Mar 07, 2008, 09:46 PM // 21:46
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#61
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by upier
It would need to be different.
And if done right - it wouldn't have to be easier.
This would have to mean that those boring annoying smitters should be gone - and the groups would start to need to have some real monks (or they can have smitters NEXT to real monks!). When skills that are being used by monsters get changed - their builds would need to be adjusted.
That way the foes wouldn't be just something that stands in your way of getting to the end - but something that might actually hinder one in getting to the end!
BUT like I stated before - that would be best left for HM. A good HM - instead of just more cheating.
I know - it requires an insane amount of work - since it would basically mean that more then half of PvE would have to be re-written - and I know we'll never get it. So all we have left is to hope that MAYBE they will listen to the bitching and make better decisions in GW2.
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We can only hope to one day be able to face a balanced, competent, teamwork-oriented opposing force in PvE. Or we can go play PvP.
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Mar 07, 2008, 09:51 PM // 21:51
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#62
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Toa Hahli
As if PvP is an achievement no one really cares just a game, get over it
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Idiot, if it's just a game, why are we arguing over balance, or even posting on forums. PvP takes skill (and by PvP I mean Balanced GvG) thus it is an achivement. Whether it's a game or real life, anything that takes effort is an achivement, PvE does not require this.
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Mar 07, 2008, 10:02 PM // 22:02
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#63
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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A large part of the problem is that PvE'ers tend largely to solely PvE, or occasionally RA/AB which is quite honestly where you will find the dregs of the GW community.
Most PvPers play both, and both frequently. PvPers do HM/cartography, the like. I don't remember the thread, but it was Age saying to Moko that Moko didn't know anything about PvE, seeing as Moko was a PvPer. Moko's screenshot of her impressive list of maxed out PvE skills is simply one example of the contradiction inherent in PvE'ers dislike of PvP and the people who enjoy it.
If PvPers, who supposedly don't understand a thing about PvE, run around in GvG with Tormented weapons, 15k armor, and EotN bandanas/eyeglasses, don't PvE, then how do they have characters with KoaBD and vanity equipment?
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Mar 07, 2008, 10:10 PM // 22:10
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#64
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Desert Nomad
Join Date: Aug 2007
Location: Your backline
Profession: W/
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Quote:
Originally Posted by Snow Bunny
If PvPers, who supposedly don't understand a thing about PvE, run around in GvG with Tormented weapons, 15k armor, and EotN bandanas/eyeglasses, don't PvE, then how do they have characters with KoaBD and vanity equipment?
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Ebay ?
Srry but someone had to say that
Agreed tho. I think that a lot of the high end PvP players spend more than enough time in PvE aswel.
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Mar 07, 2008, 10:10 PM // 22:10
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#65
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Grotto Attendant
Join Date: Dec 2005
Location: Beyond the Forest of Doom, past the Cavern of Agony... on Kitten & Puppy Island
Guild: Soul of Melandru [sOm]
Profession: W/E
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Quote:
Originally Posted by Snow Bunny
If PvPers, who supposedly don't understand a thing about PvE, run around in GvG with Tormented weapons, 15k armor, and EotN bandanas/eyeglasses, don't PvE, then how do they have characters with KoaBD and vanity equipment?
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Didn't you know? Moko is a hardcore eBayer
@ Squishy.... SYNC!
Great minds think alike
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Mar 07, 2008, 11:32 PM // 23:32
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#66
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Hall Hero
Join Date: Jul 2005
Location: California Canada/BC
Guild: STG Administrator
Profession: Mo/
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Quote:
Originally Posted by N1ghtstalker
I'm more of a PvE player but some proffessions are more favored then other proffessions
they're nerfing the hell out of sin's and necro's are getting buffed
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I thought you were more of PvP player N1ghtstalker oh well.
Quote:
Originally Posted by Savio
There is no PvE balance, and the mechanics aren't that different. And, believe it or not, some PvPers play PvE as well.
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Not the very hard core PvPers that I know they can't stand the grind.I would say balancing out the mob AI to alleviate for this.This would be especially for those who are playing HM to get their Vanquishing title as well as some other places.It would be nice to have some of the AI nerfs removed.
When I post on these boards I am advocating for the new players to the game who don't own every chapter and have vast variety of skills to go through.
Last edited by Age; Mar 07, 2008 at 11:43 PM // 23:43..
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Mar 07, 2008, 11:45 PM // 23:45
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#67
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Lion's Arch Merchant
Join Date: Jul 2006
Guild: What Are We Doing [Here]
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Quote:
Originally Posted by The Meth
The effectiveness of blackout on bosses is irrelevant, mesmers don't exist in PvE. /sarcasm
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Actually in my fav build for pve I have mesmer, necro(no it's not a MM - I hate them and I hope they make each minion 25e xD) and an ele from heroes. You just need to know how to play it. (no ofense there, I'm not saying you're bad at the game)
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Mar 07, 2008, 11:59 PM // 23:59
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#68
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Ascalonian Squire
Join Date: Feb 2008
Guild: MuTants [MU]
Profession: W/
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Quote:
Originally Posted by Shuuda
Idiot, if it's just a game, why are we arguing over balance, or even posting on forums. PvP takes skill (and by PvP I mean Balanced GvG) thus it is an achivement. Whether it's a game or real life, anything that takes effort is an achivement, PvE does not require this.
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Yea, i can click or press buttons to activate skills, alot of effort. Im sick of PvP'ers thinking their better than PvE'ers and PvE'ers thinking their better than PvP'ers. If everyone stopped with acting like their so superior to one another there'd be no problems. Im done arguing with brick walls ( Egomaniacs) always ends up going nowhere. But i guess you cant expect much from a bunch of 13 year olds hiding behind a computer monitor.
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Mar 08, 2008, 01:07 AM // 01:07
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#69
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über tÄ›k-nÄsh'É™n
Join Date: Jan 2006
Location: Canada
Profession: R/
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great, not another one who thinks pvp is just "pressing buttons".
since it's quite impossible to get you to actually experience pvp at it's best, i'm just going to post a little "excerpt" of what's going on in my head as i pvp.
arena: alliance battle, kurzick on ancestral lands
build: cripshot ranger
position: attack shrine (on top of the hill)
4 targets approaches: N/E, E/D, R/Rt, A/E
E/D is in front, followed closely by N/E, then A/E and R/Rt a little in the back
priority targets: E/D and N/E. E/D because of AoE nukes which can clear the shrine and take away my NPC advantage quickly. N/E because of SS and other shutdown hexes.
A/E and R/Rt are not as important, because i can deal with A/E with snare and R/Rt is on lower ground.
planned opening moves: interrupts on E/D and N/E. both are heading straight for npcs. begin with most interrupts on E/D and shift over to N/E
followup: cripshot on A/E and R/Rt to snare them. if available, try to dshot R/Rt barrage. let NPCS and teammates deal with A/E. focus on shutting down E/D and N/E
escape routes: bridge on the side, the hill down the opposite side from attackers.
startout position: stand half radar distance from shrine to ensure maximum arrow coverage. kite away from A/E if needed.
all those thoughts fly through my head in a split second, before i even press a single button. hell, before i even take a step. i'm not going to post everything that goes on afterwards. i don't have the time, and your brain will probably explode if i do.
in fact, the same amount of thoughts and planning occurs every second of pvp i play. GW pvp is more about thinking and split second planning/adjustment than what's on your skill bar. the very fact that you even CONSIDER pvp to be as simple as "pressing a button" is insulting. please at least TRY to learn what goes on behind every pvp match first before posting such a stupid generalization again.
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Mar 08, 2008, 01:45 AM // 01:45
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#70
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by cellardweller
The problem comes when people see that their favorite skill now does 4-5 dps less and view it as a bad thing rather than seeing it widening up the number of viable builds. For example, the RI nerf means that every other nearby AoE nuke has just become more powerful.
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There's some mis-conception here, nerfing one skill does not make other's "more powerful", it makes them the next best alternative HUGE difference.
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Mar 08, 2008, 01:49 AM // 01:49
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#71
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by moriz
great, not another one who thinks pvp is just "pressing buttons".
since it's quite impossible to get you to actually experience pvp at it's best, i'm just going to post a little "excerpt" of what's going on in my head as i pvp.
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Wow, I'm such in awe of your leetness... er not.
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Mar 08, 2008, 01:53 AM // 01:53
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#72
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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Quote:
Why do people only focus on the nerfs to these skills, and not the buffs?
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The skills that are nerfed are often imba, but not always. For example WY wasn't too overpowered for the nerf it got. The other reason is that the skills that are buffed are often bad to begin with and the buff usually isn't enough or there's another skill could use the buff.
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Mar 08, 2008, 01:56 AM // 01:56
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#73
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Desert Nomad
Join Date: Oct 2006
Location: Southern California
Guild: Charter Vanguard [CV]
Profession: Me/Rt
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Quote:
Originally Posted by Anon-e-mouse
Wow, I'm such in awe of your leetness... er not.
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Is there a point to this post?
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Mar 08, 2008, 01:57 AM // 01:57
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#74
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Wilds Pathfinder
Join Date: Apr 2006
Location: @ Home
Guild: League Of Friends [LOF]
Profession: R/Mo
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Quote:
Originally Posted by JR
Whiney PvPers that understand the mechanics and balance of this game far better than you ever will.
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Egoist much?
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Mar 08, 2008, 02:02 AM // 02:02
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#75
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Desert Nomad
Join Date: Jan 2007
Profession: R/
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Quote:
Originally Posted by nem coke
Actually in my fav build for pve I have mesmer, necro(no it's not a MM - I hate them and I hope they make each minion 25e xD) and an ele from heroes. You just need to know how to play it. (no ofense there, I'm not saying you're bad at the game)
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You DO realize that I declared that comment to be sarcasm right? No offense, I'm not saying you posted without even reading the text you were quoteing.
It's really odd why they decided to nerf WY! that way, as far as powering paragons its no worse, if not better because it more often triggers finales. They just made it nigh-useless for warrior primaries.
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Mar 08, 2008, 04:16 AM // 04:16
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#76
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Alcoholic From Yale
Join Date: Jul 2007
Guild: Strong Foreign Policy [sFp]
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Quote:
Originally Posted by Anon-e-mouse
Egoist much?
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You can be an egoist when you're on a much higher plain of skill than 99% of the playerbase.
Most players think Paragons deal crap damage.
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Mar 08, 2008, 04:26 AM // 04:26
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#77
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Wark!!!
Join Date: May 2005
Location: Florida
Profession: W/
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You can be an egoist and be on a lower plain of skill than 99% of the playerbase as well.
Anyways, I think most people dislike skill balances is partly because they dislike change that doesn't favor them, even if they only do pve. Take WY, if you are the person that is being targeted by 3 mobs, it isn't going to last very long as is. Now will you live in PvE without it? Yes. Do you like the change? No.
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Mar 08, 2008, 05:53 AM // 05:53
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#78
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Teenager with attitude
Join Date: Jul 2005
Guild: Fifteen Over Fifty [Rare]
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People used WY in PvE?
__________________
People are stupid.
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Mar 08, 2008, 06:43 AM // 06:43
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#79
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Grotto Attendant
Join Date: Feb 2006
Location: North Kryta Province
Guild: Angel Sharks [As]
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Quote:
Originally Posted by Savio
People used WY in PvE?
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Eh, it was good on Koss or Goren when you absolutely had to take him because the quest/mission required them. Otherwise, no, not really. Not much reason to bring a Warrior hero, and players have SY, which is 1,000,000x better.
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Mar 08, 2008, 08:16 AM // 08:16
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#80
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Forge Runner
Join Date: Jul 2006
Guild: Guildless
Profession: Me/
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Quote:
Originally Posted by Toa Hahli
Yea, i can click or press buttons to activate skills, alot of effort. Im sick of PvP'ers thinking their better than PvE'ers and PvE'ers thinking their better than PvP'ers. If everyone stopped with acting like their so superior to one another there'd be no problems. Im done arguing with brick walls ( Egomaniacs) always ends up going nowhere. But i guess you cant expect much from a bunch of 13 year olds hiding behind a computer monitor.
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Sigh, so uninformed, so little evidence to backup.
-"PvPers" don't think they are better than most players. They are, and they know.
- If you haven't noticed yet, most of the best PvPers on this forum don't post in topics about PvErs vs PvPer. Prehaps they have realised that the majority will never accept facts.
- From the viewpoint of good PvPers, it's the PvErs who acts like 13 year olds. Denial, elitism over vanity equipment, jealously, egoist without any good reason what so ever, lack of understand about balance, flaming about things you don't understand (balance), thinking their good when they are not. Yeah, so mature you PvErs are, atleast some PvPers can back up their elitist and egoist attitudes with skill, knowledge and understanding.
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