced that can provide good matches, but that you'll probably lose to unless they make mistakes or you build to beat
3) Shit like gothspike, hexway, r/a teams, etc.
So basically, I fully support the Live team deleting TA. Sealed deck 4v4 has the potential to be a lot of fun.
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Very well put. I would love to see a creative, new form of PvP over the old, broken TA and HvH arenas.
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Aug 31, 2009, 10:16 PM // 22:16
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#57
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Academy Page
Join Date: May 2007
Location: wouldn't you like to know
Guild: Social Darwinism [SaD]
Profession: W/E
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I really don't understand why people believe TA is broken. If anything, it is the most balanced format in all of GW (which in turn makes it increasingly more boring as time drags on).
If anyone can honestly say that GvG or HA has fewer gimmicks, you are either lying or ignorant. The best thing to do is to simply balance GW as it should have been done a year ago.
Just a few minor tweaks to the balanced template (in addition to fixing major problem areas such as MB, R/A, hexway, and so on), would make TA fresh and more exciting. The reason TA is becoming stale, is merely because FF/Mbane is so powerful in 4v4. Tone them down, and people will start to see more build variety and activity.
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Sep 01, 2009, 01:16 AM // 01:16
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#58
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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Quote:
Originally Posted by FengShuiDove
Nah. I'll take Sealed Deck over both TA and HB.
In fact, I'd take anything over TA and HB since the only one I ever played at all was HB, and barely at that.
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holy smokes, cause your failing at hb and ta stop asking for it to be removed.
Particular skills and builds are imbalanced i have to admit. Balance is always going to be hard, but if they are putting so much resources into sealed deck. Dont even know what it is, assuming that some skills are banned etc... If half the skills of guildwars are going to be banned or stuff cant be used how is it going to be fun.
Oh Yea this just means ra is gonna be a shit fest, sausage fest w/e u wanna call it cause the players who wanna play arenas competitively now how have to put up with the warriors with fire skills, and all the american dis scrubs.
In before you say it is random arenas blablabla, that is why they had TA in the first place.
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Sep 01, 2009, 01:51 AM // 01:51
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#59
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Academy Page
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/signed
I find it funny that Arena.net has the time for an uncalled and obsolete Iway zoo (aka a whole isle of redundancy), a new uncalled and obsolete wing emote to promote Aion, and a new Sealed Deck Arena.
And here it took Arena.net 2 years to fix the dire problem of syncing in RA - if they will anytime soon - and TA is allegedly too broken to fix after nothing has been done for it since release and hence will be simply removed.
When did TA ever see any devotion from Arena.net?
Even HB received more attention.
Without having ever tried fixing it for real, they remove it.
When they can add an isle for pets without removing any other arena(lol), why not simply add another isle for Sealed Deck?
I mean the TA community is used to never receiving any of Arena.net's attention and happy to just remain deserted in peace if attention means simple deletion.
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Sep 01, 2009, 03:36 AM // 03:36
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#60
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Academy Page
Join Date: Mar 2008
Location: Australia
Guild: Validus Putus Pectus Pectoris [HarT]
Profession: Mo/
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/signed
There's nothing wrong with the TA format. The maps and objectives are fine. Why delete a format when it's not broken? Balance a few skills if you need to. Don't take away a format that has been around forever and has players still enjoying it on a daily basis.
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