Feb 01, 2011, 03:45 PM // 15:45
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#21
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Academy Page
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Quote:
Originally Posted by KPEATOP
Patient/Draw conditions/WoH/Contemp. of purity/Vig. spirit/Spotless mind/Dol sig/Bonetti
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Thanks guys for all the advice. As I said, I've been thinking of running CoP too. I run the exact build that KPEATOP suggested, just with Cure Hex over CoP. Does this build above have enough hex removal? If it is, I might just go with this.
As for equipment, I'm pretty sure I have the right monk setup, only I run a major rune to get Spotless Mind to the 15 sec break. The other option is of course to use "of enchanting" on my spear instead of +5 armor and I wouldn't need the major rune then, but.... if I had to choose 35 health or 5 armor AND +1 to Healing Prayers, I'd choose the latter one. And then there's the option of dropping Spotless Mind altogether... any good replacement suggestions?
Thanks again.
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Feb 01, 2011, 05:10 PM // 17:10
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#22
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Furnace Stoker
Join Date: Jun 2007
Location: Delayed in order to meet ANet's high standards
Guild: [MaSS]
Profession: W/E
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Quote:
Originally Posted by spray04
Thanks guys for all the advice. As I said, I've been thinking of running CoP too. I run the exact build that KPEATOP suggested, just with Cure Hex over CoP. Does this build above have enough hex removal? If it is, I might just go with this.
As for equipment, I'm pretty sure I have the right monk setup, only I run a major rune to get Spotless Mind to the 15 sec break. The other option is of course to use "of enchanting" on my spear instead of +5 armor and I wouldn't need the major rune then, but.... if I had to choose 35 health or 5 armor AND +1 to Healing Prayers, I'd choose the latter one. And then there's the option of dropping Spotless Mind altogether... any good replacement suggestions?
Thanks again.
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Spotless is very strong on that bar, CoP over Cure Hex is your best option
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Feb 01, 2011, 10:20 PM // 22:20
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#23
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Desert Nomad
Join Date: May 2006
Profession: N/
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Contemplation of Purity. If for some reason this isn't an option, camp your shield set with Vigorous Spirit and you'll out heal the potential damage until the Daze wears off. If that isn't an option, time your Patient Spirits in between their attacks. If none of those are options, consider respecing your Monk. Also remember that if a Melee is on you, you can cast Patient after they attack while kiting without worrying about it being hit, but remember, you are auto-crit'ed when running, so keep that in mind.
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Feb 01, 2011, 11:53 PM // 23:53
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#24
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Krytan Explorer
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Quote:
Originally Posted by spray04
Thanks guys for all the advice. As I said, I've been thinking of running CoP too. I run the exact build that KPEATOP suggested, just with Cure Hex over CoP. Does this build above have enough hex removal? If it is, I might just go with this.
As for equipment, I'm pretty sure I have the right monk setup, only I run a major rune to get Spotless Mind to the 15 sec break. The other option is of course to use "of enchanting" on my spear instead of +5 armor and I wouldn't need the major rune then, but.... if I had to choose 35 health or 5 armor AND +1 to Healing Prayers, I'd choose the latter one. And then there's the option of dropping Spotless Mind altogether... any good replacement suggestions?
Thanks again.
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Run a +5 armor spear with a minor rune and bring a +20% enchanting staff and switch to it when you cast vig spirit, guardian, and spotless mind/soul and you get the best of both worlds.
I just run cure hex instead of spotless soul because of the powerful rebar that cure provides. That and Cure Hex plus a 40/40 heal set is just amazing.
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Feb 02, 2011, 03:22 AM // 03:22
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#25
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Jungle Guide
Join Date: Dec 2008
Location: Alabama
Profession: A/
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yeah u CAN dodge bha. unless crippled if crippled ALWAYS hits.... and i swear by the time u remove the condition(*crippled) ur already hit with bha.
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Feb 02, 2011, 04:29 AM // 04:29
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#26
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Frost Gate Guardian
Join Date: Sep 2010
Profession: W/Mo
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use -20% duration armor rune, -20% shield mod
just camp patient till it goes away.
or you can dodge it :P
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Feb 02, 2011, 05:30 AM // 05:30
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#27
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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Quote:
Originally Posted by I Jonas I
Run a +5 armor spear with a minor rune and bring a +20% enchanting staff and switch to it when you cast vig spirit, guardian, and spotless mind/soul and you get the best of both worlds.
I just run cure hex instead of spotless soul because of the powerful rebar that cure provides. That and Cure Hex plus a 40/40 heal set is just amazing.
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This, I also like cure hex because it is more versatile. You can have 2 hex removals for yourself if necessary, the only disadvantage for using cure is it getting rupted (just be smart about it) and not paying attention. It's easier to cast cure on the warrior as empathy is landing instead of putting spotless on and waiting for both the cover and the actual hex to get removed...
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Feb 02, 2011, 09:42 AM // 09:42
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#28
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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sadly cure gets owned by cover hexes.
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Feb 07, 2011, 09:09 AM // 09:09
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#29
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Krytan Explorer
Join Date: May 2005
Location: aggro bubble
Guild: [RD];[FW];[GOTS];[baed];[kiSu]
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I think it's also interesting to point out that:- Distracting Shot/Magebane Shot/Disrupting Chop will not disable your spells if you are interrupted by effects from Dazed. Daze triggers before the Distracting Shot/Magebane Shot/Disrupting Shot disable takes effect.
- When you get dazed you will always get interrupted if you were casting a spell, whether the skill that dazes you is an interrupt or not.
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Feb 07, 2011, 12:36 PM // 12:36
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#30
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Forge Runner
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Quote:
Originally Posted by I Jonas I
Run a +5 armor spear with a minor rune and bring a +20% enchanting staff and switch to it when you cast vig spirit, guardian, and spotless mind/soul and you get the best of both worlds.
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Until you can't switch sets for whatever reason (e.g. Warrior already on you, risk of energy denial, etc). I recently took to using the Major rune and although I RA much less these days the time I used it I did fine. Spikes aren't likely to kill you first try anyway - you have stances - so you can ride the extra healing for free, too.
@topic - the way to deal with Dazed is:
1. Try not to get Dazed. Sometimes it can be done, e.g. if you see a W/P Spearchucker it probably has Stunning Strike, so you can attempt to throw up a stance as it uses Stunning Strike. Other times it can't, e.g. against Beguiling Haze, you are KDed as BHA comes in, etc. In this case move on to plan B.
2. Spam Patient Spirit and Sig Rejuv. Patient Spirit is very usable even when Dazed. If it is just a single target attacking you, use Patient in between hits. You can still try if it's more than one target, will be difficult however. If worst comes to worst (you absolutely must cast) try to cover your spell with Disciplined Stance.
3. If Dazed is really troubling you, go to a -20% Dazed shield. That said, I've generally never have to equip that shield.
I'd suggest against altering your build because Dazed, although potentially deadly, can be countered by changing your play + isn't very common.
Last edited by Jeydra; Feb 07, 2011 at 12:40 PM // 12:40..
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Feb 12, 2011, 03:50 PM // 15:50
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#31
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Academy Page
Join Date: Oct 2010
Guild: none
Profession: Me/N
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when i monk in RA, if i got dazed due to BHA, overbearing smash etc, i would put up a warrior stance, bonnettis or discipline stance and use dismiss condition or mending touch.
i would normally run 2 warrior stance in RA either shield bash/bonnettis/discipline and condition removal if i run hybrid as i like WoH and Guardian, i would use Dismiss condition and if i run a pure healing build, i would put mending touch (i know it is prot but i use it the same reason R/Mo is usiing, just for 2x condition removal)
Guardian is great for making the over-populated sin wannabe pretty useless.
i think op is asking about after he got dazed, any commends that tells him to "u shouldn't get daze" in the first place isn't helping
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Feb 23, 2011, 02:13 AM // 02:13
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#32
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Frost Gate Guardian
Join Date: Jun 2009
Guild: bear
Profession: W/
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watch the ranger doin it n dodge his broad head arro
if u get dazed, run, run patient, run run run, patient
time ur patients between attacks so u dont get rupted, use a stance while ur dazed if u have one and run
make sure u have a sheild set too, it helps staying alive long enough for daze to weak off, self condition removal isnt really an option as all removals are all too slow or just bad
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Feb 24, 2011, 02:40 AM // 02:40
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#33
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Jungle Guide
Join Date: Jul 2006
Location: SPAWN CAMPING YOUR HOUSE
Guild: We Speed Clear H O H [ HsC]
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Watch the ranger and keep your distance
If you do get hit:
1) switch shields immediately, the 20% makes a lot of difference
2) Run like mad and buy yourself time for the condition to wear off
3) Cover with patient spirit and watch your timing
4) Alert teammates that you are dazed so they can play conservatively at least for the time being
5) Remind self to look out for the ranger more next time he fires his arrow
Against melee dazers:
1) Always watch the field ALWAYS
2) Get ready to hit dolyak or balanced stance, as this is your lifeline sometimes if you can't cast your spells for any reason
3) Keep adrenaline charged always
4) Always kite never stop moving
Last edited by some guy; Feb 24, 2011 at 02:46 AM // 02:46..
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Feb 24, 2011, 03:52 AM // 03:52
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#34
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Desert Nomad
Join Date: Feb 2007
Profession: Mo/W
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The easiest solution is to sync with a ff nec, then you can put the daze on THEIR monk.
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Mar 02, 2011, 11:20 PM // 23:20
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#35
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Ascalonian Squire
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broad had arrow is quite easy to counter in RA
preprot with guardian (if u carry it),just dodge or use secondary class stances to block it.
when you already get dazed hope for the ranger to be bad (so u can just condition remove it with some luck)
just dont panic when u get dazed. most of time u get dazed when there is barly pressure on your team (especially vs bad rangers/teams)
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Mar 11, 2011, 03:58 PM // 15:58
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#36
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Ascalonian Squire
Join Date: Mar 2011
Guild: Place For My [HeaD]
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I played vs a broad head ranger yesterday. What i did in the first place, watch the field, the ranger. When he attacks with broad head, dodgde it yes, you can also put disciplined stance up, so you will block it.
When you actually are dazed( by ranger) the easiest thing to do is pop disciplined stance so you will
have 75% block for 3 secs and then cast ur condition removal ( dismiss, mend, ...).
If you get dazed by a mesmer i could consider waiting it out and healing ur team with patient or try to remove the daze right at the point when it gets on you.
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