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Old Sep 14, 2010, 05:51 AM // 05:51   #261
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Originally Posted by Garet1337 View Post
nah if people want to learn HA all they have to do is join the ever so popular randomways, gw is so dead that even randomways have a shot at holding halls a couple times depending on what guild groups are going in. Only problem with my statement is i'm not taking in bbway and wota sins which r ruining HA.

and i've seen a lot from this post that in order to monk u must mo/w cause everything else sucks? when i randomly get bored i go on my Hero Battle ZB Mo/A get my 20 or so wins and log cause RA is nothing but grind, vsing nothing but dif varrients of the same pvx build and those random PvE builds. I actually do welcome people attempting to bring in their own pvp builds though cause how do we move away from the meta if people only run the meta?


all in all to get anywhere in RA u must
Monk most of the time
Be one of the few lucky that get 1 decent monk
and realise 99.99 percent of the time your going to get complete nubs on your team and know how to compensate instead of just raging, 1 nub and 22 wins is better then going in and out for hours on end trying to find the dream team, only getting at most 7 wins.



eh wanna be good at RA? get a guild to sync RTL fame farm (guess u should call it glad farm) in RA since people cant even set up equip in RA now days...
agree with all what you said. Mo/El bar from Hero Battles is nice aswell (SoR ), but it's a bit hard to handle it in RA for long fights , and 3 necros 1 monk might beat it easily .
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Old Sep 14, 2010, 12:23 PM // 12:23   #262
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mo/w shield bash works just fine
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Old Sep 28, 2010, 10:35 PM // 22:35   #263
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sounds gay.....
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Old Oct 01, 2010, 02:45 AM // 02:45   #264
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can someone plz explain to me how you can have a monk without self condition removal?

http://pvx.wikia.com/wiki/Build:Mo/W_RA_WoH
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Old Oct 01, 2010, 03:21 AM // 03:21   #265
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can someone plz explain to me how you can have a monk without self condition removal?

http://pvx.wikia.com/wiki/Build:Mo/W_RA_WoH
By having a monk- without- condition removal...?

LOL j/p... j/p... I agree with your implication. A monk without effective utility will not get very far. If your physical allies have blind, weakness, and/or cripple, then the monk cannot expect to win without removing all of that. If a physical ally is weakened throughout the entire match, that means he/she has -66% damage the entire match and can't do shit! A good monk brings Draw Condition with him/her to remove pressure and enable their physical allies to attack full strength.
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Old Oct 01, 2010, 07:44 AM // 07:44   #266
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monks should use disciples runes, and draw weakness/blind/poison, so they have extra armor and and their frontline can actually kill something
one deep wound one yourself shouldnt be an issue, if u are semi decent monk

my favorite build for RA

patient/woh/guardian/draw/cure hex/viel/shield bash/bonettis

or for fun i play pnh and then at 10-15 win i then come against dual fire ele teams and get stomped fast cos it lack strong heals and redbaring
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Old Dec 12, 2010, 02:35 AM // 02:35   #267
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Don't think much has changed since the beginning to be honest, antimelee everywhere, mesmers and necro's rolling their faces on the keyboard, playing melee is like getting your teeth pulled...
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Old Dec 12, 2010, 06:16 AM // 06:16   #268
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Originally Posted by Wish Swiftdeath View Post
Don't think much has changed since the beginning to be honest, antimelee everywhere, mesmers and necro's rolling their faces on the keyboard, playing melee is like getting your teeth pulled...
Reviving dead threads is fun? Though I agree the casters have are far more capable at just shitting out hexes or big armor ignoring damage than they should be.
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Old Dec 12, 2010, 12:59 PM // 12:59   #269
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Empathic removal and Magebane still seem to be the only two elites worth bringing on a ranger if you really want to play seriously.

Other elites can work but I find myself using those builds mainly for lulz.
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Old Dec 12, 2010, 06:38 PM // 18:38   #270
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Originally Posted by Master Ketsu View Post
Empathic removal and Magebane still seem to be the only two elites worth bringing on a ranger if you really want to play seriously.

Other elites can work but I find myself using those builds mainly for lulz.
Burning Arrow is still very effective in RA, lets you pump some pretty big damage.
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Old Dec 12, 2010, 07:03 PM // 19:03   #271
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Originally Posted by Master Ketsu View Post
Empathic removal and Magebane still seem to be the only two elites worth bringing on a ranger if you really want to play seriously.

Other elites can work but I find myself using those builds mainly for lulz.
Cripshot will annoy melee and easy kite of monk.
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Old Dec 13, 2010, 05:09 AM // 05:09   #272
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Cripshot is a crapshoot. It's actually the best elite if you have one or two decent players on your team, but it's pretty miserable if you're the only one that knows how to create separation and exploit move speed differences.
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Old Dec 20, 2010, 06:53 AM // 06:53   #273
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so basically zulu is the qp of '10
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Old Dec 20, 2010, 08:23 AM // 08:23   #274
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as a good player in ra, you must compensate for the shitters on your team. aka be a pro magebane
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Old Dec 20, 2010, 06:40 PM // 18:40   #275
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Originally Posted by galactic View Post
as a good player in ra, you must compensate for the shitters on your team. aka be a pro magebane
I refuse to carry teams. I'd rather leave at 00:01 if my team's bad, even if we have a monk!
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Old Dec 20, 2010, 07:20 PM // 19:20   #276
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Originally Posted by Sirius Bsns View Post
I refuse to carry teams. I'd rather leave at 00:01 if my team's bad, even if we have a monk!
then you are just an azz hat its called random arenas because your team is random the least you can do when if you think you are "too good" for a group is finish the one fight and leave. Why do you feel the need to ruin the fun of others? these are the actions of a spoiled chiled
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Old Dec 20, 2010, 08:39 PM // 20:39   #277
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ruining their fun of ruining my fun is fun.
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Old Dec 20, 2010, 11:38 PM // 23:38   #278
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Originally Posted by Motor Fist View Post
then you are just an azz hat its called random arenas because your team is random the least you can do when if you think you are "too good" for a group is finish the one fight and leave. Why do you feel the need to ruin the fun of others? these are the actions of a spoiled chiled
I usually just charge iin and suicide Leroy Jenkins style because:
  • no Mo/W in our team [no red bar go up, no win!],
  • Inferior allies [i.e.: Sword W/Mo's with Orison, or Endure/Defy Pain, or 7 random energy attack skills with *already* short recharges on them all, etc.],
  • but especially when the above two apply, AND we're faced against 4 syncers with identical guild tags (...like [zulu]).

Frankly, I leave at 00:00 mainly because RAers piss me off with their /resign-denials and grieving builds. Eye for an eye, mate! They screw me over, so why not screw them over too?
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Old Dec 21, 2010, 12:00 AM // 00:00   #279
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Originally Posted by Happy View Post

Also the state of RA? Speaking of paradigm shifts when did RA suddenly become a 'serious' form of PvP?
This. So Much of this.
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Old Dec 22, 2010, 09:54 AM // 09:54   #280
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Originally Posted by urania View Post
ruining their fun of ruining my fun is fun.
Exactly my point too. I agree as well a bit with Sirius Bsns. When i have a monk in team i do play whatever we have , but when we just have 3 melee + 1 ele or 4 melee vs monk team ( happens 95% of times when 4 melee ) or sync , it's just pointless and i just /Resign and suicide.
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