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Old Aug 01, 2012, 01:05 AM // 01:05   #1
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Default August 2k12 Flux - Jack of All Trades

"Jack of All Trades- If you have 9 or more ranks in 4 attribute lines (before buffs), your skills deal 15% additional damage, activate 25% faster and cost 20% less energy to activate."

The grammar in this skill description is pretty dire at the moment, I hope they fix that! Now, do runes count as buffs?
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Old Aug 01, 2012, 01:20 AM // 01:20   #2
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I assume enchantment spells are buffs?
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Old Aug 01, 2012, 01:23 AM // 01:23   #3
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lol, invoke spike even better now
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Old Aug 01, 2012, 02:06 AM // 02:06   #4
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Unless I'm missing something, it doesn't seem to be affecting my melee skills much with the recharge... Using a triple weapon swap build; strength, dagger, hammer, axe.
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Old Aug 01, 2012, 02:10 AM // 02:10   #5
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9+3+1 E Storage

9 in 3 other attributes

run Master of Magic + Glyph of Ele Power, all attributes are 15 (but you still have the Flux since 4 attributes are 9 to begin with).

GG
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Old Aug 01, 2012, 02:42 AM // 02:42   #6
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Quote:
Originally Posted by WarcryOfTruth View Post
9+3+1 E Storage

9 in 3 other attributes

run Master of Magic + Glyph of Ele Power, all attributes are 15 (but you still have the Flux since 4 attributes are 9 to begin with).

GG
Sense no maek. GoeP doesn't stack with MoM.
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Old Aug 01, 2012, 02:43 AM // 02:43   #7
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Quote:
Originally Posted by HigherMinion View Post
Sense no maek. GoeP doesn't stack with MoM.
Sure it does, use MoM first.

http://imageshack.us/g/59/gw826.jpg/

As you can see from this series.

Screenshot 1 is attributes before both.

Screenshot 2 is attributes after MoM.

Screenshot 3 is attributes after both.

Last edited by WarcryOfTruth; Aug 01, 2012 at 02:46 AM // 02:46..
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Old Aug 01, 2012, 02:51 AM // 02:51   #8
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Quote:
Originally Posted by WarcryOfTruth View Post
Sure it does, use MoM first.

http://imageshack.us/g/59/gw826.jpg/

As you can see from this series.

Screenshot 1 is attributes before both.

Screenshot 2 is attributes after MoM.

Screenshot 3 is attributes after both.

Heh. I guess that's a new feature since the ele update. Not played with it since.
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Old Aug 01, 2012, 03:30 AM // 03:30   #9
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Quote:
Originally Posted by HigherMinion View Post
Heh. I guess that's a new feature since the ele update. Not played with it since.
You could read the wiki once in awhile.
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Old Aug 01, 2012, 04:39 AM // 04:39   #10
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For RA elementalists:
Invoke, Shock Arrow, Blinding Flash, Blurred Vision, 9@ Defensive skill, Air Attune, AoR;
Or
Chain L., Shell Shock/ Lightning Bolt, Blinding Flash, Blurred Vision, 9@ Defensive Derv Enchant, El. Attunement, AoR.

Big damage, massive anti-physical, no attribute points wasted for the sake of flux, no energy problems.

Yeah, laugh at El.Attune, but Chain Lightning is strong enough in this flux, especially with ~15-16 air magic + cracked armor, and two cover enchants do the work.

Last edited by DiogoSilva; Aug 01, 2012 at 04:42 AM // 04:42..
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Old Aug 01, 2012, 07:02 AM // 07:02   #11
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Monk bar:

Life Sheath, Gift of Health, Shielding Hands/Spirit Bond, Guardian, Cure Hex, Holy Veil, Balanced Stance, Bonetti's.

8+1 8+1 9 10+1+1 prot

Pro Guardian duration is pro?
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Old Aug 01, 2012, 07:38 AM // 07:38   #12
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Flux is cute but I find it to be completely useless. As cool as it might sound to have those benefits, I think having lowered attributes is definitely not worth it.
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Old Aug 01, 2012, 08:13 AM // 08:13   #13
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Paragons have to split like this to be able to do anything anyway, so it can only help them. Especially seems one of the big things that kills Motivation is recharge time, this can only help.
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Old Aug 02, 2012, 05:56 PM // 17:56   #14
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Master of Magic is not affected by the flux tho.
Just playing basic mes in RA with 9+1+1 Dom, 9+1 Inspi, 9+1 FC, 9 Tactics.
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Old Aug 02, 2012, 10:40 PM // 22:40   #15
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Quote:
Originally Posted by Lucas13 View Post
Master of Magic is not affected by the flux tho.
Just playing basic mes in RA with 9+1+1 Dom, 9+1 Inspi, 9+1 FC, 9 Tactics.
Look at my post above.

9+3+1 E Storage and 9 in 3 other attributes, plus Glyph of Elemental Power, gives you 15 in all elemental abilities, and STILL gives you the Flux benefit. The energy return from MoM and energy cost reduction from the Flux synergize beautifully without a need for any other E Management
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Old Aug 03, 2012, 01:31 AM // 01:31   #16
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Quote:
Originally Posted by Lucas13 View Post
Master of Magic is not affected by the flux tho.
Just playing basic mes in RA with 9+1+1 Dom, 9+1 Inspi, 9+1 FC, 9 Tactics.
11+1+1/8+1/8+1/9 is better
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Old Aug 03, 2012, 07:09 AM // 07:09   #17
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Quote:
Originally Posted by Coast View Post
11+1+1/8+1/8+1/9 is better
Yes, it works perfectly.

Also, why would people use sup runes in pvp. That's not the way to keep your monks happy. And if your monks are not happy, you lose.
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Old Aug 07, 2012, 12:09 PM // 12:09   #18
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Quote:
Originally Posted by Winner View Post
Yes, it works perfectly.

Also, why would people use sup runes in pvp. That's not the way to keep your monks happy. And if your monks are not happy, you lose.
basic mentality that assumes superiors are bad.

good offense = good defense, force your opposition to go on the defense.

superiors was the normal back in the day but sadly due to power creep over the years it has made it a risk but still very much usable.
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Old Aug 07, 2012, 02:57 PM // 14:57   #19
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i like majors on midline and ha rit with the flux
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Old Aug 14, 2012, 09:20 AM // 09:20   #20
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flux has been nerfed to 10 in 4 ranks.
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