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Old May 10, 2008, 01:39 PM // 13:39   #1
Lion's Arch Merchant
 
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Default Aura Of Holy Might - momentary confusion here.

Ok this should be a quick one to answer :P I'm going to be using this PvE skill, however one line on the wiki description confused me:

"Anomaly! Though not mentioned in the description, when used with a scythe this skill changes damage to Holy damage."

Eh? so when exactly would you not use it with a scythe? I don't suppose anyone has tested if it works with other weapons? I'm sure it only works with scythes but meh, just checking ^_^
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Old May 10, 2008, 01:47 PM // 13:47   #2
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When you don't use it with a scythe the skill just does the initial and end damage. It doesn't gives the % damage increase, nor does it change the damage type to holy.
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Old May 10, 2008, 01:50 PM // 13:50   #3
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Yeah I thought it might. Ah well, they should redo the description for the skill anyway as it doesn't add % damage it adds hard base damage. e.g. 25% is actually +25.
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Old May 10, 2008, 01:57 PM // 13:57   #4
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From what I've read it adds to the attack rating, which is slightly different - technically it works to beat armour rather than adding directly to the damage. The effect is substantially more than that listed though (at maximum K/L rank it should nearly double damage, not increase it by 32% or so).
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Old May 10, 2008, 04:41 PM // 16:41   #5
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It adds attack rating by the number specified, which means the resulting damage is multiplied far higher than the percentage it says.

Technically, at rank 0 (impossible), it multiplies your armor-affected scythe damage by 41.42% (equivalent to opponent losing 20 armor). At rank 12, it is equivalent to them losing 32 armor (and for reference, they need to lose 40 armor for double damage).
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