There's a kind of interesting fallacy going on here. Playing a monk is almost certainly the most reliable way to get glad points, but it's almost certainly not the fastest, simply because the rest of your team is often so slow to actually win. If you really, really want to get glad points, it's much more efficient to play something hyper-offensive and look for a team that can support that end, as your searching time will be comparable, but the time you spend actually streaking will be much lower. This is especially valid given that streaks end at a set number now, so you're not looking for the insane 100+ game streak, but for "good enough" streaks as fast as possible.
If you can multitask well enough, some of the more bizarre monk combos are actually pretty effective at breaking stalemates, but are probably slower than just balls-to-the-wall offense (be it damage, disruption, or some combination thereof). You should also be aware of when you need to play your bar defensively to avoid losing your streak.
But yeah, playing RA for more than a little screwing around seems pretty masochistic.
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