May 03, 2010, 11:06 AM // 11:06
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#81
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by Animate
,olol, a bipped draw/mtouch.....? Sorry, no.
Old 2sec Foul Feast, barely.
Also bsurge does not get owned entirely by draw or mend touch or antidote or plague touch or even FF/Fleshwound.
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When your melee doesn't suck and when you draw before a spike the bsurge has a hard time not getting killed.
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May 04, 2010, 01:45 AM // 01:45
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#82
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Jungle Guide
Join Date: Feb 2006
Guild: Striking Distance
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So this is an RA topic, we're assuming a melee doesn't suck and has draw support from a midliner or backline, but we have to assume the bsurge doesn't have similar team support and sucks?
Given even skill, bsurge is generally too strong for how easy it is to use, in all formats including gvg and especially RA. It's one of the easiest examples of power creep and the game revolving around super strong skills that are make or break (2+ emanagement skills to power it, often under anti-interrupt skills, other team having to shut it down or sneak around it to proceed with match). Honestly I can't say why there are always a horde of people who like to jump on any bsurge topic to defend it.
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May 04, 2010, 01:57 AM // 01:57
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#83
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Greedy Gus
Honestly I can't say why there are always a horde of people who like to jump on any bsurge topic to defend it.
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Maybe it's just as a counterweight to some of its more vocal detractors, who are making it out to be some impossible hurdle to overcome. You started by touching on the assumption that melee would(n't) suck in RA, truth is facing BSurge often enough goes a long way into helping one not suck at melee. Yes, you really need to give it your all and often still not be successful. But one is bound to develop faster than when piloting some ezmode BSurge bar, right?
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May 04, 2010, 08:40 AM // 08:40
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#84
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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Quote:
Originally Posted by bungusmaximus
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-Assassins are cowboys....
MEH RA
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You mean the ones that think they can solo 4 people by punching frenzy then wastrel collapsing into the middle of 3 warriors and a monk?
AKA:The Rambo or Banzai assassin
-necros with 300hp
-eles using double dragon
-Whats a shield set? Im a caster i need a staff!!
-Attacking the wammo tank before the mesmer/necro
-Monks that can't kite
-eles who think they are monks, necros who think they are mesmers, warriors with firestorm or orison of healing
-assassins who think SW is the only elite in their profession
-whats a cancel cast?
-rangers with 4 dshots and none seem to work
-people who don't know what resigning is
-spreading conditions on enemy team despite the fact the necro with foul feast and plague sending spreads them right back
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May 04, 2010, 11:02 AM // 11:02
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#85
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Terrible Surgeon
-assassins who think SW is the only elite in their profession
-spreading conditions on enemy team despite the fact the necro with foul feast and plague sending spreads them right back
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Seeping Wound is one of the strongest skills in the game at the moment. What would you have them run instead?
And in case you haven't realized, foul feast has a 5 second recharge and takes a second to use. That's no reason to stop spreading poison/bleeding.
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May 04, 2010, 11:46 AM // 11:46
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#86
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Legendary Korean
Join Date: Aug 2006
Guild: The Benecia Renovatio [RenO]
Profession: W/
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the coward death blossom spam build is pretty nuts, especially with crit def.
(not to say sw isn't crazy good, jussayin')
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May 04, 2010, 04:01 PM // 16:01
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#87
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Academy Page
Join Date: Nov 2005
Location: Earth
Guild: I need a guild
Profession: R/Mo
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Okay so I like how everyone is all whining but you have to realize it's RA and Anet sure as hell doesn't care about imba skills here but what the hell i have some ideas.
I've seen good players frequently either syncing or just leaving after victory to gamble again for the ideal team and even monks leave when they shouldn't so they're not really whining about RA afaik.
Now, if Anet brings back TA then gladiators can play more organized pvp rather than syncing and rolling noobs in RA. Also, 25 wins cap doesn't do anything because you can just go sync again.
so how about this:
TA and RA shouldn't have been mixed together
i.e after ten wins you're in TA.
Keep them separate and have different glad point rewards
i.e if for 5 wins in RA you get 1 glad point then in TA it would be 2 points but keep some sort of cap on consecs.
This is a better way to bring back TA or whatever because what was happening before was that players just wanted quick points and they would get the same thing from TA but after a lot of discrimination/organization so why the hell even bother to. More points will attract more people toward TA.
Ok last few points.
1. Remove the weakness of anet servers to allow syncing somehow.
2. Nerf Bsurge or ban it from RA.
3. "No one will get max glad rank in this lifetime" a friend once said to me. soooooo...yea
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May 04, 2010, 05:02 PM // 17:02
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#88
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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A cap on cons in TA would be utterly pointless.
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May 04, 2010, 06:01 PM // 18:01
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#89
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by bungusmaximus
When your melee doesn't suck and when you draw before a spike the bsurge has a hard time not getting killed.
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I play bsurge a lot (I know, kill me rite?). This is exactly right. Bsurge alone is just not very good against good players. Against good rangers, it's pretty much impossible to win. I'd say you need to either carry back-up block stance or carry blinding flash so you can get blind to stick.
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May 04, 2010, 06:17 PM // 18:17
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#90
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Forge Runner
Join Date: Jul 2006
Guild: Guild Of Handicrafted Products [MaSS]
Profession: W/Mo
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Quote:
Originally Posted by ZainAhmed
2. Nerf Bsurge
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Wouldn't even mind, if they would nerf seeping wound at the same time. Bsurge is a necessary evil atm.
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May 05, 2010, 09:00 AM // 09:00
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#91
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Krytan Explorer
Join Date: Oct 2009
Guild: hopper
Profession: A/
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Quote:
Originally Posted by lemming
Seeping Wound is one of the strongest skills in the game at the moment. What would you have them run instead?
And in case you haven't realized, foul feast has a 5 second recharge and takes a second to use. That's no reason to stop spreading poison/bleeding.
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I can say for a fact that moebius and palm strike and beguiling haze still work great....and yes its a good thing to stop spreading conditions on a foul feaster when his team has a monk and yours does not....
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May 05, 2010, 09:58 AM // 09:58
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#92
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Furnace Stoker
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Without B surge, Rangers, Sins and Hammer wars would become far to OP.
Melee characters keep on complaining about it because they can no longer kill their target in 3-5 seconds, but that is exactly why it is needed. If B surge is to be nerfed, then those three classes also need to be nerfed as well.
Also, nothing is as overpowered right now as Mesmers and Necros put together on the same team.
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May 05, 2010, 04:53 PM // 16:53
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#93
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by Terrible Surgeon
I can say for a fact that moebius and palm strike and beguiling haze still work great...
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What?!
/12
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May 05, 2010, 09:03 PM // 21:03
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#94
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by bhavv
Without B surge, Rangers, Sins and Hammer wars would become far to OP.
Melee characters keep on complaining about it because they can no longer kill their target in 3-5 seconds, but that is exactly why it is needed. If B surge is to be nerfed, then those three classes also need to be nerfed as well.
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Decent rangers already own bsurge eles. Half their bar is anti-bsurge.
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May 06, 2010, 07:29 AM // 07:29
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#95
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Academy Page
Join Date: Nov 2005
Location: Earth
Guild: I need a guild
Profession: R/Mo
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Well whenever I RA the enemy bsurge always has me covered and his team is effectively mowing down my team especially monk who can't cast anything because the mesmer has diversion covered on the monk every time (maybe a 6 second window to cast something) and I'm standing there just waiting for once chance to get through the blind but I'm blinded yet again!
Yea yea i know I'm whining but bringing condition removal on war or sin can make thh build ineffective. Bsurge just give too must flexibility to eles for blinding the melee or ranged attackers and then casting some dmg spells easily. I mean that's not balanced.
Give some penalty like all other skills take 5 seconds to recahrge if you cast bsurge. i.e. PD
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May 06, 2010, 07:36 AM // 07:36
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#96
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Wilds Pathfinder
Join Date: May 2007
Guild: Kaons Banned Fecal Super Team [Ban]
Profession: Mo/A
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That would be utterly retarded. Yes, it's too good right now, it could easily be reverted to the enchant clause for aoe blind. Apart from that, there are all the tools in the world for dealing with it.
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May 06, 2010, 01:53 PM // 13:53
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#97
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Furnace Stoker
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Quote:
Originally Posted by ZainAhmed
Well whenever I RA the enemy bsurge always has me covered and his team is effectively mowing down my team especially monk who can't cast anything because the mesmer has diversion covered on the monk every time (maybe a 6 second window to cast something) and I'm standing there just waiting for once chance to get through the blind but I'm blinded yet again!
Yea yea i know I'm whining but bringing condition removal on war or sin can make thh build ineffective. Bsurge just give too must flexibility to eles for blinding the melee or ranged attackers and then casting some dmg spells easily. I mean that's not balanced.
Give some penalty like all other skills take 5 seconds to recahrge if you cast bsurge. i.e. PD
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Solution - Tell your mesmer / ranger to divert or D Shot the B Surge
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May 06, 2010, 02:21 PM // 14:21
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#98
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Pre-Searing Cadet
Join Date: Aug 2007
Location: zzz
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Quote:
Originally Posted by ZainAhmed
Give some penalty like all other skills take 5 seconds to recahrge if you cast bsurge. i.e. PD
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... Seriously?
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May 06, 2010, 03:50 PM // 15:50
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#99
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Academy Page
Join Date: Jul 2009
Guild: Dyslexic Tendencies [SpAz]
Profession: W/
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Quote:
Originally Posted by bhavv
Solution - Tell your mesmer / ranger to divert or D Shot the B Surge
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Good solution, too bad many RA players can't do it.
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May 06, 2010, 04:34 PM // 16:34
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#100
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Jungle Guide
Join Date: Apr 2005
Profession: N/A
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Quote:
Originally Posted by ZainAhmed
Well whenever I RA the enemy bsurge always has me covered and his team is effectively mowing down my team especially monk who can't cast anything because the mesmer has diversion covered on the monk every time (maybe a 6 second window to cast something) and I'm standing there just waiting for once chance to get through the blind but I'm blinded yet again!
Yea yea i know I'm whining but bringing condition removal on war or sin can make thh build ineffective. Bsurge just give too must flexibility to eles for blinding the melee or ranged attackers and then casting some dmg spells easily. I mean that's not balanced.
Give some penalty like all other skills take 5 seconds to recahrge if you cast bsurge. i.e. PD
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Any decent ranger, mesmer or even monk will absolutely destroy the effectiveness of bsurge. Bsurge is not nearly as good as people complaining make it out to be. I feel like you are just QQing.
Sure, in the case where you're clearly outmatched like you've described, you're going to be sitting around blinded quite a bit. But really, if you have a monk, and he can't even provide you with a few seconds for you to blow your load all over, then you didn't have a chance to begin with anyway.
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