Jul 24, 2011, 02:28 AM // 02:28
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#2
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Ascalonian Squire
Join Date: Apr 2009
Location: US
Guild: soul
Profession: P/
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What kind of PvP? RA, HA, GvG, Codex?
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Jul 24, 2011, 09:17 AM // 09:17
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#3
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Ascalonian Squire
Join Date: Jul 2010
Guild: Ferret Unity of Rogues [FUR]
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Quote:
Originally Posted by Wutanator
Are there any pvp videos for warriors out there that show how the guy deals with things and it doesnt have to show him winning but shows what a good pvper does(Like faced with a buttload of conditions or hexes)? The ones I find are short or shows the warrior steamrolling a bad team. Im a lil out of it right now so what I wrote might not make sense.
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In RA, if you have any Hex like Empathy or Insidious Parasite, all I do is sit and wait for it to be removed or calculate whether I can kill something before I die due to them.
For conditions, I always carry some sort of condition removal.
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Jul 24, 2011, 10:16 AM // 10:16
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#4
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Lion's Arch Merchant
Join Date: Jul 2008
Guild: [DVDF]
Profession: P/
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Quote:
Originally Posted by Dirame
In RA, if you have any Hex like Empathy or Insidious Parasite, all I do is sit and wait for it to be removed or calculate whether I can kill something before I die due to them.
For conditions, I always carry some sort of condition removal.
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Second this; And the first point is why you should ALWAYS bring Healing Signet (or at least a strong self-heal from a secondary, none of that monk stuff though) to RA (Lion's Comfort isn't viable as it still requires you to attack to heal, unless you waste your elite slot on Rage of the Ntouka).
In RA, chances are hexes will be applied to you faster than you can remove them unless you use your elite on Hex Removal anyway (which as a Warrior you shouldn't, your elite should be something offensive), but with Healing Signet, you can attack through Empathy/Insidious Parasite/Spiteful Spirit/etc to build your adrenaline up to max...then hit Rush/Sprint/Enraging Charge, put some distance between you and any harrassing foes, heal up with Healing Signet, and come back and Adrenaline Attack Spike something to kill it, then repeat the process of healing up, coming back to gain adren, healing up, and spiking.
Never go into RA expecting to get as Monk. Ignore the PvX scrubs that criticise you for bringing Mending Touch/Antidote Signet/Remedy Signet/Plague Touch. Truth is, in RA those players that criticise you are the n00bs for not bringing such, not you. Having such a skill hurts your damage far less than being stuck perma-blinded, perma-crippled, or perma-weakened does.
Bear in mind stuff like Shock Warriors are still pretty viable in RA. In this case, you trade off the ability to remove conditions with hopefully keeping your opponent from applying them to you in the first place, though it requires alot more guess work and skill to do (and will leave you screwed if there is more than one opponent on the enemy team doing such to you).
Also, make sure to carry 40% blind reduction gear around as standard (the Armour Rune and a Shield with the blind reduction mod), switching to the Shield when you see somebody on your opponent's team has blind spam.
Oh and before anybody whinges and says "OMG Warrior with self-heal! N00b! Bad Advice" - it isn't - bear in mind this is for RA. Self-sufficiency is incredibly important in RA, and if everybody on your team is such, you'll be able to get the full 25 wins without a Monk, even against Monk teams. In organised PvP formats (or PvE for that matter, so when the PvX scrubs criticise you for doing so and say go back to PvE, they are kinda just showing you they aren't only bad at PvP, they are also bad at PvE, anyway...), when you know you've got a Monk watching your back for a fact, there is no reason to bring a self-heal. But RA is different.
Last edited by KotCR; Jul 24, 2011 at 10:24 AM // 10:24..
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Jul 24, 2011, 11:14 AM // 11:14
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#5
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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Quote:
Originally Posted by Wutanator
Are there any pvp videos for warriors out there that show how the guy deals with things and it doesnt have to show him winning but shows what a good pvper does(Like faced with a buttload of conditions or hexes)? The ones I find are short or shows the warrior steamrolling a bad team. Im a lil out of it right now so what I wrote might not make sense.
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I imagine you're asking this from the perspective of an RA player.
GW's PvP is a team game. It's not designed around every class having the solution to every counter/form of shutdown. There aren't any videos along the lines of what you're looking for because:
1. RA is not a serious format.
2. The best way to deal with it is to be on a good team.
Quote:
Originally Posted by KotCR
Oh and before anybody whinges and says "OMG Warrior with self-heal! N00b! Bad Advice" - it isn't - bear in mind this is for RA. Self-sufficiency is incredibly important in RA, and if everybody on your team is such, you'll be able to get the full 25 wins without a Monk, even against Monk teams. In organised PvP formats (or PvE for that matter, so when the PvX scrubs criticise you for doing so and say go back to PvE, they are kinda just showing you they aren't only bad at PvP, they are also bad at PvE, anyway...), when you know you've got a Monk watching your back for a fact, there is no reason to bring a self-heal. But RA is different.
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Depends on what your goal is. If you want to maximize the chance of winning any given match you play in RA, self-sufficiency may help. If you want to maximize the amount of streaks/glad points over time, you're wasting skill slots. Sure, you can occasionally pull bad teams through 25 win streaks, but it's certainly not an efficient way of doing things.
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Jul 24, 2011, 12:33 PM // 12:33
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#6
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Grotto Attendant
Join Date: Dec 2008
Profession: W/
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been said before, if you dont get a monk the chances are really slight they you will get to 25 wins so there is actually no real point in bringing a heal, defensive skills like return,shield bash, shield force or any other blocks will be much more useful then a self heal. on a warrior i would never sacrifice offensive abilities over defensive ones.
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Jul 24, 2011, 12:55 PM // 12:55
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#7
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Wilds Pathfinder
Join Date: Jun 2008
Location: Denmark
Guild: Jade Reapers [JD]
Profession: W/
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Want 25 wins?
Leave if you don't get a monk.
Selfheal is a no-no.
What KotCR says about Heal Sig ONLY works against complete morons.
I do agree on blind removal though. Sight Beyond Sight is a good choice for this. Personally I never bring it, as I always leave if I don't get a monk.
Another way to counter these things, is to just shut down the source of Blind/Hex.
I find most Blinders ONLY use their blinding spells on foes attacking themselves, so simply ignoring that foe for a small amount of time, then come back to spike him may also do the trick (sometimes).
Also, don't just camp one foe the entire match.
Good luck
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Jul 24, 2011, 02:47 PM // 14:47
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#8
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Ascalonian Squire
Join Date: Jul 2010
Guild: Ferret Unity of Rogues [FUR]
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Personally I don't find self-heal important unless I have the opportunity to put it in there. The most important thing for me is Damage/Control then Condition removal then healing and everything else comes after.
I actually had a Derv build that could remove hexes, remove conditions, do damage and heal, all at the same time. It was the swiss army knife of builds but they pretty much killed that now.
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Jul 24, 2011, 03:11 PM // 15:11
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#9
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Ascalonian Squire
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I usually do RA but not using my precious warrior. I was interested in HA and GvG due to my guild asking for some warriors to participate in some GvG/HA matches. I really love using my warrior but I tried doing some RA as practice but other warriors made me look pretty pathetic. I know the basics but I am just terrible at pvping with my warrior.
Thanks for the words of wisdom too guys. PvP is the only thing keeping me in GW and any advice I get, I appreciate it alot.
Last edited by Wutanator; Jul 24, 2011 at 03:16 PM // 15:16..
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Jul 24, 2011, 03:30 PM // 15:30
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#10
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Tea Powered
Join Date: May 2008
Location: UK
Profession: N/
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Rebel Rising have a few videos in the archive section on their website. The ones with a recording of their vent whilst they were playing are particularly good. They're pretty old and things were different back then, but they might help (they're obs mode recordings but a fair amount of time is spent from a Warrior's perspective).
http://www.rebelrising.net/library/a...hp?media=video
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Jul 25, 2011, 04:08 PM // 16:08
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#11
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Ascalonian Squire
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Thanks for the Rebel videos! Im a little sad that some of the videos aren't available.
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Jul 25, 2011, 07:02 PM // 19:02
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#12
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The Hotshot
Join Date: May 2006
Location: Honolulu
Guild: International District [id多]
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It's not quite what you're looking for, but Memorial's VoD section is getting pretty extensive.
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