Feb 26, 2008, 07:05 AM // 07:05
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#801
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Jungle Guide
Join Date: May 2006
Location: Los Angeles
Guild: Black Rose Gaming [BR]
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There is a difference between bad and RED ENGINE GORED ENGINE GORED ENGINE GORED ENGINE GOing terrible.
I don't believe RA really has too many of the latter category. Most people understand simple kiting, even if they are bad.
What you just posted is a PvE build.
~Z
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Feb 26, 2008, 11:30 AM // 11:30
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#802
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Wilds Pathfinder
Join Date: Jan 2006
Location: Italy
Profession: E/
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Quote:
Originally Posted by Master Ketsu
<sin build>
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Why Flurry and not Flail?
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Feb 26, 2008, 09:36 PM // 21:36
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#803
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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Quote:
Originally Posted by TheOneMephisto
Except for the fact that that build has neither divine boon nor any prot. You might as well play a hboon bar and call it boonprot.
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Well, at least the build has a maintenable enchantment and a broken healing power.
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Feb 26, 2008, 09:43 PM // 21:43
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#804
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Wilds Pathfinder
Join Date: Jul 2006
Guild: Your Personal Savior [gsus]
Profession: W/E
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Quote:
Originally Posted by Wish Swiftdeath
New gay Healers covenant all over RA:
Used it yesterday and got about 20/30 gladpoints, really boring though.
MO/A
14 Healing prayers
13 Divine healing
3 Shadow arts
Contemplation of Purity
Healers Covenant(E)
Patient Spirit
Dwayna's kiss
Spotless Mind
Spotless Soul
Return
Vigorous Spirit
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Very good against pressure, but it can't handle any form of spike. Thus, it probably should only be used in TA with another monk...
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Feb 27, 2008, 12:36 AM // 00:36
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#805
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I like yumy food!
Join Date: Jan 2006
Location: Where I can eat yumy food
Guild: Dead Alley [dR]
Profession: Mo/R
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Quote:
Originally Posted by Seraphim of Chaos
Very good against pressure, but it can't handle any form of spike. Thus, it probably should only be used in TA with another monk...
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How often are you going to face a "spike" in RA?
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Feb 27, 2008, 01:49 AM // 01:49
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#806
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Frost Gate Guardian
Join Date: Feb 2006
Location: Out of my mind.
Guild: The Next Best Thing [qft]
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Quote:
Originally Posted by holymasamune
How often are you going to face a "spike" in RA?
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I'm seeing quite a few of those gay shadowstepping D/A's solo spike people in RA as of late.
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Feb 27, 2008, 09:11 AM // 09:11
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#807
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Desert Nomad
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Used the HC bar in RA three times:
1 win & left
10 wins & left
15 wins & lose
it is quite good, and it can handle spikes on your self by maintaining vig spirit on yourself and CoP whenever you need health (preferably with patient spirit).
It isn't that strong, I still prefer a WoH healer. However it makes healing so much easier. It's as easy as the Sprison bar, thumpers & such
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Feb 27, 2008, 04:40 PM // 16:40
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#808
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Krytan Explorer
Join Date: Dec 2007
Location: Plato's Cave
Profession: W/E
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Quote:
Originally Posted by Sinful Doom
I'm seeing quite a few of those gay shadowstepping D/A's solo spike people in RA as of late.
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CoP owns those Dazing spikers. They got annoyed ^^
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Feb 27, 2008, 05:48 PM // 17:48
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#809
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Krytan Explorer
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That HC monk bar might do the job but it's bad...promotes mindless spamming on red bars, no need for much observing or preproting...oh, wait...doesn't have prots.
/facepalm
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Feb 27, 2008, 09:19 PM // 21:19
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#810
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Desert Nomad
Join Date: Jan 2006
Location: Maryland
Guild: The Mirror Of Reason [SNOW]
Profession: E/Mo
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That HC healspam monk...haha I gotta say it's one of the lamest bars I've played, but incredibly effective. For spikes (and for you just CoP yourself), maintain Vigorous spirit, hit patient spirit and then Dwayna's Kiss.
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Feb 28, 2008, 08:30 AM // 08:30
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#811
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Jungle Guide
Join Date: May 2006
Location: Los Angeles
Guild: Black Rose Gaming [BR]
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Quote:
Originally Posted by holymasamune
How often are you going to face a "spike" in RA?
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You'll see big enough packets of damage in RA to make the Healer's Covenant bar prone to not being able to heal other people fast enough.
It's not just the idea of "spike" though. The other part of the problem is being in an Arena where people don't have good positioning. Sometimes you need a quick prot/heal to save people by the time you get in casting range.
The build is better than I thought it would be but Healing Prayers really needs some real condi removal spells. Spotless Soul can be good but it fails in lot of situations. The bar would also really sing if Dwayna's Kiss could be replaced with an updated Orison of Healing (turn it into RoF for Healing Prayers...)
However, that said, I'm not sure if this kind of Monk build is a desirable thing to have in the game. It can be unfair against pressure, considering how nigh-invincible it is to shutdown.
~Z
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Feb 28, 2008, 10:03 AM // 10:03
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#812
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Krytan Explorer
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Quote:
Originally Posted by Zuranthium
It's not just the idea of "spike" though. The other part of the problem is being in an Arena where people don't have good positioning. Sometimes you need a quick prot/heal to save people by the time you get in casting range.
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Yeah, poor positioning is rampant in RA. If you run a dervish, sometimes its better to just start unloading on the balled up group than chase the monk. With the amount of power the dervish can dish out right now, it strains monks big time in RA.
Its possible for dervishs to pull this off in TA too, especially against monkspike when they go in for the spike(since the Dervish is rarely the target of such spike the first time around).
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Feb 28, 2008, 10:50 AM // 10:50
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#813
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Quote:
Originally Posted by Zuranthium
(turn it into RoF for Healing Prayers...)
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*glimmer...glimmer..glimmer-glimmer!* =D
Quote:
Originally Posted by Zuranthium
However, that said, I'm not sure if this kind of Monk build is a desirable thing to have in the game. It can be unfair against pressure, considering how nigh-invincible it is to shutdown.~Z
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it is very (well, too) strong on its own in physical heavy team and combined with a secondary healer - either a rit or a smiter.
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Feb 28, 2008, 10:56 AM // 10:56
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#814
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Lion's Arch Merchant
Join Date: Oct 2005
Location: Mexico
Guild: Go for the eyes [jizz]
Profession: W/Mo
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Quote:
Originally Posted by C2K
Yeah, poor positioning is rampant in RA. If you run a dervish, sometimes its better to just start unloading on the balled up group than chase the monk. With the amount of power the dervish can dish out right now, it strains monks big time in RA.
Its possible for dervishs to pull this off in TA too, especially against monkspike when they go in for the spike(since the Dervish is rarely the target of such spike the first time around).
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Amem, when I'm on my derv fighting Mo/A's, I usually go straight for the non monk softies and balled up enemies.
On the HC subject, I never found that build to be a problem for me, since It's easy to get 1/4 sec spells/skills on a Shock/disrupting/bull's strike or a Hammer Warrior Kd chain. What still wins when I'm playing the build or agaisnt it is zb/balanced stance, but I guess HC is a major problem for sins and similar conditions heavy builds.
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Feb 28, 2008, 11:01 AM // 11:01
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#815
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Krytan Explorer
Join Date: Jul 2006
Location: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Guild: F͊̕҉̡͍̘͍̜̬̲̪u͒͗̍̽ͭ&
Profession: W/Mo
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Woh hybrid > HC spam. You need more skill to play it but it's more efficient. It has pretty much everything that HC spammer has and more.
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Feb 29, 2008, 01:02 AM // 01:02
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#816
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Jungle Guide
Join Date: May 2006
Location: Los Angeles
Guild: Black Rose Gaming [BR]
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Quote:
Originally Posted by urania
*glimmer...glimmer..glimmer-glimmer!*
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A sub-par Elite and not the same mechanic anyway.
~Z
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Feb 29, 2008, 01:14 AM // 01:14
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#817
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Jungle Guide
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[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]"Coward!"[/skill][skill]"For Great Justice!"[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Resurrection Signet[/skill]
Standard KD spam build, it's hilarious in RA. Also, it kills shit extremely fast.
I've had good success with:
[skill]Sever Artery[/skill][skill]Gash[/skill][skill]Sun and Moon Slash[/skill][skill]"Coward!"[/skill][skill]Savage Slash[/skill][skill]Frenzy[/skill][skill]Rush[/skill][skill]Resurrection Signet[/skill]
as well.
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Feb 29, 2008, 11:10 AM // 11:10
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#818
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Forge Runner
Join Date: Apr 2006
Guild: vD
Profession: Mo/
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Quote:
Originally Posted by Zuranthium
A sub-par Elite and not the same mechanic anyway.
~Z
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but for the time being the closest to what u wanted
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Feb 29, 2008, 04:55 PM // 16:55
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#819
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Desert Nomad
Join Date: Feb 2006
Location: USA: liberating you since 1918.
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Quote:
Originally Posted by Symbol
Standard KD spam build, it's hilarious in RA. Also, it kills shit extremely fast.
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I prefer bull's or shock to FGJ, even prot strike if I'm feeling angry. Double adren gets excessive with steelfang imo. Of course, if you just want to run perma-coward train all up in their faces, go for it.
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Feb 29, 2008, 11:01 PM // 23:01
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#820
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Jungle Guide
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Quote:
Originally Posted by Byron
I prefer bull's or shock to FGJ, even prot strike if I'm feeling angry. Double adren gets excessive with steelfang imo. Of course, if you just want to run perma-coward train all up in their faces, go for it.
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I don't run steelfang, I find that skill pretty awkward to use (there are plenty of times when you want to use coward at range, or you get blocked or blinded as soon your target gets KDed, etc, it's just annoying). Maybe if the damage was on par with galrath/silverwing I'd consider it.
FGJ is mostly for MOAR damage with Sun and Moon slash generating big adrenaline.
BTW, why have bull's and coward on the same bar? Seems pretty redundant to me.
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