Nov 09, 2006, 05:34 PM // 17:34
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#301
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Wilds Pathfinder
Join Date: Oct 2005
Location: European Union
Guild: The Amazon Basin
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Quote:
Originally Posted by Marth Reynolds
Worst elite ever is Discord in my opinion, it only works when your target has a condition and a hex or enchantment on him. and the dmg dealth ain't so much even :/
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I think there are some genious Discord builds actually - I remember seeing a cute N/E build in ObsMode GvG that made me want to give the guy a cookie for being so innovative with obscure skills... Fetid Ground used well, I never thought I'd see the day! He'd do stuff like pick an NPC in the enemy base -> Faintheartedness -> P.Bond -> Gale -> Fetid G. -> Discord spam -> Consume Corpse into the base -> kill more NPC's -> solo unsupported warriors trying to take him out -> eventually get forced out by a couple of enemy players. Think he had Enfeeble as an alternate condition to Fetid's poison for using Discord. I'll probably never see a death/curse necro like that again, but it was fun to watch
Aaaaaaaaaaanyway... back on topic - I keep thinking of uses for every elite I try to pick as the most useless Maybe I should cop out and go for Keystone Sig like everyone else
Ok, I'll vote for Equinox. Even though it might be fun with Exhausting Assault.
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Nov 09, 2006, 05:50 PM // 17:50
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#302
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Desert Nomad
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Weaken Knees
Archers Signet
ow no, forgot one ..
AMITY =/
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Nov 09, 2006, 06:37 PM // 18:37
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#303
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Desert Nomad
Join Date: Apr 2006
Location: Moe's Pub
Guild: Pigs Can Fly [Pigs]
Profession: R/
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Quickshot is also nice in PvE. There are many maps where foes are not packed and you won't hit more than 2 targets with barrage. There is a topic about quickshot in the ranger forum ("Quickshot is underrated?" I think), and several other threads about quickshot builds.
And btw, will you barrage Abaddon or quick/needling shot him?
EDIT - Both quickshot and barrage (when you hit more than 2 foes at once) are a way to have flail active all the time on a ranger - do I need to say more?
Last edited by Sir Mad; Nov 09, 2006 at 06:40 PM // 18:40..
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Nov 09, 2006, 08:05 PM // 20:05
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#304
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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Quote:
Originally Posted by Hockster
Primal Rage
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Ah! Ahahahahahahahah!
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself!
Last edited by Woop Shotty; Nov 09, 2006 at 08:42 PM // 20:42..
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Nov 09, 2006, 09:59 PM // 21:59
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#305
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Wilds Pathfinder
Join Date: Jul 2005
Guild: --
Profession: R/N
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Dont Forget the new Nightfall elite
Scavenger's focus. Adds very little dmg and only vs target with condition on it. The only benefit is that it works for melee attacks also...but hell - conjure does that a way too much better. Maybe Using it with combo....but still not that efficient.
Last edited by Arcador; Nov 09, 2006 at 10:02 PM // 22:02..
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Nov 09, 2006, 11:07 PM // 23:07
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#306
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Frost Gate Guardian
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Life Transfer is easily one of the worst elites in the game. Flare does more DPS than it does and the recharge on it is horrible.
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Nov 10, 2006, 12:02 AM // 00:02
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#307
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Lion's Arch Merchant
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quickshot
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Nov 10, 2006, 05:21 AM // 05:21
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#308
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Ascalonian Squire
Join Date: Apr 2006
Guild: Xen of Onslaught
Profession: N/
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contagion anyone?
the only thing i could see it being used for would be for a n/mo with draw conditions in HA, but that build probably isn't anything special anyway
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Nov 10, 2006, 05:46 AM // 05:46
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#309
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Forge Runner
Join Date: Jan 2006
Location: Toronto
Guild: Hopping
Profession: Mo/A
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Quote:
Originally Posted by 0mar
Life Transfer is easily one of the worst elites in the game. Flare does more DPS than it does and the recharge on it is horrible.
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But Flare doesn't do any healing now does it.
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Nov 10, 2006, 10:02 AM // 10:02
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#310
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Desert Nomad
Join Date: Nov 2005
Guild: Dragon Slayer Guild [DSG]
Profession: R/
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It does if uve got Aura of Restoration on
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Nov 10, 2006, 10:45 AM // 10:45
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#311
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Krytan Explorer
Join Date: Feb 2006
Guild: Venatio Illuminata [VEIL]
Profession: Me/N
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Quote:
Originally Posted by Woop Shotty
Ah! Ahahahahahahahah!
Listen up. Primal Rage is far from worst! Equip it, get 16 strength, and get a scythe. You have no idea! PvP, expect an average range of 80-120 damage per person, up to 3 people. Then, in PvE, often you'll hit for even more, especially in cases of combining holy damage with your attacks. In Sanctum Cay, you can expect to see 100-350(per hit). It's no joke, go see for yourself.
Primal Rage is my favorite warrior skill... there is no other skill like this. I mean, it's beautiful:
- Very easy to use!
- You don't don't need much energy to keep using it. Therefore, you can get a full set of Sentinel armor, which gives you 100AL.
- At 16 Strength, Primal Rage = 58% *additional chance* to hit a critical and 20% armor penetration.
- Criticals inflict amazing damage on scythes.
Cons (not significant enought to put Primal Rage out of work)
- If you get knocked out of your stance, you're at 12 scythe mastery.
- Some skills, especially new ones seen in Nightfall, like Stone Sheath or the similar enchantment spell will either prevent you from landing criticals on a certain foe, or on any foe.
- As with any melee aside from IW, Weakness is bad.
- Koss doesn't activate it himself!
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Primal Rage is terrible.
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
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Nov 10, 2006, 02:59 PM // 14:59
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#312
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Wilds Pathfinder
Join Date: Dec 2005
Location: Belgium
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Quote:
Originally Posted by Dragannia
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
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Tut tut tut... make that 7 skills... no res skill = big nono;
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Nov 10, 2006, 03:50 PM // 15:50
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#313
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Krytan Explorer
Join Date: Jan 2006
Location: USA
Profession: Mo/Me
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death pact signet ftw!
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Nov 11, 2006, 07:15 AM // 07:15
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#314
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Did I hear 7 heroes?
Join Date: May 2005
Guild: Scars Meadows [SMS], Guild Leader (Not Recruiting)
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Tease, you think Wither sucks because all you have to do is focus swap when your energy is low enough... this touch ranged hex ends if you get hit by the touched person.
And the effect really isn't all that devestating since it's %time added as opposed to a set number of seconds like Diversion.
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Nov 11, 2006, 04:01 PM // 16:01
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#315
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Wilds Pathfinder
Join Date: Oct 2006
Guild: Ruthless Mafia [RM]
Profession: Mo/
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Quote:
Originally Posted by Dragannia
Primal Rage is terrible.
There is no increased attack speed. You maybe be doing 80 damage (although in reality, it's only going to be around 60 for the most part, and yes, I did try this), but you're also doing it every time someone with Frenzy can attack twice. You can't even use Heart of Fury since that's Mysticism. There is also no increased speed boost, but this can be remedied by various enchantments, I suppose. In addition, you are totally blacked out for the duration of the skill. You can't heal yourself, so if you're overextending you're putting a mighty lot of pressure on your Monks.
The self-blackout is what really makes this skill quite bad. You have 8 skills, which would be better than one single skill any day.
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Heart of Holy Flame works to give you holy damage, you don't need an attack speed boost when your numbers are over the roof, and the monks can handle it, and should be able to. When monking, I ask MMs to BoTM all they want, because I know that monks don't have an energy problem.
I don't think you actually tried it. You'll have the occasional low hit, but while you maintain PR, you'll be nearer to 120.
I have a record hit of 408 currently. I believe it was from a bone dragon in Sanctum Cay...
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Nov 11, 2006, 09:10 PM // 21:10
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#316
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Furnace Stoker
Join Date: Oct 2006
Location: Jawsome!!!!!!!!!!!
Guild: looking for one :p
Profession: A/D
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Balthazar's Pendulum is a waste of a slot never mind elite -.-
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Nov 11, 2006, 10:32 PM // 22:32
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#317
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Pre-Searing Cadet
Join Date: Sep 2006
Guild: Dark Princess Clan
Profession: R/Mo
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quick shot is the worst...
fire an arrow that goes twice as fast, does no extra dmg and no special effects just moves fast... that's the worst elite ever.
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Nov 11, 2006, 10:32 PM // 22:32
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#318
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Wilds Pathfinder
Join Date: Oct 2006
Location: Denmark
Guild: Rule Thirty Four [prOn]
Profession: Mo/
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Looking at priest of balthazar.
I see some potentially bad elites:
Glass Arrows
Can't really see a good use for this skill, unless you're playing against a team that has really many blocks (aegis chain, + guardian on everyone)
Still it's not playable.
Equinox
Umm, hardly ever helps you, unless you run a 2-3 mesmer build using arcane Langour.
Not quite playable.
Scribe's Insigt
Maybe slight useful in a really signet heavy build.
Not playable.
Withdraw Hexes
Poor recharge, elite. Ugh.
Not playable.
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
Not playable.
Ray of Judgment
Terrible skill. Huge recharge, large cost.
Not playable.
Word of Censure
High cost, conditionble, bad.
Can't see it working.
Plague Signet
Hardly useable.
Not quite playable.
Soul Bind
Just bad. High cost, 2 second cast.
Cba to do read more skills now.
So until i edit this post:
Balthazar's Pendulum
Can't see any use for this skill, it's absolutely horrible.
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Nov 11, 2006, 10:57 PM // 22:57
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#319
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Krytan Explorer
Join Date: Feb 2006
Location: New York
Guild: Vanquishing Memories [VM]
Profession: Mo/Me
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wow honestly i dont get all these people cussing out some of these skills. Some of them are great and you people (not racist) are saying they are terrible. Quickshot? if someone has about 20% health left and is trying to use a healing skill such as troll or heal sig you can pop off 2 quickshots and do around 60-100 dmg and kill them. Some of these criticists need to think before they offer their opinions and make sur ethey make sense.
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Nov 12, 2006, 12:20 AM // 00:20
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#320
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Wilds Pathfinder
Join Date: Dec 2005
Guild: [Rage]
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Quote:
Originally Posted by Jesse
wow honestly i dont get all these people cussing out some of these skills. Some of them are great and you people (not racist) are saying they are terrible. Quickshot? if someone has about 20% health left and is trying to use a healing skill such as troll or heal sig you can pop off 2 quickshots and do around 60-100 dmg and kill them. Some of these criticists need to think before they offer their opinions and make sur ethey make sense.
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or i could use savage shot/distracting shot, and y'know, have an elite that doesnt suck?
yeah i think i'll take that ty
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