Feb 24, 2010, 01:08 PM // 13:08
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#2
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Academy Page
Join Date: Dec 2006
Location: England
Guild: Queen and Country [QC]
Profession: P/W
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Panic/fragility hex, Contagion, Iway, Orders Barrage, Thumperway, Ride the Lightning and regular hexway are all looking to be viable for lamefame.
Tbh, I'm happy the R/As are being nerfed. It's ridiculous that you can (sometimes literally) roll your head along the keyboard and win fame.
It's going to be interesting to see how the people who lamed to r6 with the R/A lamers deal with the more (on the most part) skill-required builds, like balanced.
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Feb 24, 2010, 01:20 PM // 13:20
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#3
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Desert Nomad
Join Date: Feb 2006
Location: Monkeyball Z
Guild: S.K.A.T. [Ban]
Profession: Mo/
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Rangers spamming Shattering Assualt didn't seem a little overpowered to you? A sin is much easier to kill.
Iway isn't overpowered, it's powerful in the right hands, but definitly not overpowered.
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Feb 24, 2010, 01:29 PM // 13:29
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#4
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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Good thing r/a are taking a hit, Hope BB gets nerfed, shits 2 imbalanced.
The shit people who swayed will prob switch to hexway or back to iway. Alot more easier to deal with then bb and r/a sway.
Ha is gonna be even more dead after this update though
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Feb 24, 2010, 01:50 PM // 13:50
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#5
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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Tactics frontlines. now, excuse me for not knowing much about high end pvp, but a paragon yelling shit at the warriors + fear me + the "soldier's" skills seems like it might have some nice possibilities.
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Feb 24, 2010, 02:04 PM // 14:04
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#6
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Desert Nomad
Join Date: May 2005
Location: America
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You're just going to see a lot of iway and hexing to replace the sway builds. If all those tactics and blood magic skills are implemented as is some sort of trip warrior + oov tab fiesta will also probably see play.
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Feb 24, 2010, 02:05 PM // 14:05
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#7
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Frost Gate Guardian
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I am also happy that R/A are finally nerfed, they are completely owepovered. Even if i think that sway its a bit easier to beat, with respect to Iway.
Contagion, and hex are not lamer... you need a lot of coordination to make it works, RTL can not win halls, they usually dont go beyond fetid river.
Iway is overpowered, it disappeared for a while when sway returned, but now, prepare to face it every two matches...
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Feb 24, 2010, 03:38 PM // 15:38
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#8
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Frost Gate Guardian
Join Date: Dec 2009
Location: IGN: X Ghoul
Guild: Mega M O R P H I N Power Ranger [pR]
Profession: Rt/W
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I have been hesitant to even ha since all people were running was RA. I did not even do double fame since I could care less about fame, but refused to run RA crapway. At least now ill start haing again after this update.
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Feb 24, 2010, 03:48 PM // 15:48
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#9
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Krytan Explorer
Join Date: Jun 2007
Location: The Desert
Guild: Legions of Engalion [自由]
Profession: Mo/W
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same, i might raise my head again now R/A will be gone by the weekend. thank dwanya
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Feb 24, 2010, 03:56 PM // 15:56
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#10
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Frost Gate Guardian
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Quote:
Originally Posted by X Ghoul
I have been hesitant to even ha since all people were running was RA. I did not even do double fame since I could care less about fame, but refused to run RA crapway. At least now ill start haing again after this update.
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I met very few orderway, to be honest... In most of the case you could just ball and gg (if they were no very good or very lucky)
It was plenty of sway and bbsway, but with a good team they are beatable. Iway are a bigger issue, in my opinion
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Feb 24, 2010, 04:26 PM // 16:26
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#11
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Desert Nomad
Join Date: Dec 2007
Location: USA
Guild: [Thay]
Profession: R/Mo
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I wonder how the switch to adrenaline for PRage is going to be like. PRage is so powerful as it is... Can't believe it was even better before.
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Feb 24, 2010, 04:50 PM // 16:50
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#12
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by MasterSasori
I wonder how the switch to adrenaline for PRage is going to be like. PRage is so powerful as it is... Can't believe it was even better before.
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pretty much killed it. axe and sword warriors need their IAS on demand.
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Feb 24, 2010, 05:08 PM // 17:08
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#13
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Frost Gate Guardian
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Quote:
Originally Posted by Del
pretty much killed it. axe and sword warriors need their IAS on demand.
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I agree with you, PR will die in favor of coward axe, IMO. Not a bad thing because I like more the coward version, personally
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Feb 24, 2010, 06:01 PM // 18:01
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#14
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Krytan Explorer
Join Date: Dec 2008
Location: State College, Pennsylvania, United States
Guild: Zealots of Shiverpeak [ZoS]
Profession: W/
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coward shock axe is so sexy. SO imba in AB.
And considering it will take 5.333 seconds to charge up adrenaline for PR on a standing target, idk. (Although tactics adrenaline gain might have some possibilities. I prefer coward to PR tho. spamming KDs on kiters ftw
Last edited by Neo Atomisk; Feb 24, 2010 at 06:04 PM // 18:04..
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Feb 24, 2010, 06:04 PM // 18:04
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#15
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Eviscerate > all. also, HB barbs spike LOL.
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Feb 24, 2010, 06:59 PM // 18:59
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#16
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Frost Gate Guardian
Join Date: Sep 2009
Guild: Vagrant Unity Society [VUS]
Profession: W/
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Quote:
Originally Posted by Otello
I agree with you, PR will die in favor of coward axe, IMO. Not a bad thing because I like more the coward version, personally
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With the buff to Steelfang Slash, I think Coward Sword will be the new favorite.
Primal Rage will be officially dead after this update, which is senseless and upsetting. What makes Primal Rage worth taking is the IAS + IMS on demand, making it so much easier to catch kiters.
But I can't complain, since I'll be laming Steelfang Slash now anyway, and because after tomorrow I'll be able to make a tactics warrior! Woohoo! Yay. Go Anet.
Yaaaaay tactics!
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Feb 24, 2010, 07:10 PM // 19:10
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#17
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Desert Nomad
Join Date: Sep 2009
Location: In a van, down by the river.
Guild: RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GO if I know, ask Lynette.
Profession: R/
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Quote:
Originally Posted by Terek Zelta
With the buff to Steelfang Slash, I think Coward Sword will be the new favorite.
Primal Rage will be officially dead after this update, which is senseless and upsetting. What makes Primal Rage worth taking is the IAS + IMS on demand, making it so much easier to catch kiters.
But I can't complain, since I'll be laming Steelfang Slash now anyway, and because after tomorrow I'll be able to make a tactics warrior! Woohoo! Yay. Go Anet.
Yaaaaay tactics!
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PR needed to die because it dumbed down playing warrior.
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Feb 24, 2010, 09:11 PM // 21:11
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#18
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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I know a lot of people that quit HA because it was filled with R/A's and BB sins. Long waits, halls restarts, and fighting the same 3 teams over again is cool way to make an arena better.
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Feb 25, 2010, 11:13 AM // 11:13
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#19
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Frost Gate Guardian
Join Date: Dec 2005
Guild: vin
Profession: W/Mo
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Quote:
Originally Posted by Otello
Every famous build in HA has been nerfed, in favor of balanced teams, a part from Iway, that continue to be the only possible lamer build. I was wondering why anet like that team so much.
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Let me list the iway nerfs so far
1. Nr nerf
2. Eoe nerf
3. 66% stack nerf
4. iway 33% to 25%
5. Tf 33% to 25%
6. Mantra of resolve trappers nerf
7. evicerate nerf
8. Orders stack nerf
9. Multiple soul reaping nerfs
10. Fear me nerf
11. Nerf to some songs of the paragons
12. Prism nerfs
Iway is typically limited to up to r9 teams in HA and it does not get far unless they skip. It is extremely effective at the right hands as with any other build.
Last edited by vinoth; Feb 25, 2010 at 11:22 AM // 11:22..
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Feb 25, 2010, 11:55 AM // 11:55
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#20
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Frost Gate Guardian
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Quote:
Originally Posted by vinoth
Iway is typically limited to up to r9 teams in HA and it does not get far unless they skip. It is extremely effective at the right hands as with any other build.
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MATH continue to hold, they are not the best guild, yet, but they still hold. And each time I face them, they are running Iway
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