Sep 10, 2010, 07:47 AM // 07:47
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#21
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Academy Page
Join Date: Sep 2010
Location: Holland
Guild: [uMAD]
Profession: Mo/W
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i got another question i know there isnt a right interface and stuf but can sombody post his interface for me so i can get an idea how it look like.
and ty for reply's
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Sep 10, 2010, 08:45 AM // 08:45
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#22
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Guest
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?? you don't need any special interface since you're only suposed to be watching the screen nothing else, you should hide interface and prot like that it will give u the best results
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Sep 10, 2010, 12:15 PM // 12:15
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#23
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Academy Page
Join Date: Sep 2010
Location: Holland
Guild: [uMAD]
Profession: Mo/W
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k ty mate. im working on key binds now to see what works best for me.
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Sep 13, 2010, 02:45 PM // 14:45
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#24
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Ascalonian Squire
Join Date: Aug 2009
Guild: We Got Ogden Resign [plOx]
Profession: A/W
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yeah idt ur interface matters much on prot, as long as u can see the field, if u can in like underworld try to get ur team to draw the other team out into the open cause there are alot of view obstructions which is why depending on who ur facing u either rush their side or u let them rush yours since, ranger spike and dual para arent meta anymore, u dont really have to turn it into a bridge match. (even though casters (monks may or may not be included) should still use the bridge if they can, makes it a billion times easier cause then if the wars or wota want to kill em they have to run to catch up a while which makes it pretty easy to prot in time)
but what i'm finding a lot in HA, not so much in gvg, is that people are forgetting what their roll is in the group are as in frontline, midline, backline. Back in the good old days when people knew what that meant it was easier to monk cause u could see what was taking the damage, frontline was up farther, midline in the mid, and backline.... u get the picture. So if u saw their team moving past your frontline u could logicaly think u should watch your midline, if they moved past that watch the backline.
stupid bbway ^^
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Sep 13, 2010, 03:35 PM // 15:35
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#25
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Frost Gate Guardian
Join Date: Feb 2010
Location: Finland-land
Guild: Rage Like A Panda [乙口口]
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Quote:
Originally Posted by Garet1337
yeah idt ur interface matters much on prot, as long as u can see the field, if u can in like underworld try to get ur team to draw the other team out into the open cause there are alot of view obstructions which is why depending on who ur facing u either rush their side or u let them rush yours since, ranger spike and dual para arent meta anymore, u dont really have to turn it into a bridge match. (even though casters (monks may or may not be included) should still use the bridge if they can, makes it a billion times easier cause then if the wars or wota want to kill em they have to run to catch up a while which makes it pretty easy to prot in time)
but what i'm finding a lot in HA, not so much in gvg, is that people are forgetting what their roll is in the group are as in frontline, midline, backline. Back in the good old days when people knew what that meant it was easier to monk cause u could see what was taking the damage, frontline was up farther, midline in the mid, and backline.... u get the picture. So if u saw their team moving past your frontline u could logicaly think u should watch your midline, if they moved past that watch the backline.
stupid bbway ^^
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Ppl think they got channeling in skillbar so they channeltank. They also think they cant die with bsurge and prot. Most bsurges spam it on recharge and divert it, so it doesnt help. They should cast it before spike. Good midline carries teams or what?
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Sep 18, 2010, 04:33 PM // 16:33
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#26
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Academy Page
Join Date: Oct 2009
Location: New York
Guild: Mistral Kittens [Posh]
Profession: R/
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The best monks click to move and have their party member selection hotkeyed.
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Sep 18, 2010, 06:01 PM // 18:01
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#27
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Frost Gate Guardian
Join Date: Feb 2010
Location: Finland-land
Guild: Rage Like A Panda [乙口口]
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Quote:
Originally Posted by Hyozanryu Sanada
The best monks click to move and have their party member selection hotkeyed.
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How come I still see "good" monks wasd their way all around?
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Sep 18, 2010, 06:14 PM // 18:14
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#28
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Guest
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its more efficient to wasd instead of mouse clicking
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Sep 18, 2010, 09:09 PM // 21:09
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#29
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Playing Is Srs Bsns
How come I still see "good" monks wasd their way all around?
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It takes more effort.
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Sep 19, 2010, 10:13 AM // 10:13
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#30
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Frost Gate Guardian
Join Date: Feb 2010
Location: Finland-land
Guild: Rage Like A Panda [乙口口]
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Quote:
Originally Posted by lemming
It takes more effort.
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I lol'ed.
The message you have entered is too short. Please lengthen your message to at least 12 characters.
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Oct 01, 2010, 11:39 PM // 23:39
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#31
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Frost Gate Guardian
Join Date: Sep 2010
Profession: W/Mo
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click to move so you can watch field while moving
aos on fuse mostly unless someone is being trained by hammer (usually just throw them a gaurdian IMO)
spam lots of LS since it will help with healing b/c you dont use as much energy as fuse
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Oct 02, 2010, 11:02 AM // 11:02
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#32
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Frost Gate Guardian
Join Date: Apr 2007
Guild: Bohemian Grove [bG]
Profession: Mo/
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Quote:
Originally Posted by galactic
click to move so you can watch field while moving
aos on fuse mostly unless someone is being trained by hammer (usually just throw them a gaurdian IMO)
spam lots of LS since it will help with healing b/c you dont use as much energy as fuse
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Wow.
Lazy/bad/both monks park their AoS only on the heal monk. AoS on a target getting/about to get spiked can save them from tanking a shit ton of fire AoE.
And lol at spamming LS. How about actually protting the target with SB Aegis or SoA to prevent damage so it doesn't have to be healed as much?
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Oct 02, 2010, 07:02 PM // 19:02
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#33
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Frost Gate Guardian
Join Date: Sep 2010
Profession: W/Mo
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Quote:
Originally Posted by gooeydark
Wow.
Lazy/bad/both monks park their AoS only on the heal monk. AoS on a target getting/about to get spiked can save them from tanking a shit ton of fire AoE.
And lol at spamming LS. How about actually protting the target with SB Aegis or SoA to prevent damage so it doesn't have to be healed as much?
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i find that after i use my prots i still have plenty of energy as compared to the fuse
also in most cases, since sb doesnt work b/c of low damage in HA unless its a spike. LS is usually a better use of energy. i mean how many times can a target be hit over 60 in the duration of sb if its not a spike
im talking vs balanced ofc
but u probably kno better than me
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Oct 03, 2010, 03:30 PM // 15:30
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#34
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Forge Runner
Join Date: Dec 2005
Guild: Super Fans Of Gaile [ban]
Profession: W/
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Quote:
Originally Posted by We Play ''Fragway'' Alot
k ty mate. im working on key binds now to see what works best for me.
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The general goal of interface setup is to have everything within reach and to reduce if not eliminate any hand movements.
There is no way to not have one hand on keyboard and the other on the mouse. You absolutely want all of your skills within easy reach for your hand. I personally use 1,2,3,4,q,e,z,x in sequential order.
You want to have weapon swapping keys also easily within reach.
If you have enough keys left over (special keyboard, mouse with extra keys, piano hands, etc) then bind target selection to other keys available. In general though on prot a lot of your target selection is going to come from clicking on your target, not on the party window, but because you are watching the field clicking on targets in the field flows naturally from this (one of the old training methods for monking was to turn off party bars).
You do want to use mouse move primarily. It is server side not client side, so it is superior to WASD movement. Many very good monks, particularly the old Korean monks, used this to free up those keys for other binds. Personally WASD is so integrated into my mind as "move character" that I haven't unbound those even though I hardly, if ever, use them.
Rest of the interface is really just personal preference. You need all of the information on the screen where it is easily visible, but you also don't want the screen cluttered as the more of the field you can see the better.
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Oct 03, 2010, 06:00 PM // 18:00
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#35
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Desert Nomad
Join Date: May 2005
Location: America
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Quote:
Originally Posted by galactic
also in most cases, since sb doesnt work b/c of low damage in HA unless its a spike. LS is usually a better use of energy. i mean how many times can a target be hit over 60 in the duration of sb if its not a spike
im talking vs balanced ofc
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How many balanced groups are there in HA?
SB will trigger on virtually every attack from a WotA sin. It triggers on blades of steel from a BB war and the other attack skills if they have brutal weapon. It triggers on e-surge / e-burn, VoR and backfire.
LS has become a crutch for a lot of players. I can't tell you how many times I've had a pug prot that just puts AoS on the infuse every time (even against WotA's) and spams some random guardians and LS's. If you're going to play like that you may as well just have two heal monks or Blahks.
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Oct 03, 2010, 08:00 PM // 20:00
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#36
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Lion's Arch Merchant
Join Date: Dec 2007
Location: Canada
Guild: After This Game Its Baby Making [Time]
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The meta for monk bars used to be HB with draw or WoH and RC before LS got buffed. How many HA monks would be comfortable running those bars now? It's kind of sad that monks in HA need to rely on two emanagement skills on their healer and LS spam on the prot.
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Oct 05, 2010, 05:27 PM // 17:27
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#37
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Furnace Stoker
Join Date: Jul 2006
Location: Belgium
Guild: Whats Going On [sup]
Profession: Mo/
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wasn't that before a lot of hexes n so got buffed pretty drastical?
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